Player Matchup

Ganesha
Ganesha
SG JacobTyler
Ganesha
Level 83
God Stats
3W - 2L
1,636 SR
Queue Stats
36W - 42L
1,319 Elo+
Party 1
Pele
Pele
SgJmfp
Pele
Level 119
God Stats
6W - 4L
1,499 SR
Queue Stats
30W - 45L
1,293 Elo+
Party 1
Merlin
Merlin
truthnottold
Merlin
Level 48
God Stats
234W - 265L
1,503 SR
Queue Stats
597W - 644L
1,363 Elo+
Solo
Team Averages
Level 83
1,546 SR
1,325 Elo+

VS

Team Averages
Level 63
1,595 SR
1,361 Elo+
Zeus
Zeus
KingLuca_7K
Zeus
Level 64
God Stats
11W - 18L
1,365 SR
Queue Stats
273W - 404L
1,364 Elo+
Solo
Hou Yi
Hou Yi
MisterFister12
Hou Yi
Level 69
God Stats
2W - 1L
1,827 SR
Queue Stats
43W - 63L
1,323 Elo+
Solo
Kuzenbo
Kuzenbo
Op x JonygouD
Kuzenbo
Level 57
God Stats
23W - 22L
1,592 SR
Queue Stats
144W - 255L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 1 / 9
10,046
628
5,401
22,564
28,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
SgJmfp
Pele
17
6 / 0 / 3
11,576
724
13,059
12,929
6,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
3 / 1 / 3
10,613
663
13,914
10,328
4,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,822
551
12,217
12,045
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 0
9,377
586
12,219
11,421
3,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
14
0 / 0 / 2
8,937
559
7,417
14,958
15,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
4
0
0.5
L
Kuzenbo
0
0
2
1
W
Ganesha
0
1
9
4.5
W
Pele
SgJmfp
Pele
6
0
3
7.5
W
Merlin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,374
Damage
31,853
45,821
Taken
38,424
39,093
Mitigated
22,113
16,553
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,217
690
194
1,540
12,045
3,134
0
6,096
5,949
42,875
0
L
12,219
6,443
0
0
11,421
3,303
61
5,864
5,557
0
30,195
L
Kuzenbo
7,417
3,262
376
2,443
14,958
15,676
78
7,979
6,979
26,781
0
W
Ganesha
5,401
666
571
5,464
22,564
28,266
186
9,234
13,330
21,804
0
W
Pele
SgJmfp
Pele
13,059
1,601
0
5,910
12,929
6,142
1,842
4,743
8,186
0
58,920
W
Merlin
13,914
636
1,119
3,489
10,328
4,685
481
6,339
3,989
51,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
27,136
218
Minions Killed
152
10
Camps Cleared
5
877,270
Distance Traveled
825,836
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,822
551
69
4
4
235,715
7
L
Hou Yi
9,377
586
55
3
1
265,923
0
L
Kuzenbo
8,937
559
28
2
0
324,198
0
W
Ganesha
10,046
628
5
0
0
294,251
3
W
Pele
11,576
724
109
7
6
309,838
5
W
Merlin
10,613
663
104
7
4
273,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role