Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CarterDaGawd
Amaterasu
Level 139
God Stats
4W - 2L
1,684 SR
Queue Stats
184W - 136L
1,596 Elo+
Party 1
Khepri
Khepri
NoizerX
Khepri
Level 79
God Stats
15W - 16L
1,497 SR
Queue Stats
180W - 192L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
RealCanadianEh
Hou Yi
Level 90
God Stats
10W - 8L
1,765 SR
Queue Stats
24W - 17L
1,686 Elo+
Solo
Ra
Ra
SaneLoneWolf
Ra
Level 153
God Stats
2W - 5L
1,786 SR
Queue Stats
53W - 56L
1,550 Elo+
Party 1
Team Averages
Level 116
1,646 SR
1,555 Elo+

VS

Team Averages
Level 118
1,656 SR
1,590 Elo+
Sylvanus
Sylvanus
Breh68
Sylvanus
Level 115
God Stats
2W - 2L
1,285 SR
Queue Stats
60W - 62L
1,509 Elo+
Solo
Agni
Agni
MichaelWave8000
Agni
Level 55
God Stats
15W - 3L
1,809 SR
Queue Stats
226W - 136L
1,669 Elo+
Solo
Terra
Terra
TimmyTwoStep
Terra
Level 135
God Stats
15W - 6L
1,840 SR
Queue Stats
348W - 339L
1,572 Elo+
Party 2
Tyr
Tyr
flamingtorch13
Tyr
Level 159
God Stats
3W - 1L
1,558 SR
Queue Stats
30W - 18L
1,625 Elo+
Solo
Danzaburou
Danzaburou
richiej18
Danzaburou
Level 128
God Stats
5W - 4L
1,787 SR
Queue Stats
178W - 166L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 2 / 0
5,054
505
3,965
5,467
1,042
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
CarterDaGawd
Amaterasu
11
2 / 3 / 0
6,379
638
4,434
8,682
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
NoizerX
Khepri
8
0 / 3 / 0
4,560
456
1,290
6,299
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 2
6,179
618
6,297
6,022
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 7 / 0
5,070
507
1,738
6,016
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Breh68
Sylvanus
11
3 / 0 / 5
6,213
621
4,485
6,165
4,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

12
7 / 2 / 6
7,270
727
5,996
4,260
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 7
7,033
703
4,414
7,661
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 2 / 1
6,688
669
3,726
9,248
5,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
richiej18
Danzaburou
12
2 / 0 / 1
6,791
679
4,542
5,884
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
18
18
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
0
0
W
Sylvanus
Breh68
Sylvanus
3
0
5
5.5
L
Amaterasu
CarterDaGawd
Amaterasu
2
3
0
0.67
W
7
2
6
5
L
Khepri
NoizerX
Khepri
0
3
0
0
L
2
3
2
1
L
0
7
0
0
W
4
1
7
7.5
W
2
2
1
1.25
W
Danzaburou
richiej18
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
23,163
32,486
Taken
33,218
11,997
Mitigated
17,070
7,194
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,965
1,315
0
895
5,467
1,042
0
2,686
2,781
0
30,799
W
Sylvanus
Breh68
Sylvanus
4,485
1,541
1,701
3,796
6,165
4,473
0
1,509
4,656
18,910
6,537
L
Amaterasu
CarterDaGawd
Amaterasu
4,434
1,471
0
3,666
8,682
5,585
0
1,512
7,170
0
38,629
W
5,996
727
0
672
4,260
1,259
0
682
3,578
39,241
0
L
Khepri
NoizerX
Khepri
1,290
200
0
628
6,299
2,049
0
2,085
4,214
13,330
0
L
6,297
3,153
0
1,546
6,022
1,967
0
3,364
2,658
0
34,716
L
1,738
747
83
376
6,016
1,354
0
4,726
1,290
30,329
0
W
4,414
819
90
931
7,661
3,548
0
391
6,745
33,287
0
W
3,726
457
0
4,279
9,248
5,932
0
0
9,248
0
36,835
W
Danzaburou
richiej18
Danzaburou
4,542
2,128
0
3,634
5,884
1,858
290
446
5,438
0
51,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
33,995
302
Minions Killed
340
0
Camps Cleared
0
1,048,278
Distance Traveled
1,054,184
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,054
505
67
7
0
208,189
1
W
Sylvanus
6,213
621
27
3
0
194,166
1
L
Amaterasu
6,379
638
91
9
0
217,625
4
W
Agni
7,270
727
65
7
0
213,741
2
L
Khepri
4,560
456
19
2
0
205,859
5
L
Hou Yi
6,179
618
62
6
0
216,906
4
L
Ra
5,070
507
63
6
0
199,699
3
W
Terra
7,033
703
73
7
0
231,630
3
W
Tyr
6,688
669
76
8
0
222,631
0
W
Danzaburou
6,791
679
99
10
0
192,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role