Player Matchup

Artio
Artio
CARNAGE-187-OWNZ
Artio
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 192L
1,525 Elo+
Solo
Discordia
Discordia
CommingUPshort20
Discordia
Level 67
God Stats
3W - 1L
1,712 SR
Queue Stats
173W - 185L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
GotOuid420
Baron Samedi
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 148L
1,354 Elo+
Solo
Fafnir
Fafnir
temp-647977
Fafnir
Level 84
God Stats
1W - 1L
1,757 SR
Queue Stats
24W - 30L
1,427 Elo+
Party 1
Bastet
Bastet
Åster
Bastet
Level 100
God Stats
6W - 8L
1,321 SR
Queue Stats
284W - 223L
1,536 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,446 Elo+

VS

Team Averages
Level 114
1,553 SR
1,438 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Big Donnie D90
Sol
Level 88
God Stats
7W - 9L
1,500 SR
Queue Stats
501W - 528L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
OoooEXOoooO
Baron Samedi
Level 151
God Stats
18W - 17L
1,733 SR
Queue Stats
1,244W - 1,390L
1,407 Elo+
Solo
Rama
Rama
ShipwrecK1979
Rama
Level 143
God Stats
3W - 2L
1,530 SR
Queue Stats
188W - 208L
1,369 Elo+
Solo
Serqet
Serqet
SplendaDaddy18
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 11
10,396
578
6,524
27,492
41,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
20
6 / 4 / 13
12,835
713
28,310
13,391
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GotOuid420
Baron Samedi
20
6 / 5 / 8
13,088
727
31,018
21,712
14,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
19
2 / 5 / 10
11,849
658
6,434
38,500
48,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Åster
Bastet
20
7 / 5 / 13
12,858
714
29,736
19,778
19,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
0 / 3 / 18
12,541
697
10,400
27,751
19,168
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 3 / 14
13,012
723
33,159
24,484
9,931
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
OoooEXOoooO
Baron Samedi
20
5 / 4 / 16
13,560
753
25,734
22,954
19,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 12
13,493
750
24,766
20,734
9,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 10 / 12
11,568
643
7,544
20,492
9,729
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
99
21
Kills
27
27
Deaths
22
55
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
18
3
W
10
3
14
5.67
L
0
8
11
0.69
L
Discordia
6
4
13
3.13
L
Baron Samedi
GotOuid420
Baron Samedi
6
5
8
2
W
Baron Samedi
OoooEXOoooO
Baron Samedi
5
4
16
3.25
W
10
2
12
8
W
2
10
12
0.8
L
Fafnir
2
5
10
1.4
L
Bastet
Åster
Bastet
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,022
Damage
101,603
120,873
Taken
116,415
130,331
Mitigated
67,898
52,438
Healing
69,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,400
2,178
2,834
14,861
27,751
19,168
1,093
17,178
10,573
6,061
35,320
W
33,159
14,165
2,196
12,028
24,484
9,931
1,464
16,109
8,375
51,252
0
L
6,524
285
1,924
3,557
27,492
41,791
327
12,207
14,938
14,660
0
L
Discordia
28,310
1,842
1,451
2,950
13,391
5,915
1,851
6,125
7,266
42,238
0
L
Baron Samedi
GotOuid420
Baron Samedi
31,018
504
11,304
9,524
21,712
14,056
29
12,489
9,015
66,143
0
W
Baron Samedi
OoooEXOoooO
Baron Samedi
25,734
1,700
13,634
11,147
22,954
19,765
75
10,997
11,957
43,382
0
W
24,766
14,238
1,991
7,431
20,734
9,305
1,557
13,470
7,264
0
53,794
W
7,544
2,341
1,230
1,709
20,492
9,729
1,396
14,532
5,960
0
7,036
L
Fafnir
6,434
1,931
2,347
13,177
38,500
48,975
1,033
18,936
19,424
13,288
0
L
Bastet
Åster
Bastet
29,736
5,721
1,554
4,650
19,778
19,594
203
11,907
7,222
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,026
Gold Earned
64,174
184
Minions Killed
238
0
Camps Cleared
0
1,659,817
Distance Traveled
1,575,548
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,541
697
72
4
0
344,734
4
W
Sol
13,012
723
49
3
0
324,706
0
L
Artio
10,396
578
8
0
0
291,855
1
L
Discordia
12,835
713
33
2
0
323,775
0
L
Baron Samedi
13,088
727
99
6
0
315,629
0
W
Baron Samedi
13,560
753
25
1
0
298,305
1
W
Rama
13,493
750
84
5
0
268,525
0
W
Serqet
11,568
643
8
0
0
339,278
1
L
Fafnir
11,849
658
9
1
0
318,673
0
L
Bastet
12,858
714
35
2
0
409,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role