Player Matchup

Arachne
Arachne
MrMintly
Arachne
Level 158
God Stats
3W - 2L
1,294 SR
Queue Stats
221W - 193L
1,680 Elo+
Party 1
Artio
Artio
Rexx-SZN
Artio
Level 93
God Stats
1W - 2L
1,725 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Loki
Loki
UsoppTheCoward
Loki
Level 68
God Stats
1W - 5L
1,330 SR
Queue Stats
8W - 15L
1,443 Elo+
Party 3
Zeus
Zeus
X-Darrian-X
Zeus
Level 155
God Stats
8W - 6L
1,615 SR
Queue Stats
172W - 156L
1,714 Elo+
Party 1
Chiron
Chiron
ºJoey
Chiron
Level 121
God Stats
6W - 2L
1,745 SR
Queue Stats
939W - 738L
1,548 Elo+
Solo
Team Averages
Level 119
1,542 SR
1,577 Elo+

VS

Team Averages
Level 144
1,574 SR
1,613 Elo+
Nu Wa
Nu Wa
AveMaterDei
Nu Wa
Level 129
God Stats
7W - 3L
1,769 SR
Queue Stats
226W - 236L
1,580 Elo+
Solo
Susano
Susano
Erasuka
Susano
Level 146
God Stats
8W - 6L
1,851 SR
Queue Stats
136W - 100L
1,622 Elo+
Party 2
Atlas
Atlas
LethalAngel 200
Atlas
Level 159
God Stats
9W - 9L
1,481 SR
Queue Stats
216W - 192L
1,593 Elo+
Party 2
Shiva
Shiva
TheParadais
Shiva
Level 127
God Stats
3W - 1L
1,354 SR
Queue Stats
233W - 207L
1,702 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Young Flame 200
Ah Muzen Cab
Level 158
God Stats
4W - 3L
1,415 SR
Queue Stats
149W - 119L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrMintly
Arachne
15
3 / 5 / 5
9,870
658
5,281
9,204
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Rexx-SZN
Artio
17
0 / 2 / 12
10,627
708
8,100
17,760
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 5 / 5
11,935
796
15,641
13,341
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 3
9,707
647
11,220
8,043
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ºJoey
Chiron
19
7 / 4 / 7
11,583
772
13,776
16,233
5,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 7
11,025
735
10,968
10,000
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Erasuka
Susano
17
4 / 9 / 6
10,919
728
9,124
15,644
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 2 / 10
11,773
785
11,777
17,178
20,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 9
10,828
722
9,611
12,993
12,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Young Flame 200
Ah Muzen Cab
19
6 / 3 / 4
11,598
773
11,004
15,381
5,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
21
Kills
19
19
Deaths
21
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
W
Susano
Erasuka
Susano
4
9
6
0.78
W
6
2
10
5.5
L
Arachne
MrMintly
Arachne
3
5
5
1.1
L
Artio
Rexx-SZN
Artio
0
2
12
3
W
2
2
9
3.25
L
9
5
5
2.3
L
2
3
3
1.17
W
Ah Muzen Cab
Young Flame 200
Ah Muzen Cab
6
3
4
2.67
L
Chiron
ºJoey
Chiron
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,018
Damage
52,484
64,581
Taken
71,196
36,860
Mitigated
47,371
16,160
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,968
4,863
222
1,224
10,000
2,948
2,164
1,203
8,797
46,523
0
W
Susano
Erasuka
Susano
9,124
1,600
0
1,768
15,644
5,451
469
2,354
13,290
0
36,418
W
11,777
4,570
0
3,326
17,178
20,711
533
6,553
10,625
44,628
0
L
Arachne
MrMintly
Arachne
5,281
2,692
0
1,739
9,204
3,789
0
3,233
5,971
0
14,200
L
Artio
Rexx-SZN
Artio
8,100
528
669
3,928
17,760
19,410
0
6,094
11,666
25,761
0
W
9,611
1,547
741
1,546
12,993
12,317
463
5,720
7,273
0
22,609
L
15,641
4,553
0
531
13,341
6,053
0
3,705
9,591
0
62,304
L
11,220
549
0
2,320
8,043
2,466
0
3,488
4,555
48,973
0
W
Ah Muzen Cab
Young Flame 200
Ah Muzen Cab
11,004
3,362
0
5,243
15,381
5,944
1,252
3,490
11,891
0
62,781
L
Chiron
ºJoey
Chiron
13,776
5,854
821
6,152
16,233
5,142
0
6,189
10,044
0
58,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,722
Gold Earned
56,143
338
Minions Killed
330
0
Camps Cleared
0
1,294,950
Distance Traveled
1,476,242
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,025
735
100
7
0
284,319
3
W
Susano
10,919
728
55
4
0
288,144
3
W
Atlas
11,773
785
40
3
0
292,373
1
L
Arachne
9,870
658
32
2
0
209,411
4
L
Artio
10,627
708
42
3
0
285,043
3
W
Shiva
10,828
722
40
3
0
305,617
2
L
Loki
11,935
796
88
6
0
291,673
1
L
Zeus
9,707
647
73
5
0
244,649
4
W
Ah Muzen Cab
11,598
773
95
6
0
305,789
1
L
Chiron
11,583
772
103
7
0
264,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role