Player Matchup

Izanami
Izanami
KrAzE4o8
Izanami
Level 120
God Stats
3W - 1L
1,816 SR
Queue Stats
83W - 20L
1,966 Elo+
Party 1
Nox
Nox
aDDrill
Nox
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 19L
1,966 Elo+
Party 1
Sylvanus
Sylvanus
tibby3is
Sylvanus
Level 61
God Stats
8W - 1L
1,876 SR
Queue Stats
85W - 19L
1,966 Elo+
Party 1
Team Averages
Level 94
1,731 SR
1,966 Elo+

VS

Team Averages
Level 53
1,475 SR
1,241 Elo+
Bastet
Bastet
Hard_Deep_Fast_
Bastet
Level 38
God Stats
1W - 1L
1,748 SR
Queue Stats
7W - 11L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
I619Alucard619I
Baron Samedi
Level 13
God Stats
0W - 3L
1,166 SR
Queue Stats
2W - 17L
1,107 Elo+
Party 2
Sylvanus
Sylvanus
bazz_edog11
Sylvanus
Level 109
God Stats
0W - 2L
1,512 SR
Queue Stats
6W - 29L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KrAzE4o8
Izanami
14
4 / 0 / 14
8,821
802
16,748
8,656
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
15
9 / 0 / 10
9,311
846
10,811
3,399
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
tibby3is
Sylvanus
14
6 / 1 / 13
8,784
799
5,722
11,362
10,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,455
587
7,285
10,564
2,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
I619Alucard619I
Baron Samedi
10
1 / 7 / 0
6,520
593
4,939
9,715
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
bazz_edog11
Sylvanus
9
0 / 8 / 1
6,557
596
3,924
16,007
12,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
19
Kills
1
1
Deaths
19
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Baron Samedi
I619Alucard619I
Baron Samedi
1
7
0
0.14
W
Izanami
KrAzE4o8
Izanami
4
0
14
11
W
Nox
9
0
10
14
L
Sylvanus
bazz_edog11
Sylvanus
0
8
1
0.06
W
Sylvanus
tibby3is
Sylvanus
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
16,148
23,417
Taken
36,286
15,965
Mitigated
18,198
7,405
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,285
795
0
1,428
10,564
2,813
0
5,037
5,527
0
24,208
L
Baron Samedi
I619Alucard619I
Baron Samedi
4,939
388
560
464
9,715
2,973
0
4,672
5,043
15,502
0
W
Izanami
KrAzE4o8
Izanami
16,748
12,031
0
1,902
8,656
3,648
1,510
3,728
4,928
0
59,842
W
Nox
10,811
1,430
72
1,681
3,399
1,387
398
1,112
2,287
26,792
0
L
Sylvanus
bazz_edog11
Sylvanus
3,924
779
474
1,615
16,007
12,412
0
6,545
9,462
8,389
0
W
Sylvanus
tibby3is
Sylvanus
5,722
2,208
1,404
2,346
11,362
10,930
532
4,233
7,129
12,572
2,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
19,532
178
Minions Killed
84
8
Camps Cleared
2
544,973
Distance Traveled
528,309
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,455
587
41
4
2
216,478
2
L
Baron Samedi
6,520
593
28
3
0
161,686
0
W
Izanami
8,821
802
104
9
6
189,237
1
W
Nox
9,311
846
49
4
1
190,020
7
L
Sylvanus
6,557
596
15
1
0
150,145
0
W
Sylvanus
8,784
799
25
2
1
165,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role