Player Matchup

Baba Yaga
Baba Yaga
EarlofArms
Baba Yaga
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 258L
1,621 Elo+
Party 1
Thor
Thor
Elstred
Thor
Level 159
God Stats
0W - 2L
1,541 SR
Queue Stats
67W - 46L
1,776 Elo+
Solo
Chaac
Chaac
Qwackers
Chaac
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
Tarzam3
Xbalanque
Level 54
God Stats
17W - 13L
1,691 SR
Queue Stats
41W - 29L
1,683 Elo+
Party 1
Sylvanus
Sylvanus
WindTunnel
Sylvanus
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 31L
1,421 Elo+
Party 1
Team Averages
Level 128
1,547 SR
1,610 Elo+

VS

Team Averages
Level 122
1,659 SR
1,656 Elo+
Horus
Horus
Beatlez
Horus
Level 155
God Stats
24W - 17L
1,694 SR
Queue Stats
247W - 232L
1,597 Elo+
Solo
Loki
Loki
Elixiraxia
Loki
Level 149
God Stats
97W - 62L
1,726 SR
Queue Stats
132W - 120L
1,644 Elo+
Solo
Geb
Geb
Gm Trash
Geb
Level 120
God Stats
10W - 12L
1,593 SR
Queue Stats
216W - 203L
1,658 Elo+
Solo
Nu Wa
Nu Wa
Hoe1seph
Nu Wa
Level 126
God Stats
11W - 11L
1,520 SR
Queue Stats
103W - 97L
1,705 Elo+
Solo
Artemis
Artemis
ohemeneal3
Artemis
Level 59
God Stats
2W - 1L
1,759 SR
Queue Stats
167W - 130L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EarlofArms
Baba Yaga
20
11 / 3 / 0
14,762
547
31,763
22,447
9,441
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Elstred
Thor
20
1 / 2 / 4
13,150
487
11,723
21,717
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Qwackers
Chaac
19
2 / 5 / 1
12,569
466
14,299
31,200
30,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Tarzam3
Xbalanque
20
1 / 6 / 1
12,566
465
14,849
18,866
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
WindTunnel
Sylvanus
18
0 / 8 / 8
11,309
419
17,203
29,404
14,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beatlez
Horus
20
3 / 4 / 15
14,638
542
24,991
34,027
48,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 2 / 7
15,124
560
14,248
20,092
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 2 / 11
14,229
527
12,298
30,372
40,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Hoe1seph
Nu Wa
20
7 / 5 / 7
16,262
602
22,181
18,503
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ohemeneal3
Artemis
20
9 / 2 / 4
16,029
594
19,720
18,964
8,624
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
15
Kills
24
24
Deaths
15
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Horus
Beatlez
Horus
3
4
15
2.63
L
Baba Yaga
EarlofArms
Baba Yaga
11
3
0
3.67
W
2
2
7
2.75
L
Thor
Elstred
Thor
1
2
4
1.5
W
3
2
11
4.25
W
Nu Wa
Hoe1seph
Nu Wa
7
5
7
2.1
L
Chaac
Qwackers
Chaac
2
5
1
0.5
L
Xbalanque
Tarzam3
Xbalanque
1
6
1
0.25
L
Sylvanus
WindTunnel
Sylvanus
0
8
8
0.5
W
Artemis
ohemeneal3
Artemis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,837
Damage
93,438
123,634
Taken
121,958
70,109
Mitigated
114,474
36,735
Healing
45,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Beatlez
Horus
24,991
9,487
6,515
12,914
34,027
48,677
544
13,238
20,512
0
81,016
L
Baba Yaga
EarlofArms
Baba Yaga
31,763
1,882
0
4,583
22,447
9,441
198
5,797
16,326
132,443
0
W
14,248
4,892
0
10,411
20,092
8,764
641
4,426
15,622
0
142,448
L
Thor
Elstred
Thor
11,723
917
0
5,143
21,717
9,424
0
5,879
15,564
0
120,384
W
12,298
1,402
0
5,701
30,372
40,880
196
12,842
17,346
21,485
0
W
Nu Wa
Hoe1seph
Nu Wa
22,181
2,907
0
3,638
18,503
7,529
8,836
9,049
9,070
118,788
0
L
Chaac
Qwackers
Chaac
14,299
1,932
286
10,071
31,200
30,049
549
6,195
24,768
0
90,038
L
Xbalanque
Tarzam3
Xbalanque
14,849
9,466
0
4,645
18,866
6,307
358
5,890
12,802
0
111,057
L
Sylvanus
WindTunnel
Sylvanus
17,203
4,619
3,467
8,540
29,404
14,888
18
9,522
19,695
62,310
13,551
W
Artemis
ohemeneal3
Artemis
19,720
12,937
0
6,492
18,964
8,624
7,737
7,236
11,649
0
132,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,356
Gold Earned
76,282
800
Minions Killed
719
0
Camps Cleared
0
2,522,629
Distance Traveled
2,699,718
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,638
542
121
4
0
533,692
2
L
Baba Yaga
14,762
547
206
8
0
556,518
4
W
Loki
15,124
560
181
7
0
609,323
5
L
Thor
13,150
487
183
7
0
594,241
0
W
Geb
14,229
527
13
0
0
562,720
7
W
Nu Wa
16,262
602
226
8
0
489,273
4
L
Chaac
12,569
466
150
6
0
480,017
2
L
Xbalanque
12,566
465
157
6
0
471,428
2
L
Sylvanus
11,309
419
104
4
0
420,425
1
W
Artemis
16,029
594
178
7
0
504,710
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role