Player Matchup

Kali
Kali
Among dark
Kali
Level 125
God Stats
1W - 0L
1,202 SR
Queue Stats
30W - 19L
1,710 Elo+
Party 1
Chiron
Chiron
ChuckNorrisJr_97
Chiron
Level 42
God Stats
4W - 0L
1,500 SR
Queue Stats
93W - 91L
1,411 Elo+
Solo
Bacchus
Bacchus
Malaka95
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,515 Elo+
Party 2
Sobek
Sobek
Moffell
Sobek
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 91L
1,579 Elo+
Party 2
Charybdis
Charybdis
WardedGenie581
Charybdis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,588 Elo+
Party 1
Team Averages
Level 108
1,440 SR
1,561 Elo+

VS

Team Averages
Level 118
1,511 SR
1,551 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Crentex
Hachiman
Level 160
God Stats
3W - 6L
1,141 SR
Queue Stats
674W - 703L
1,455 Elo+
Solo
Ares
Ares
HunterXII
Ares
Level 157
God Stats
18W - 12L
1,911 SR
Queue Stats
939W - 1,000L
1,489 Elo+
Solo
Apollo
Apollo
Pyrismona
Apollo
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 93L
1,591 Elo+
Solo
Chaac
Chaac
Xoyou
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 13
13,914
818
16,776
21,322
14,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 2 / 18
12,840
755
24,499
15,108
7,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Malaka95
Bacchus
19
5 / 4 / 23
11,912
701
17,575
19,103
26,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
Moffell
Sobek
20
5 / 2 / 26
13,991
823
19,500
33,476
51,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
WardedGenie581
Charybdis
18
6 / 5 / 15
11,880
699
15,355
15,036
6,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
7 / 4 / 9
12,893
758
24,323
20,828
17,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Crentex
Hachiman
20
4 / 3 / 11
12,527
737
19,794
14,449
6,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
1 / 8 / 16
10,806
636
16,086
23,517
28,555
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Pyrismona
Apollo
18
6 / 8 / 9
11,740
691
16,124
20,775
11,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Xoyou
Chaac
16
2 / 10 / 11
10,596
623
14,442
23,718
23,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
76
33
Kills
20
20
Deaths
33
95
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
4
9
2.88
W
9
7
13
2.21
W
8
2
18
8.5
L
Hachiman
Crentex
Hachiman
4
3
11
3.17
L
Ares
1
8
16
1.13
W
Bacchus
Malaka95
Bacchus
5
4
23
4.13
W
Sobek
Moffell
Sobek
5
2
26
9
L
Apollo
Pyrismona
Apollo
6
8
9
1.31
W
Charybdis
WardedGenie581
Charybdis
6
5
15
2.7
L
Chaac
Xoyou
Chaac
2
10
11
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,705
Damage
90,769
104,045
Taken
103,287
105,928
Mitigated
87,712
38,404
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
24,323
430
1,103
7,414
20,828
17,718
1,544
8,196
12,632
41,746
0
W
16,776
6,540
72
8,308
21,322
14,611
974
6,038
15,284
0
27,343
W
24,499
7,769
6,219
4,386
15,108
7,285
1,716
7,467
7,641
0
64,097
L
Hachiman
Crentex
Hachiman
19,794
7,560
1,220
4,540
14,449
6,374
1,517
5,273
9,176
0
44,981
L
Ares
16,086
695
163
1,063
23,517
28,555
381
7,418
16,099
21,281
0
W
Bacchus
Malaka95
Bacchus
17,575
1,601
962
1,434
19,103
26,250
686
10,151
8,952
24,347
0
W
Sobek
Moffell
Sobek
19,500
1,129
1,812
12,382
33,476
51,408
394
12,683
20,793
33,576
0
L
Apollo
Pyrismona
Apollo
16,124
9,786
1,711
4,593
20,775
11,086
1,465
9,298
11,477
0
31,146
W
Charybdis
WardedGenie581
Charybdis
15,355
7,239
570
2,259
15,036
6,374
1,742
5,019
10,017
0
41,638
L
Chaac
Xoyou
Chaac
14,442
2,179
162
3,088
23,718
23,979
350
6,890
16,828
949
26,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,537
Gold Earned
58,562
177
Minions Killed
162
0
Camps Cleared
0
1,496,143
Distance Traveled
1,398,187
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,893
758
48
3
0
333,469
1
W
Kali
13,914
818
27
2
0
272,353
1
W
Chiron
12,840
755
89
5
0
305,763
3
L
Hachiman
12,527
737
54
3
0
300,296
1
L
Ares
10,806
636
7
0
0
272,388
0
W
Bacchus
11,912
701
8
0
0
291,604
1
W
Sobek
13,991
823
15
1
0
361,007
4
L
Apollo
11,740
691
31
2
0
249,854
1
W
Charybdis
11,880
699
38
2
0
265,416
1
L
Chaac
10,596
623
22
1
0
242,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role