Player Matchup

Shiva
Shiva
General Wise
Shiva
Level 160
God Stats
44W - 32L
1,444 SR
Queue Stats
69W - 49L
1,374 Elo+
Solo
Bakasura
Bakasura
KinkyLogic
Bakasura
Level 82
God Stats
14W - 17L
1,530 SR
Queue Stats
338W - 294L
1,526 Elo+
Solo
Hera
Hera
POlopez132
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,391 Elo+
Solo
Izanami
Izanami
RicoSwave2025
Izanami
Level 42
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 15L
1,395 Elo+
Solo
Sobek
Sobek
Savage_22DC
Sobek
Level 59
God Stats
0W - 2L
1,287 SR
Queue Stats
524W - 540L
1,495 Elo+
Solo
Team Averages
Level 82
1,504 SR
1,436 Elo+

VS

Team Averages
Level 111
1,348 SR
1,436 Elo+
Zeus
Zeus
Cagey Dragon837
Zeus
Level 114
God Stats
1W - 3L
1,126 SR
Queue Stats
242W - 272L
1,369 Elo+
Solo
Da Ji
Da Ji
Karma2Nicee
Da Ji
Level 103
God Stats
7W - 11L
1,344 SR
Queue Stats
134W - 130L
1,473 Elo+
Solo
Hachiman
Hachiman
SC Gama
Hachiman
Level 64
God Stats
25W - 22L
1,323 SR
Queue Stats
133W - 152L
1,368 Elo+
Solo
Ymir
Ymir
Takeoutthanos
Ymir
Level 128
God Stats
2W - 1L
1,447 SR
Queue Stats
64W - 52L
1,496 Elo+
Solo
Anubis
Anubis
goblikon69
Anubis
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
330W - 363L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,253
516
3,406
9,493
6,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
KinkyLogic
Bakasura
14
8 / 6 / 0
8,963
560
11,720
15,048
5,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 4 / 3
7,960
498
10,563
8,787
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
2
0 / 1 / 0
4,716
295
435
1,141
118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 3
7,890
493
3,182
10,625
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
8,779
549
8,237
12,427
4,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 4
9,910
619
6,025
9,932
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
SC Gama
Hachiman
15
3 / 4 / 5
9,026
564
6,027
11,051
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 1 / 5
8,497
531
2,921
10,362
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
goblikon69
Anubis
16
4 / 3 / 2
9,707
607
6,341
9,031
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
15
15
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
0
1
4
2
W
7
0
4
9
L
Bakasura
KinkyLogic
Bakasura
8
6
0
1.33
L
1
4
3
0.63
L
Izanami
0
1
0
0
W
Hachiman
SC Gama
Hachiman
3
4
5
1.38
L
1
3
3
0.83
W
1
1
5
3.5
W
Anubis
goblikon69
Anubis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
29,551
45,094
Taken
52,803
23,293
Mitigated
26,528
12,095
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,237
1,324
0
3,858
12,427
4,325
962
8,187
4,150
66,870
0
L
3,406
733
357
3,167
9,493
6,721
0
2,743
6,750
0
55,652
W
6,025
1,314
185
4,529
9,932
4,477
984
926
8,841
0
51,744
L
Bakasura
KinkyLogic
Bakasura
11,720
7,493
0
3,672
15,048
5,817
0
5,093
9,955
0
51,437
L
10,563
4,329
116
430
8,787
3,188
217
5,152
3,635
55,037
0
L
Izanami
435
426
0
252
1,141
118
0
68
1,073
0
4,255
W
Hachiman
SC Gama
Hachiman
6,027
4,002
334
3,162
11,051
3,619
1,391
726
10,055
0
53,287
L
3,182
153
0
4,101
10,625
7,449
0
4,443
6,182
36,313
0
W
2,921
495
419
2,016
10,362
9,492
330
2,103
8,194
32,974
0
W
Anubis
goblikon69
Anubis
6,341
704
0
4,240
9,031
4,615
1,027
1,803
6,683
55,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
45,919
388
Minions Killed
486
0
Camps Cleared
0
1,283,956
Distance Traveled
1,511,098
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,779
549
119
7
0
292,338
8
L
Shiva
8,253
516
128
8
0
326,115
2
W
Da Ji
9,910
619
102
6
0
388,110
6
L
Bakasura
8,963
560
85
5
0
350,856
4
L
Hera
7,960
498
97
6
0
283,956
3
L
Izanami
4,716
295
6
0
0
30,357
0
W
Hachiman
9,026
564
98
6
0
278,644
0
L
Sobek
7,890
493
72
5
0
292,672
1
W
Ymir
8,497
531
47
3
0
277,419
1
W
Anubis
9,707
607
120
8
0
274,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role