Player Matchup

Horus
Horus
Almightyfrup
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,845 Elo+
Party 1
Shiva
Shiva
Chueydubs
Shiva
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,588 Elo+
Party 1
Athena
Athena
Thogma
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,845 Elo+
Party 1
Neith
Neith
smolNekoeko
Neith
Level 27
God Stats
4W - 0L
1,819 SR
Queue Stats
8W - 4L
1,845 Elo+
Party 1
Zhong Kui
Zhong Kui
xCLTInboundx
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,757 Elo+
Party 1
Team Averages
Level 43
1,564 SR
1,776 Elo+

VS

Team Averages
Level 66
1,587 SR
1,492 Elo+
Nemesis
Nemesis
Fatwaang420
Nemesis
Level 45
God Stats
7W - 12L
1,487 SR
Queue Stats
82W - 83L
1,477 Elo+
Party 2
Sol
Sol
LilEggPlantGoo
Sol
Level 123
God Stats
2W - 2L
1,717 SR
Queue Stats
140W - 122L
1,562 Elo+
Party 2
Nike
Nike
LogiclySM
Nike
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 98L
1,536 Elo+
Party 2
Vulcan
Vulcan
MagnusCarlsen
Vulcan
Level 59
God Stats
0W - 2L
1,356 SR
Queue Stats
6W - 11L
1,436 Elo+
Party 2
Geb
Geb
cheesehead550
Geb
Level 29
God Stats
6W - 3L
1,877 SR
Queue Stats
39W - 35L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
6,612
551
3,112
10,486
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
Chueydubs
Shiva
13
5 / 1 / 6
7,980
665
10,257
9,336
6,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Thogma
Athena
13
9 / 1 / 4
8,081
673
7,449
7,712
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
6,111
509
2,421
7,339
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xCLTInboundx
Zhong Kui
12
3 / 2 / 2
7,406
617
2,560
7,373
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fatwaang420
Nemesis
10
2 / 5 / 2
6,354
530
3,158
8,597
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
6,420
535
7,396
5,729
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
9
3 / 5 / 2
6,156
513
3,792
11,569
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
6,319
527
5,187
4,701
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,667
472
3,173
9,313
4,063
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
9
9
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Shiva
Chueydubs
Shiva
5
1
6
8
L
Nemesis
Fatwaang420
Nemesis
2
5
2
0.6
L
2
1
2
3
L
Nike
3
5
2
0.8
L
1
2
1
0.75
W
Athena
Thogma
Athena
9
1
4
11
L
1
5
1
0.3
W
0
3
1
0.17
W
Zhong Kui
xCLTInboundx
Zhong Kui
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
22,706
42,246
Taken
39,909
20,843
Mitigated
14,783
17,536
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,112
1,853
3,770
4,849
10,486
4,435
20
3,742
6,744
0
7,763
W
Shiva
Chueydubs
Shiva
10,257
1,949
129
1,335
9,336
6,050
308
3,704
5,632
0
43,974
L
Nemesis
Fatwaang420
Nemesis
3,158
912
0
2,207
8,597
2,453
0
2,489
6,108
0
24,263
L
7,396
3,059
0
3,303
5,729
1,225
0
1,674
4,055
40,247
0
L
Nike
3,792
1,005
0
2,394
11,569
5,724
0
2,678
8,891
0
14,700
L
5,187
1,722
0
750
4,701
1,318
423
2,457
2,244
36,157
0
W
Athena
Thogma
Athena
7,449
1,680
0
2,505
7,712
3,034
0
2,653
5,059
45,996
0
L
3,173
352
0
1,514
9,313
4,063
0
464
8,849
18,290
0
W
2,421
1,265
0
1,499
7,339
2,200
958
3,588
3,751
0
34,634
W
Zhong Kui
xCLTInboundx
Zhong Kui
2,560
646
0
3,449
7,373
5,124
416
2,069
5,304
38,650
5,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
30,916
335
Minions Killed
263
0
Camps Cleared
0
1,250,557
Distance Traveled
1,140,037
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,612
551
12
1
0
273,348
2
W
Shiva
7,980
665
85
7
0
245,508
0
L
Nemesis
6,354
530
47
4
0
259,843
0
L
Sol
6,420
535
77
6
0
222,727
3
L
Nike
6,156
513
21
2
0
231,474
1
L
Vulcan
6,319
527
83
7
0
256,834
3
W
Athena
8,081
673
90
8
0
292,034
0
L
Geb
5,667
472
35
3
0
169,159
3
W
Neith
6,111
509
61
5
0
203,540
0
W
Zhong Kui
7,406
617
87
7
0
236,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role