Player Matchup

Shiva
Shiva
BOLIVIAN_2008
Shiva
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,616 Elo+
Party 2
Anhur
Anhur
ElChapposLazyEye
Anhur
Level 144
God Stats
12W - 13L
1,535 SR
Queue Stats
635W - 647L
1,575 Elo+
Party 2
Hades
Hades
Nerdsmackedu626
Hades
Level 114
God Stats
37W - 30L
1,574 SR
Queue Stats
459W - 500L
1,428 Elo+
Solo
Awilix
Awilix
Nitejar
Awilix
Level 67
God Stats
2W - 6L
1,422 SR
Queue Stats
141W - 148L
1,442 Elo+
Solo
Sobek
Sobek
THE GREAT ROOK
Sobek
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
351W - 349L
1,554 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,523 Elo+

VS

Team Averages
Level 121
1,476 SR
1,462 Elo+
Khepri
Khepri
INNUENDRIZZL3
Khepri
Level 105
God Stats
26W - 30L
1,120 SR
Queue Stats
284W - 334L
1,464 Elo+
Party 1
Chaac
Chaac
Kingsuperman64
Chaac
Level 128
God Stats
2W - 4L
1,189 SR
Queue Stats
63W - 87L
1,362 Elo+
Party 3
Hou Yi
Hou Yi
OxTongueSoup
Hou Yi
Level 125
God Stats
39W - 37L
1,599 SR
Queue Stats
490W - 494L
1,547 Elo+
Party 1
Poseidon
Poseidon
StarCoaches9360
Poseidon
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
68W - 89L
1,362 Elo+
Party 3
Shiva
Shiva
itsTiamat
Shiva
Level 121
God Stats
17W - 6L
1,970 SR
Queue Stats
168W - 159L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,075
432
6,979
15,891
13,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 5 / 5
11,536
549
23,057
20,460
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 6 / 1
11,435
545
13,857
20,321
12,014
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Nitejar
Awilix
16
3 / 5 / 5
9,753
464
7,829
17,610
7,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 16
9,482
452
8,377
24,079
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 16
10,049
479
2,640
14,459
15,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 6 / 9
11,534
549
14,969
20,812
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
19
6 / 7 / 6
12,040
573
13,710
17,530
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
17
5 / 7 / 7
11,337
540
17,756
10,482
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
itsTiamat
Shiva
20
12 / 1 / 12
14,101
671
26,118
20,683
16,414
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
23
Kills
28
28
Deaths
23
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
9
5
5
2.3
W
0
2
16
4
W
5
6
9
1.58
L
9
6
1
1.58
L
Awilix
Nitejar
Awilix
3
5
5
1.1
W
Hou Yi
6
7
6
1.29
W
Poseidon
5
7
7
1.21
L
0
4
16
2
W
Shiva
itsTiamat
Shiva
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,099
Damage
75,193
98,361
Taken
83,966
71,555
Mitigated
50,475
20,813
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,979
1,420
732
2,505
15,891
13,643
0
2,929
12,962
132
44,716
L
23,057
14,405
0
5,962
20,460
8,337
0
2,170
18,290
0
98,531
W
2,640
283
0
1,622
14,459
15,091
0
3,631
10,828
11,025
0
W
14,969
3,055
0
8,027
20,812
10,219
243
5,929
14,883
0
84,794
L
13,857
1,118
742
6,842
20,321
12,014
0
4,605
15,716
68,431
0
L
Awilix
Nitejar
Awilix
7,829
3,158
0
0
17,610
7,392
0
4,326
13,284
0
72,573
W
Hou Yi
13,710
6,429
0
4,237
17,530
4,949
2,241
2,590
14,940
0
89,409
W
Poseidon
17,756
2,155
0
646
10,482
3,802
770
3,876
6,606
74,804
0
L
8,377
936
0
4,030
24,079
30,169
0
6,366
17,713
23,499
4,269
W
Shiva
itsTiamat
Shiva
26,118
6,055
688
3,895
20,683
16,414
460
6,010
14,673
0
103,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
59,061
504
Minions Killed
523
0
Camps Cleared
0
1,906,121
Distance Traveled
2,067,452
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,075
432
85
4
0
384,000
1
L
Anhur
11,536
549
150
7
0
346,739
3
W
Khepri
10,049
479
25
1
0
412,361
4
W
Chaac
11,534
549
121
6
0
423,660
1
L
Hades
11,435
545
127
6
0
319,436
3
L
Awilix
9,753
464
111
5
0
469,703
2
W
Hou Yi
12,040
573
121
6
0
371,754
7
W
Poseidon
11,337
540
90
4
0
398,646
4
L
Sobek
9,482
452
31
1
0
386,243
4
W
Shiva
14,101
671
166
8
0
461,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role