Player Matchup

Baron Samedi
Baron Samedi
McGee03
Baron Samedi
Level 86
God Stats
9W - 6L
1,500 SR
Queue Stats
299W - 293L
1,541 Elo+
Solo
Thanatos
Thanatos
Purplenurple14
Thanatos
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
256W - 232L
1,718 Elo+
Party 1
Amaterasu
Amaterasu
Spaayse
Amaterasu
Level 104
God Stats
3W - 4L
1,863 SR
Queue Stats
28W - 32L
1,578 Elo+
Party 1
Khepri
Khepri
cosmicturtle420
Khepri
Level 124
God Stats
12W - 7L
1,467 SR
Queue Stats
30W - 33L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
ryanathuk
Danzaburou
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,579 Elo+
Party 1
Team Averages
Level 106
1,566 SR
1,603 Elo+

VS

Team Averages
Level 120
1,508 SR
1,586 Elo+
Artemis
Artemis
RubenTSz17
Artemis
Level 142
God Stats
3W - 2L
1,230 SR
Queue Stats
83W - 75L
1,570 Elo+
Solo
Athena
Athena
ShadowClaw05
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,618 Elo+
Solo
Ravana
Ravana
THE GREAT ROOK
Ravana
Level 123
God Stats
22W - 19L
1,594 SR
Queue Stats
351W - 349L
1,550 Elo+
Solo
Scylla
Scylla
itsTiamat
Scylla
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 159L
1,570 Elo+
Solo
Vamana
Vamana
uglyDariiin
Vamana
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
173W - 164L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
McGee03
Baron Samedi
3
0 / 0 / 0
2,834
472
40
345
88
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
6
1 / 0 / 0
3,907
651
1,223
3,664
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Spaayse
Amaterasu
6
0 / 0 / 1
3,707
618
1,634
4,636
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
3,594
599
1,530
3,926
1,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ryanathuk
Danzaburou
5
0 / 1 / 0
3,151
525
2,520
3,087
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RubenTSz17
Artemis
6
1 / 0 / 1
3,545
591
3,516
2,765
630
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
5
0 / 0 / 2
3,595
599
1,005
3,999
1,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,750
625
719
2,515
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
itsTiamat
Scylla
7
0 / 0 / 0
3,710
618
1,106
1,488
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
7
0 / 1 / 0
4,070
678
3,051
4,402
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
McGee03
Baron Samedi
0
0
0
0
L
Thanatos
1
0
0
1
W
Artemis
RubenTSz17
Artemis
1
0
1
1.5
W
Athena
0
0
2
1
L
Amaterasu
Spaayse
Amaterasu
0
0
1
0.5
W
1
0
0
1
L
0
1
0
0
W
Scylla
itsTiamat
Scylla
0
0
0
0
L
Danzaburou
ryanathuk
Danzaburou
0
1
0
0
W
Vamana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,947
Damage
9,397
15,658
Taken
15,169
4,640
Mitigated
5,055
8,347
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
McGee03
Baron Samedi
40
40
0
298
345
88
0
236
45
4,080
0
L
Thanatos
1,223
495
0
2,303
3,664
920
0
739
2,827
0
15,235
W
Artemis
RubenTSz17
Artemis
3,516
1,699
0
1,031
2,765
630
0
649
2,116
0
18,542
W
Athena
1,005
455
69
1,331
3,999
1,412
0
881
3,118
5,754
0
L
Amaterasu
Spaayse
Amaterasu
1,634
727
0
2,545
4,636
1,887
0
0
4,636
0
14,647
W
719
195
0
1,704
2,515
730
0
40
2,475
0
13,762
L
1,530
94
770
1,229
3,926
1,002
0
444
3,482
7,579
0
W
Scylla
itsTiamat
Scylla
1,106
209
0
725
1,488
285
0
0
1,488
16,603
0
L
Danzaburou
ryanathuk
Danzaburou
2,520
1,269
0
1,202
3,087
743
0
530
2,557
0
12,969
W
Vamana
3,051
1,178
0
2,011
4,402
1,998
0
0
4,402
0
21,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,193
Gold Earned
18,670
109
Minions Killed
164
0
Camps Cleared
0
505,960
Distance Traveled
597,441
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,834
472
7
1
0
34,500
0
L
Thanatos
3,907
651
32
5
0
130,782
1
W
Artemis
3,545
591
30
5
0
98,964
2
W
Athena
3,595
599
10
2
0
117,606
3
L
Amaterasu
3,707
618
33
6
0
125,070
1
W
Ravana
3,750
625
37
6
0
131,487
1
L
Khepri
3,594
599
11
2
0
107,044
0
W
Scylla
3,710
618
42
7
0
125,304
3
L
Danzaburou
3,151
525
26
4
0
108,564
0
W
Vamana
4,070
678
45
8
0
124,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role