Player Matchup

Baba Yaga
Baba Yaga
BKaze
Baba Yaga
Level 61
God Stats
3W - 12L
1,322 SR
Queue Stats
65W - 103L
1,331 Elo+
Party 2
Agni
Agni
Jarwood76
Agni
Level 59
God Stats
4W - 9L
1,332 SR
Queue Stats
82W - 99L
1,403 Elo+
Solo
Serqet
Serqet
TaraFulcrumTTV
Serqet
Level 82
God Stats
20W - 19L
1,315 SR
Queue Stats
425W - 451L
1,481 Elo+
Solo
Sylvanus
Sylvanus
TheZzakK
Sylvanus
Level 114
God Stats
2W - 2L
1,643 SR
Queue Stats
204W - 230L
1,444 Elo+
Solo
Izanami
Izanami
watson1412
Izanami
Level 117
God Stats
8W - 6L
1,889 SR
Queue Stats
163W - 211L
1,333 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,399 Elo+

VS

Team Averages
Level 93
1,660 SR
1,447 Elo+
Persephone
Persephone
 
Persephone
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Applesauce13
Da Ji
Level 53
God Stats
3W - 0L
1,826 SR
Queue Stats
46W - 59L
1,383 Elo+
Solo
Shiva
Shiva
K1LLSWITCH925
Shiva
Level 67
God Stats
28W - 21L
1,462 SR
Queue Stats
768W - 814L
1,360 Elo+
Party 1
Izanami
Izanami
Krohhsis
Izanami
Level 128
God Stats
5W - 1L
1,713 SR
Queue Stats
490W - 483L
1,457 Elo+
Party 1
Bacchus
Bacchus
x c o l l x
Bacchus
Level 129
God Stats
2W - 3L
1,799 SR
Queue Stats
309W - 318L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BKaze
Baba Yaga
13
4 / 4 / 4
8,296
553
9,402
8,880
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
1 / 4 / 0
7,506
500
4,908
6,520
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
4 / 7 / 3
7,595
506
4,781
11,560
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
TheZzakK
Sylvanus
11
0 / 4 / 2
6,635
442
3,527
9,534
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
watson1412
Izanami
12
0 / 4 / 1
7,228
482
2,352
11,219
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 2 / 8
9,667
644
10,224
8,738
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 2
7,706
514
3,696
8,203
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 3
8,535
569
4,284
9,956
5,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Krohhsis
Izanami
16
9 / 0 / 4
9,667
644
10,020
6,776
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
x c o l l x
Bacchus
12
3 / 1 / 10
8,018
535
5,593
11,111
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
23
23
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
2
8
5
W
3
3
2
1.33
L
Baba Yaga
BKaze
Baba Yaga
4
4
4
1.5
L
Agni
1
4
0
0.25
W
2
3
3
1.17
W
Izanami
Krohhsis
Izanami
9
0
4
11
L
4
7
3
0.79
L
Sylvanus
TheZzakK
Sylvanus
0
4
2
0.25
L
Izanami
watson1412
Izanami
0
4
1
0.13
W
Bacchus
x c o l l x
Bacchus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
33,817
47,713
Taken
44,784
19,326
Mitigated
26,495
9,354
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,224
279
0
2,686
8,738
2,859
0
4,767
3,283
57,877
0
W
3,696
920
0
2,452
8,203
2,954
0
1,658
6,207
0
34,197
L
Baba Yaga
BKaze
Baba Yaga
9,402
201
0
1,630
8,880
3,226
0
2,970
5,852
35,452
0
L
Agni
4,908
0
0
560
6,520
2,129
0
2,614
3,768
44,832
0
W
4,284
1,211
506
1,026
9,956
5,559
1,481
3,209
6,495
0
43,561
W
Izanami
Krohhsis
Izanami
10,020
6,430
0
2,587
6,776
2,372
4,501
1,525
5,211
0
70,332
L
4,781
1,244
0
452
11,560
3,868
504
3,865
7,513
0
31,725
L
Sylvanus
TheZzakK
Sylvanus
3,527
1,051
905
2,455
9,534
6,748
76
3,400
6,102
21,211
7,291
L
Izanami
watson1412
Izanami
2,352
1,685
0
3,352
11,219
3,355
808
2,022
9,183
0
47,789
W
Bacchus
x c o l l x
Bacchus
5,593
672
0
1,674
11,111
12,751
0
5,154
5,607
19,649
3,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
43,593
367
Minions Killed
414
0
Camps Cleared
0
1,418,269
Distance Traveled
1,473,957
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,667
644
121
8
0
309,179
3
W
Da Ji
7,706
514
64
4
0
280,088
5
L
Baba Yaga
8,296
553
73
5
0
299,969
0
L
Agni
7,506
500
87
6
0
279,878
0
W
Shiva
8,535
569
84
6
0
296,382
0
W
Izanami
9,667
644
123
8
0
290,084
3
L
Serqet
7,595
506
54
4
0
324,503
1
L
Sylvanus
6,635
442
52
3
0
259,743
7
L
Izanami
7,228
482
101
7
0
254,176
1
W
Bacchus
8,018
535
22
1
0
298,224
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role