Player Matchup

Thoth
Thoth
BLTZ Blurr
Thoth
Level 160
God Stats
1W - 0L
1,770 SR
Queue Stats
83W - 87L
1,492 Elo+
Party 2
Bellona
Bellona
NuBaNaToR2147
Bellona
Level 120
God Stats
1W - 4L
1,239 SR
Queue Stats
90W - 109L
1,497 Elo+
Party 2
Freya
Freya
W Alastor W
Freya
Level 89
God Stats
12W - 7L
1,217 SR
Queue Stats
458W - 399L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WafflepantsHD
Ah Muzen Cab
Level 152
God Stats
43W - 26L
1,695 SR
Queue Stats
1,216W - 855L
1,611 Elo+
Party 2
Horus
Horus
thebaddest98
Horus
Level 132
God Stats
9W - 20L
1,360 SR
Queue Stats
649W - 893L
1,485 Elo+
Party 2
Team Averages
Level 131
1,457 SR
1,528 Elo+

VS

Team Averages
Level 67
1,356 SR
1,351 Elo+
Charybdis
Charybdis
MoistEncounters
Charybdis
Level 107
God Stats
2W - 7L
1,266 SR
Queue Stats
510W - 588L
1,477 Elo+
Party 1
Hercules
Hercules
TheDude11011
Hercules
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 134L
1,229 Elo+
Party 3
Bastet
Bastet
ccjharper
Bastet
Level 29
God Stats
5W - 5L
1,387 SR
Queue Stats
288W - 382L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
mater007
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
xXTheNavigatorXx
Baron Samedi
Level 14
God Stats
6W - 27L
1,125 SR
Queue Stats
98W - 164L
1,048 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
4 / 4 / 7
11,896
661
11,608
11,452
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
18
9 / 0 / 11
12,109
673
12,782
11,653
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 6
11,498
639
7,040
10,293
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
WafflepantsHD
Ah Muzen Cab
18
10 / 0 / 6
13,196
733
17,120
16,718
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 13
10,543
586
5,469
16,982
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MoistEncounters
Charybdis
14
5 / 8 / 1
8,649
481
7,153
15,647
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
TheDude11011
Hercules
12
0 / 6 / 0
7,433
413
5,092
14,120
9,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
ccjharper
Bastet
11
0 / 9 / 3
7,143
397
3,863
16,790
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Jormungandr
mater007
Jormungandr
12
2 / 4 / 6
7,861
437
9,340
16,936
15,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
xXTheNavigatorXx
Baron Samedi
12
1 / 4 / 0
7,441
413
4,851
8,984
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
31
Kills
8
11
Deaths
31
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
4
4
7
1.88
L
Charybdis
MoistEncounters
Charybdis
5
8
1
0.69
W
Bellona
9
0
11
14.5
L
Hercules
TheDude11011
Hercules
0
6
0
0
W
5
3
6
2.67
W
Ah Muzen Cab
WafflepantsHD
Ah Muzen Cab
10
0
6
13
L
Bastet
ccjharper
Bastet
0
9
3
0.17
L
Jormungandr
mater007
Jormungandr
2
4
6
1.25
W
3
4
13
2.38
L
Baron Samedi
xXTheNavigatorXx
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,019
Damage
30,299
67,098
Taken
72,477
36,415
Mitigated
36,373
29,555
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
11,608
304
456
1,900
11,452
4,379
5,307
2,528
8,844
78,763
0
L
Charybdis
MoistEncounters
Charybdis
7,153
3,970
0
4,052
15,647
4,139
135
4,778
10,869
0
54,618
W
Bellona
12,782
4,379
0
4,598
11,653
8,294
1,149
2,987
8,235
0
69,353
L
Hercules
TheDude11011
Hercules
5,092
1,525
0
1,701
14,120
9,438
468
3,554
10,566
5,517
29,783
W
7,040
2,840
0
4,263
10,293
3,452
3,372
2,924
7,329
65,575
0
W
Ah Muzen Cab
WafflepantsHD
Ah Muzen Cab
17,120
9,704
0
12,397
16,718
7,389
7,241
2,938
13,664
0
106,492
L
Bastet
ccjharper
Bastet
3,863
852
0
4,482
16,790
4,408
0
4,303
12,487
0
41,198
L
Jormungandr
mater007
Jormungandr
9,340
1,549
136
2,819
16,936
15,769
0
4,496
12,440
35,972
0
W
5,469
2,251
1,026
4,915
16,982
12,901
523
3,913
11,969
0
31,855
L
Baron Samedi
xXTheNavigatorXx
Baron Samedi
4,851
124
771
2,057
8,984
2,619
155
1,517
7,467
34,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,242
Gold Earned
38,527
558
Minions Killed
396
0
Camps Cleared
0
1,722,775
Distance Traveled
1,516,886
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,896
661
170
9
0
315,575
3
L
Charybdis
8,649
481
99
6
0
279,779
5
W
Bellona
12,109
673
106
6
0
395,804
1
L
Hercules
7,433
413
96
5
0
287,082
1
W
Freya
11,498
639
99
6
0
339,146
1
W
Ah Muzen Cab
13,196
733
150
8
0
343,208
2
L
Bastet
7,143
397
80
4
0
336,295
2
L
Jormungandr
7,861
437
52
3
0
293,900
0
W
Horus
10,543
586
33
2
0
329,042
2
L
Baron Samedi
7,441
413
69
4
0
319,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role