Player Matchup

Ao Kuang
Ao Kuang
Coldkiwi
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Cerberus
Cerberus
MagneticCloth53
Cerberus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 218L
1,368 Elo+
Solo
Amaterasu
Amaterasu
TackyGlue
Amaterasu
Level 28
God Stats
7W - 3L
1,710 SR
Queue Stats
404W - 356L
1,398 Elo+
Solo
Olorun
Olorun
Xaintt
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 2
Athena
Athena
genitallwarrior
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,492 Elo+
Party 2
Team Averages
Level 53
1,542 SR
1,405 Elo+

VS

Team Averages
Level 67
1,362 SR
1,536 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
AAtoui1
Raijin
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 64L
1,382 Elo+
Solo
Atlas
Atlas
Th3Reap3rGam1ng
Atlas
Level 62
God Stats
9W - 3L
1,139 SR
Queue Stats
187W - 184L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
chibigaaralover
Baron Samedi
Level 152
God Stats
3W - 2L
1,172 SR
Queue Stats
267W - 279L
1,642 Elo+
Party 1
Artio
Artio
vSleepy
Artio
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
327W - 307L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coldkiwi
Ao Kuang
15
4 / 5 / 2
8,342
758
7,110
12,068
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
12
0 / 9 / 6
6,873
625
5,752
22,339
18,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
TackyGlue
Amaterasu
13
2 / 10 / 5
8,013
728
7,157
19,463
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Xaintt
Olorun
12
3 / 8 / 3
7,165
651
7,927
15,130
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 6 / 4
8,622
784
8,823
18,162
22,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
14 / 1 / 23
10,728
975
21,466
9,061
4,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
AAtoui1
Raijin
15
6 / 5 / 22
9,443
858
17,217
10,836
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 22
8,841
804
8,392
14,224
14,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
chibigaaralover
Baron Samedi
17
8 / 1 / 29
10,017
911
19,042
7,311
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
vSleepy
Artio
16
6 / 3 / 24
9,280
844
9,040
17,355
18,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
158
12
Kills
38
38
Deaths
14
20
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
1
23
25.5
W
Raijin
AAtoui1
Raijin
6
5
22
3.4
L
Ao Kuang
Coldkiwi
Ao Kuang
4
5
2
1
L
Cerberus
0
9
6
0.33
L
Amaterasu
TackyGlue
Amaterasu
2
10
5
0.45
W
4
4
22
3.75
L
Olorun
Xaintt
Olorun
3
8
3
0.56
W
Baron Samedi
chibigaaralover
Baron Samedi
8
1
29
22.5
L
3
6
4
0.83
W
Artio
vSleepy
Artio
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,769
Damage
75,157
87,162
Taken
58,787
63,366
Mitigated
46,591
21,620
Healing
29,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,466
5,787
1,205
3,242
9,061
4,447
2,392
4,941
4,085
40,679
0
W
Raijin
AAtoui1
Raijin
17,217
3,148
212
1,660
10,836
4,350
0
6,114
4,694
24,637
0
L
Ao Kuang
Coldkiwi
Ao Kuang
7,110
818
477
3,680
12,068
5,368
0
11,107
837
10,671
718
L
Cerberus
5,752
343
256
5,141
22,339
18,166
45
18,064
3,971
14,437
0
L
Amaterasu
TackyGlue
Amaterasu
7,157
3,048
462
2,121
19,463
11,699
0
16,936
2,328
0
12,548
W
8,392
3,065
770
1,250
14,224
14,819
587
4,418
9,624
17,358
0
L
Olorun
Xaintt
Olorun
7,927
4,579
1,205
3,890
15,130
5,905
208
12,541
2,425
16,143
0
W
Baron Samedi
chibigaaralover
Baron Samedi
19,042
2,105
9,400
3,192
7,311
4,754
1,137
4,258
3,053
32,086
0
L
8,823
1,941
1,433
2,955
18,162
22,228
68
15,340
2,444
15,960
0
W
Artio
vSleepy
Artio
9,040
876
3,550
5,011
17,355
18,221
498
9,467
7,584
14,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
48,309
81
Minions Killed
98
0
Camps Cleared
0
905,685
Distance Traveled
976,349
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,728
975
35
3
0
211,941
0
W
Raijin
9,443
858
20
2
0
169,583
1
L
Ao Kuang
8,342
758
15
1
0
197,787
0
L
Cerberus
6,873
625
24
2
0
163,324
0
L
Amaterasu
8,013
728
17
2
0
192,346
0
W
Atlas
8,841
804
13
1
0
165,089
0
L
Olorun
7,165
651
8
1
0
154,331
0
W
Baron Samedi
10,017
911
24
2
0
207,935
0
L
Athena
8,622
784
17
2
0
197,897
0
W
Artio
9,280
844
6
1
0
221,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role