Player Matchup

Jormungandr
Jormungandr
AnthraxFlo
Jormungandr
Level 26
God Stats
11W - 16L
1,364 SR
Queue Stats
58W - 94L
1,297 Elo+
Party 1
Hades
Hades
MyNamesTodd
Hades
Level 18
God Stats
3W - 3L
1,282 SR
Queue Stats
58W - 98L
1,313 Elo+
Party 1
Charybdis
Charybdis
PlutoCat2003
Charybdis
Level 8
God Stats
6W - 9L
1,079 SR
Queue Stats
35W - 38L
1,210 Elo+
Solo
Zeus
Zeus
king-menoscal
Zeus
Level 108
God Stats
10W - 10L
1,372 SR
Queue Stats
58W - 92L
1,297 Elo+
Party 1
Izanami
Izanami
vVFate-
Izanami
Level 28
God Stats
5W - 4L
1,481 SR
Queue Stats
58W - 93L
1,301 Elo+
Party 1
Team Averages
Level 38
1,316 SR
1,284 Elo+

VS

Team Averages
Level 30
1,331 SR
1,460 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DSyRGamer-
Sun Wukong
Level 42
God Stats
0W - 2L
1,167 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
DSyRLeader-
Ra
Level 28
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
JonDon69
Sobek
Level 29
God Stats
0W - 1L
1,188 SR
Queue Stats
6W - 14L
1,342 Elo+
Solo
Shiva
Shiva
Slumpgodjear
Shiva
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnthraxFlo
Jormungandr
19
8 / 2 / 22
11,822
909
11,087
14,529
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
0 / 4 / 16
9,541
734
6,415
11,396
6,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
PlutoCat2003
Charybdis
18
4 / 3 / 6
10,702
823
6,044
8,413
3,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
21 / 3 / 12
12,197
938
26,920
8,944
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
vVFate-
Izanami
18
7 / 2 / 22
10,695
823
16,843
10,753
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 9 / 6
8,725
671
7,405
15,858
6,391
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
DSyRGamer-
Sun Wukong
16
3 / 9 / 3
9,443
726
4,733
16,492
9,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 6 / 0
8,710
670
4,658
10,409
4,745
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
JonDon69
Sobek
14
1 / 6 / 3
8,412
647
1,932
17,592
20,884
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 10 / 5
10,390
799
15,340
21,397
21,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
40
Kills
13
14
Deaths
40
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
9
6
0.44
W
Jormungandr
AnthraxFlo
Jormungandr
8
2
22
9.5
L
Sun Wukong
DSyRGamer-
Sun Wukong
3
9
3
0.5
L
2
6
0
0.33
L
Sobek
JonDon69
Sobek
1
6
3
0.42
W
0
4
16
2
W
Charybdis
PlutoCat2003
Charybdis
4
3
6
2.33
L
6
10
5
0.85
W
21
3
12
9
W
Izanami
vVFate-
Izanami
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,309
Damage
34,068
54,035
Taken
81,748
38,609
Mitigated
62,790
8,554
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,405
4,041
0
0
15,858
6,391
24
11,716
4,142
0
21,361
W
Jormungandr
AnthraxFlo
Jormungandr
11,087
2,318
0
623
14,529
20,181
422
2,396
12,133
29,208
0
L
Sun Wukong
DSyRGamer-
Sun Wukong
4,733
1,090
0
404
16,492
9,146
1,069
7,985
8,507
0
30,071
L
4,658
495
1,520
782
10,409
4,745
0
8,068
2,341
24,305
0
L
Sobek
JonDon69
Sobek
1,932
271
205
1,321
17,592
20,884
48
7,429
10,163
8,810
0
W
6,415
1,500
265
3,192
11,396
6,394
822
1,937
9,459
28,409
0
W
Charybdis
PlutoCat2003
Charybdis
6,044
3,280
0
856
8,413
3,522
4,810
1,197
7,216
0
42,999
L
15,340
3,689
344
1,025
21,397
21,624
0
9,224
12,173
0
28,796
W
26,920
2,623
0
1,358
8,944
4,052
1,673
580
8,364
47,547
0
W
Izanami
vVFate-
Izanami
16,843
15,338
0
2,260
10,753
4,460
2,769
480
10,273
0
40,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,957
Gold Earned
45,680
245
Minions Killed
155
0
Camps Cleared
0
1,254,631
Distance Traveled
944,067
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,725
671
33
3
0
194,118
0
W
Jormungandr
11,822
909
43
3
0
267,631
2
L
Sun Wukong
9,443
726
48
4
0
240,216
3
L
Ra
8,710
670
36
3
0
151,423
0
L
Sobek
8,412
647
16
1
0
147,385
1
W
Hades
9,541
734
47
4
0
221,478
0
W
Charybdis
10,702
823
71
5
0
241,660
2
L
Shiva
10,390
799
22
2
0
210,925
0
W
Zeus
12,197
938
45
3
0
271,502
1
W
Izanami
10,695
823
39
3
0
252,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role