Player Matchup

The Morrigan
The Morrigan
DeeJoe19
The Morrigan
Level 107
God Stats
6W - 14L
1,012 SR
Queue Stats
929W - 964L
1,440 Elo+
Solo
Jormungandr
Jormungandr
ScreamingBike61
Jormungandr
Level 26
God Stats
1W - 2L
1,505 SR
Queue Stats
36W - 50L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
TWeeKnDESTR0Y
Kukulkan
Level 122
God Stats
2W - 5L
1,399 SR
Queue Stats
121W - 116L
1,483 Elo+
Party 2
Charybdis
Charybdis
Th3_Cr4zY_JoK3er
Charybdis
Level 119
God Stats
4W - 8L
1,308 SR
Queue Stats
296W - 321L
1,363 Elo+
Party 3
Pele
Pele
x_Cr4zyCatMystic
Pele
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
315W - 329L
1,370 Elo+
Party 3
Team Averages
Level 96
1,345 SR
1,415 Elo+

VS

Team Averages
Level 90
1,558 SR
1,541 Elo+
Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
IIIDarkLordIII
Hades
Level 142
God Stats
6W - 1L
1,500 SR
Queue Stats
272W - 290L
1,367 Elo+
Solo
Cabrakan
Cabrakan
Th3Reap3rGam1ng
Cabrakan
Level 62
God Stats
3W - 2L
1,571 SR
Queue Stats
187W - 184L
1,548 Elo+
Party 1
Bacchus
Bacchus
chibigaaralover
Bacchus
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
267W - 279L
1,653 Elo+
Party 1
Hun Batz
Hun Batz
vSleepy
Hun Batz
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
327W - 307L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeeJoe19
The Morrigan
11
1 / 5 / 3
8,578
477
1,850
5,254
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
ScreamingBike61
Jormungandr
19
4 / 5 / 16
12,332
685
14,633
23,166
28,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
TWeeKnDESTR0Y
Kukulkan
20
5 / 5 / 18
13,502
750
19,772
14,862
6,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
20
10 / 4 / 12
13,226
735
17,268
15,681
7,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 8 / 16
11,267
626
12,570
18,328
7,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
8 / 2 / 11
14,017
779
23,320
12,702
6,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 5 / 16
12,578
699
8,622
17,839
19,902
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
18
1 / 6 / 12
11,149
619
4,500
16,985
26,667
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 6 / 14
12,481
693
16,476
20,637
21,870
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
vSleepy
Hun Batz
20
9 / 7 / 9
13,502
750
18,184
15,513
7,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
89
25
Kills
27
27
Deaths
26
65
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
2
11
6.75
L
The Morrigan
DeeJoe19
The Morrigan
1
5
3
0.5
W
4
5
16
2.4
L
Jormungandr
ScreamingBike61
Jormungandr
4
5
16
2.4
L
Kukulkan
TWeeKnDESTR0Y
Kukulkan
5
5
18
2.8
W
Cabrakan
1
6
12
1.17
L
Charybdis
10
4
12
4
W
5
6
14
2
W
Hun Batz
vSleepy
Hun Batz
9
7
9
1.93
L
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,093
Damage
71,102
77,291
Taken
83,676
51,772
Mitigated
82,370
23,291
Healing
32,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,320
6,426
3,515
6,026
12,702
6,462
4,149
5,889
6,813
0
68,211
L
The Morrigan
DeeJoe19
The Morrigan
1,850
67
341
250
5,254
1,468
0
1,346
3,862
9,780
0
W
8,622
701
2,981
5,739
17,839
19,902
225
8,913
8,926
24,776
0
L
Jormungandr
ScreamingBike61
Jormungandr
14,633
3,057
115
3,577
23,166
28,854
0
7,577
15,589
28,753
0
L
Kukulkan
TWeeKnDESTR0Y
Kukulkan
19,772
1,241
3,942
3,682
14,862
6,703
0
7,864
6,998
55,368
0
W
Cabrakan
4,500
199
436
1,634
16,985
26,667
341
7,486
9,499
15,302
0
L
Charybdis
17,268
7,786
3,068
4,412
15,681
7,185
0
6,526
9,155
0
46,558
W
16,476
1,326
1,845
4,742
20,637
21,870
216
5,994
14,643
28,095
0
W
Hun Batz
vSleepy
Hun Batz
18,184
1,894
2,087
3,038
15,513
7,469
609
7,973
7,540
0
35,831
L
12,570
2,073
1,512
2,392
18,328
7,562
0
6,285
12,043
0
20,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,905
Gold Earned
63,727
200
Minions Killed
210
0
Camps Cleared
0
1,323,611
Distance Traveled
1,599,037
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,017
779
106
6
0
343,201
0
L
The Morrigan
8,578
477
15
1
0
115,301
1
W
Hades
12,578
699
35
2
0
289,331
0
L
Jormungandr
12,332
685
18
1
0
273,176
1
L
Kukulkan
13,502
750
86
5
0
359,844
1
W
Cabrakan
11,149
619
20
1
0
304,382
0
L
Charybdis
13,226
735
73
4
0
275,936
1
W
Bacchus
12,481
693
20
1
0
332,149
0
W
Hun Batz
13,502
750
29
2
0
329,974
0
L
Pele
11,267
626
8
0
0
299,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role