Player Matchup

Sol
Sol
Cromm
Sol
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 106L
1,455 Elo+
Party 1
Geb
Geb
Enderbro1992
Geb
Level 109
God Stats
2W - 3L
1,501 SR
Queue Stats
150W - 148L
1,510 Elo+
Party 2
Hercules
Hercules
Linnkz__
Hercules
Level 143
God Stats
10W - 8L
1,414 SR
Queue Stats
491W - 519L
1,455 Elo+
Solo
Ah Puch
Ah Puch
Smighty_Vet
Ah Puch
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 52L
1,302 Elo+
Party 1
Awilix
Awilix
c00lsroybro
Awilix
Level 134
God Stats
11W - 13L
1,571 SR
Queue Stats
1,068W - 1,146L
1,440 Elo+
Party 2
Team Averages
Level 139
1,497 SR
1,433 Elo+

VS

Team Averages
Level 93
1,535 SR
1,512 Elo+
Ne Zha
Ne Zha
Slx072
Ne Zha
Level 104
God Stats
1W - 3L
1,682 SR
Queue Stats
74W - 86L
1,452 Elo+
Party 3
Janus
Janus
TECHNODRIFT77
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,432 Elo+
Solo
Zeus
Zeus
Timothy12
Zeus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 109L
1,449 Elo+
Party 3
Poseidon
Poseidon
ghebbediahh
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,729 Elo+
Solo
Merlin
Merlin
yessssss
Merlin
Level 107
God Stats
5W - 6L
1,493 SR
Queue Stats
402W - 373L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cromm
Sol
17
5 / 2 / 9
10,214
786
8,900
6,201
1,827
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 7
10,741
826
5,639
9,998
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Linnkz__
Hercules
18
5 / 2 / 16
11,326
871
7,646
19,992
19,577
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Smighty_Vet
Ah Puch
19
12 / 3 / 5
12,349
950
19,132
8,542
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
15
2 / 4 / 12
9,534
733
2,976
8,534
4,882
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Slx072
Ne Zha
13
1 / 6 / 6
7,825
602
5,796
9,119
4,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 8 / 7
9,906
762
6,185
10,683
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
14
2 / 4 / 6
8,262
636
11,416
8,489
2,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ghebbediahh
Poseidon
16
5 / 5 / 5
9,141
703
5,084
7,591
2,178
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
yessssss
Merlin
17
5 / 6 / 5
9,753
750
10,454
11,440
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
29
Kills
17
17
Deaths
29
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
Cromm
Sol
5
2
9
4.75
W
5
6
7
1.42
W
Hercules
Linnkz__
Hercules
5
2
16
6.5
L
Ne Zha
Slx072
Ne Zha
1
6
6
0.67
W
Ah Puch
Smighty_Vet
Ah Puch
12
3
5
4.83
L
4
8
7
0.94
L
Zeus
2
4
6
1.25
W
Awilix
2
4
12
2
L
Poseidon
ghebbediahh
Poseidon
5
5
5
1.5
L
Merlin
yessssss
Merlin
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,293
Damage
38,935
53,267
Taken
47,322
33,649
Mitigated
16,561
19,262
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cromm
Sol
8,900
2,480
1,306
2,373
6,201
1,827
2,860
4,308
1,725
28,310
0
W
5,639
721
47
354
9,998
3,964
700
7,008
2,948
15,891
0
W
Hercules
Linnkz__
Hercules
7,646
1,037
570
8,679
19,992
19,577
557
9,222
10,606
0
18,470
L
Ne Zha
Slx072
Ne Zha
5,796
446
382
671
9,119
4,102
0
6,725
2,394
0
10,097
W
Ah Puch
Smighty_Vet
Ah Puch
19,132
389
2,080
1,961
8,542
3,399
893
5,792
2,742
44,413
0
L
6,185
268
176
434
10,683
3,434
0
7,253
3,430
16,806
0
L
Zeus
11,416
169
628
930
8,489
2,566
0
7,078
1,411
17,942
0
W
Awilix
2,976
329
772
1,120
8,534
4,882
604
6,349
2,107
0
4,343
L
Poseidon
ghebbediahh
Poseidon
5,084
314
750
220
7,591
2,178
0
6,107
1,484
20,111
0
L
Merlin
yessssss
Merlin
10,454
386
928
681
11,440
4,281
0
6,508
4,932
24,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,164
Gold Earned
44,887
141
Minions Killed
130
0
Camps Cleared
0
1,231,725
Distance Traveled
1,050,661
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,214
786
44
3
0
216,986
3
W
Geb
10,741
826
20
2
0
236,125
1
W
Hercules
11,326
871
17
1
0
265,639
0
L
Ne Zha
7,825
602
9
1
0
194,250
1
W
Ah Puch
12,349
950
56
4
0
247,262
0
L
Janus
9,906
762
39
3
0
202,146
0
L
Zeus
8,262
636
23
2
0
218,234
1
W
Awilix
9,534
733
4
0
0
265,713
0
L
Poseidon
9,141
703
29
2
0
217,825
3
L
Merlin
9,753
750
30
2
0
218,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role