Player Matchup

King Arthur
King Arthur
AgustinJAO
King Arthur
Level 123
God Stats
21W - 46L
1,425 SR
Queue Stats
381W - 472L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
LILPERSONBIGNAME
Kukulkan
Level 96
God Stats
30W - 37L
1,495 SR
Queue Stats
246W - 323L
1,376 Elo+
Solo
Thor
Thor
Luis-perros
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 252L
1,421 Elo+
Party 1
Team Averages
Level 102
1,474 SR
1,398 Elo+

VS

Team Averages
Level 68
1,439 SR
1,286 Elo+
Xing Tian
Xing Tian
NinjaD731
Xing Tian
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 24L
1,119 Elo+
Party 2
Zhong Kui
Zhong Kui
RicksJymBagshf55
Zhong Kui
Level 129
God Stats
2W - 0L
1,318 SR
Queue Stats
6W - 4L
1,565 Elo+
Solo
Loki
Loki
XxecutionerX258
Loki
Level 57
God Stats
5W - 7L
1,500 SR
Queue Stats
20W - 43L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgustinJAO
King Arthur
15
3 / 8 / 6
11,372
632
9,375
18,585
20,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 5 / 6
12,794
711
17,173
12,304
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 8
11,036
613
8,589
15,403
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NinjaD731
Xing Tian
17
1 / 2 / 14
12,352
686
4,835
15,997
16,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
20
10 / 4 / 7
14,233
791
27,010
23,747
18,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 5 / 7
12,307
684
7,972
13,864
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
9
Kills
17
17
Deaths
11
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgustinJAO
King Arthur
3
8
6
0.75
L
4
5
6
1.4
L
2
4
8
1.5
W
Xing Tian
NinjaD731
Xing Tian
1
2
14
4
W
Zhong Kui
10
4
7
3.38
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,137
Damage
39,817
46,292
Taken
53,608
31,734
Mitigated
43,761
2,021
Healing
20,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgustinJAO
King Arthur
9,375
120
0
596
18,585
20,260
100
12,098
6,218
0
29,552
L
17,173
1,226
0
500
12,304
4,861
0
7,805
4,302
64,172
0
L
8,589
2,038
388
537
15,403
6,613
250
10,312
4,892
0
28,510
W
Xing Tian
NinjaD731
Xing Tian
4,835
534
0
2,754
15,997
16,635
270
5,769
10,228
22,942
0
W
Zhong Kui
27,010
6,316
450
14,737
23,747
18,848
2,216
7,840
15,907
84,464
9,614
W
7,972
1,977
364
2,522
13,864
8,278
223
4,639
9,225
0
35,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
38,892
178
Minions Killed
195
5
Camps Cleared
10
857,746
Distance Traveled
922,307
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,372
632
29
2
0
268,286
2
L
Kukulkan
12,794
711
111
6
3
293,714
3
L
Thor
11,036
613
38
2
2
295,746
3
W
Xing Tian
12,352
686
29
2
1
335,547
1
W
Zhong Kui
14,233
791
127
7
3
253,892
2
W
Loki
12,307
684
39
2
6
332,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role