Player Matchup

Sol
Sol
ApeXetech
Sol
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
CommingUPshort20
Kukulkan
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
173W - 185L
1,386 Elo+
Party 1
Discordia
Discordia
Ms Athanasy
Discordia
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 153L
1,547 Elo+
Party 3
Skadi
Skadi
pingpongninja
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
temp-647977
Cthulhu
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 30L
1,418 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,469 Elo+

VS

Team Averages
Level 92
1,454 SR
1,412 Elo+
Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Alejandr19
Cu Chulainn
Level 123
God Stats
0W - 2L
1,268 SR
Queue Stats
87W - 88L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
GloiganJenkins4
Zhong Kui
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
662W - 717L
1,431 Elo+
Solo
King Arthur
King Arthur
jdml1f3
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,164 Elo+
Party 2
Sol
Sol
yellowpuppies
Sol
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 106L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 20
12,820
801
22,439
16,626
7,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 22
12,534
783
17,986
8,816
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Ms Athanasy
Discordia
20
7 / 2 / 28
12,724
795
17,401
11,717
5,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 3 / 22
12,784
799
26,023
12,597
6,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
temp-647977
Cthulhu
17
1 / 3 / 31
11,151
697
8,473
18,548
19,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 6 / 6
10,277
642
4,954
17,609
21,484
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Alejandr19
Cu Chulainn
20
7 / 7 / 2
12,690
793
13,752
29,735
24,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
GloiganJenkins4
Zhong Kui
18
1 / 9 / 3
10,669
667
10,307
23,560
14,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
jdml1f3
King Arthur
13
0 / 9 / 2
8,249
516
1,885
18,619
21,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 6 / 2
11,078
692
23,919
13,652
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
29
37
Kills
14
14
Deaths
37
123
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
6
6
0.83
L
Cu Chulainn
Alejandr19
Cu Chulainn
7
7
2
1.14
W
12
4
20
5.5
W
8
2
22
9.5
L
Zhong Kui
GloiganJenkins4
Zhong Kui
1
9
3
0.28
W
Discordia
Ms Athanasy
Discordia
7
2
28
10.5
L
King Arthur
jdml1f3
King Arthur
0
9
2
0.11
W
9
3
22
6.67
W
Cthulhu
temp-647977
Cthulhu
1
3
31
5.5
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,322
Damage
54,817
68,304
Taken
103,175
43,554
Mitigated
87,137
27,803
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,954
1,154
1,041
4,737
17,609
21,484
0
8,503
9,106
12,351
0
L
Cu Chulainn
Alejandr19
Cu Chulainn
13,752
950
1,153
8,707
29,735
24,874
0
17,514
12,221
6,403
36,851
W
22,439
8,781
2,941
6,417
16,626
7,877
3,000
10,385
6,203
50,203
0
W
17,986
1,667
965
918
8,816
4,769
891
5,239
3,577
32,654
0
L
Zhong Kui
GloiganJenkins4
Zhong Kui
10,307
417
575
6,944
23,560
14,065
0
18,343
5,217
28,688
0
W
Discordia
Ms Athanasy
Discordia
17,401
1,568
5,629
3,708
11,717
5,399
1,016
7,063
4,654
35,231
0
L
King Arthur
jdml1f3
King Arthur
1,885
279
0
384
18,619
21,615
0
11,892
6,727
0
6,260
W
26,023
11,220
1,941
1,511
12,597
6,095
1,305
7,877
4,644
0
46,844
W
Cthulhu
temp-647977
Cthulhu
8,473
734
2,458
1,315
18,548
19,414
556
10,184
8,176
16,570
0
L
23,919
2,424
293
3,625
13,652
5,099
0
10,047
3,605
42,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,013
Gold Earned
52,963
161
Minions Killed
145
0
Camps Cleared
0
1,520,348
Distance Traveled
1,314,255
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,277
642
9
1
0
245,836
1
L
Cu Chulainn
12,690
793
48
3
0
269,268
0
W
Sol
12,820
801
52
3
0
270,402
0
W
Kukulkan
12,534
783
26
2
0
302,266
0
L
Zhong Kui
10,669
667
47
3
0
257,382
2
W
Discordia
12,724
795
33
2
0
315,739
0
L
King Arthur
8,249
516
8
1
0
248,007
0
W
Skadi
12,784
799
37
2
0
294,059
1
W
Cthulhu
11,151
697
13
1
0
337,882
0
L
Sol
11,078
692
33
2
0
293,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role