Player Matchup

Awilix
Awilix
AlUcArDRDZ
Awilix
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 34L
1,189 Elo+
Party 2
Izanami
Izanami
BeltOfFrenzyFire
Izanami
Level 37
God Stats
0W - 2L
1,305 SR
Queue Stats
15W - 14L
1,340 Elo+
Solo
Chang'e
Chang'e
TSH_AlUcArD
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,189 Elo+
Party 2
Discordia
Discordia
TheIroXD
Discordia
Level 63
God Stats
21W - 13L
1,412 SR
Queue Stats
384W - 432L
1,418 Elo+
Solo
Sobek
Sobek
Yasanagi
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,189 Elo+
Party 2
Team Averages
Level 43
1,443 SR
1,265 Elo+

VS

Team Averages
Level 77
1,527 SR
1,449 Elo+
Ra
Ra
Jarwood76
Ra
Level 59
God Stats
5W - 2L
1,494 SR
Queue Stats
82W - 99L
1,386 Elo+
Solo
Odin
Odin
Purgador
Odin
Level 143
God Stats
3W - 4L
1,295 SR
Queue Stats
277W - 362L
1,398 Elo+
Solo
Ymir
Ymir
bndiballs
Ymir
Level 17
God Stats
9W - 11L
1,384 SR
Queue Stats
140W - 138L
1,465 Elo+
Party 1
Pele
Pele
uTPhantomz
Pele
Level 102
God Stats
2W - 2L
1,713 SR
Queue Stats
170W - 141L
1,494 Elo+
Party 1
Izanami
Izanami
uTWrecksTBE
Izanami
Level 65
God Stats
22W - 11L
1,749 SR
Queue Stats
278W - 232L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlUcArDRDZ
Awilix
13
2 / 10 / 1
8,882
423
5,148
17,634
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 5 / 2
11,957
569
20,752
22,527
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TSH_AlUcArD
Chang'e
14
1 / 9 / 1
9,140
435
7,898
18,882
13,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
TheIroXD
Discordia
16
1 / 9 / 2
10,113
482
4,850
11,962
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sobek
Yasanagi
Sobek
11
0 / 10 / 2
7,738
368
3,160
20,402
22,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 7
13,818
658
17,981
10,260
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
18
5 / 0 / 11
12,496
595
13,051
21,395
21,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
16
5 / 2 / 17
11,774
561
7,872
21,880
28,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 5 / 11
12,526
596
13,727
24,310
11,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
uTWrecksTBE
Izanami
18
11 / 2 / 14
12,815
610
18,691
13,858
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
103
10
Kills
43
43
Deaths
11
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlUcArDRDZ
Awilix
2
10
1
0.25
L
6
5
2
1.4
W
15
2
7
9.25
W
Odin
5
0
11
10.5
L
Chang'e
TSH_AlUcArD
Chang'e
1
9
1
0.17
L
Discordia
TheIroXD
Discordia
1
9
2
0.22
L
Sobek
Yasanagi
Sobek
0
10
2
0.1
W
Ymir
5
2
17
6.75
W
7
5
11
2.5
W
Izanami
uTWrecksTBE
Izanami
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,808
Damage
71,322
91,407
Taken
91,703
51,186
Mitigated
72,444
19,796
Healing
39,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlUcArDRDZ
Awilix
5,148
2,175
0
2,737
17,634
4,806
0
6,251
11,141
0
37,742
L
20,752
14,765
0
8,921
22,527
7,226
4,711
5,412
17,041
0
104,834
W
17,981
729
2,535
2,664
10,260
5,119
1,397
4,050
6,210
89,295
0
W
Odin
13,051
3,606
489
9,860
21,395
21,411
944
7,318
14,077
6,758
60,318
L
Chang'e
TSH_AlUcArD
Chang'e
7,898
598
1,047
5,309
18,882
13,269
0
4,048
14,734
53,379
0
L
Discordia
TheIroXD
Discordia
4,850
117
0
470
11,962
3,858
0
3,133
8,745
68,698
0
L
Sobek
Yasanagi
Sobek
3,160
291
0
1,312
20,402
22,027
253
8,214
11,936
9,764
0
W
Ymir
7,872
2,327
0
4,326
21,880
28,978
479
5,524
16,356
23,259
0
W
13,727
4,504
0
12,041
24,310
11,484
2,978
5,159
19,029
0
95,657
W
Izanami
uTWrecksTBE
Izanami
18,691
12,693
0
7,420
13,858
5,452
8,177
2,694
11,164
0
94,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,830
Gold Earned
63,429
480
Minions Killed
536
0
Camps Cleared
0
1,804,463
Distance Traveled
2,084,206
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,882
423
73
3
0
386,260
2
L
Izanami
11,957
569
181
9
0
353,665
1
W
Ra
13,818
658
141
7
0
451,829
0
W
Odin
12,496
595
125
6
0
405,148
6
L
Chang'e
9,140
435
113
5
0
353,909
0
L
Discordia
10,113
482
107
5
0
347,918
4
L
Sobek
7,738
368
6
0
0
362,711
3
W
Ymir
11,774
561
17
1
0
425,115
7
W
Pele
12,526
596
100
5
0
398,239
5
W
Izanami
12,815
610
153
7
0
403,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role