Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bamaboy267
Vulcan
Level 50
God Stats
3W - 7L
1,266 SR
Queue Stats
121W - 137L
1,243 Elo+
Party 1
Fenrir
Fenrir
Dandy1848
Fenrir
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 17L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
TANGOTOMANGO
Amaterasu
Level 16
God Stats
4W - 9L
1,074 SR
Queue Stats
12W - 21L
1,192 Elo+
Party 1
Medusa
Medusa
kdizzle353043
Medusa
Level 14
God Stats
3W - 5L
1,665 SR
Queue Stats
118W - 121L
1,092 Elo+
Party 1
Team Averages
Level 59
1,401 SR
1,328 Elo+

VS

Team Averages
Level 66
1,381 SR
1,346 Elo+
Medusa
Medusa
JinxedDreamer
Medusa
Level 79
God Stats
7W - 16L
1,306 SR
Queue Stats
202W - 278L
1,365 Elo+
Party 2
Discordia
Discordia
LilT514
Discordia
Level 15
God Stats
3W - 5L
1,333 SR
Queue Stats
9W - 14L
1,245 Elo+
Party 2
Ymir
Ymir
Murrkeyz
Ymir
Level 41
God Stats
60W - 54L
1,511 SR
Queue Stats
185W - 251L
1,394 Elo+
Party 2
Thanatos
Thanatos
Redthunder455
Thanatos
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 63L
1,362 Elo+
Party 2
Neith
Neith
SALTY267
Neith
Level 67
God Stats
15W - 25L
1,258 SR
Queue Stats
128W - 185L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 4 / 2
7,852
374
4,686
14,842
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Bamaboy267
Vulcan
17
6 / 3 / 6
10,831
516
18,919
10,507
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Dandy1848
Fenrir
17
8 / 5 / 4
11,090
528
10,107
19,592
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
TANGOTOMANGO
Amaterasu
15
2 / 7 / 10
9,230
440
7,820
19,229
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 5 / 3
9,710
462
5,851
11,295
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
11,275
537
8,910
13,042
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
LilT514
Discordia
18
1 / 4 / 2
11,560
550
4,300
9,909
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
16
3 / 4 / 6
10,778
513
13,138
18,313
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Redthunder455
Thanatos
19
11 / 4 / 2
12,390
590
16,297
20,461
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
SALTY267
Neith
17
5 / 6 / 4
11,445
545
16,553
16,069
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
21
Kills
24
24
Deaths
21
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
2
0.75
L
Vulcan
Bamaboy267
Vulcan
6
3
6
3
L
Fenrir
Dandy1848
Fenrir
8
5
4
2
W
4
3
6
2.33
W
Discordia
LilT514
Discordia
1
4
2
0.5
W
Ymir
3
4
6
1.5
W
Thanatos
Redthunder455
Thanatos
11
4
2
3
W
Neith
SALTY267
Neith
5
6
4
1.17
L
Amaterasu
TANGOTOMANGO
Amaterasu
2
7
10
1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,383
Damage
59,198
75,465
Taken
77,794
33,275
Mitigated
29,461
14,552
Healing
40,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,686
1,638
0
3,686
14,842
11,472
358
2,439
12,403
15,357
0
L
Vulcan
Bamaboy267
Vulcan
18,919
6,054
0
160
10,507
3,116
0
3,098
7,292
71,129
0
L
Fenrir
Dandy1848
Fenrir
10,107
2,829
0
3,093
19,592
6,927
0
4,525
14,910
0
60,274
W
8,910
4,445
218
4,314
13,042
4,240
5,418
4,634
8,332
0
80,828
W
Discordia
LilT514
Discordia
4,300
114
0
3,682
9,909
3,380
3,238
1,196
8,627
75,017
0
W
Ymir
13,138
1,604
411
5,549
18,313
8,170
284
6,284
11,888
65,029
0
W
Thanatos
Redthunder455
Thanatos
16,297
3,650
0
20,608
20,461
7,120
1,568
5,745
14,683
0
80,570
W
Neith
SALTY267
Neith
16,553
8,264
0
5,295
16,069
6,551
3,592
5,746
9,975
0
73,573
L
Amaterasu
TANGOTOMANGO
Amaterasu
7,820
2,365
0
5,831
19,229
9,080
594
4,906
14,248
0
26,562
L
5,851
1,892
0
1,782
11,295
2,680
0
2,080
9,174
0
46,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
57,448
355
Minions Killed
608
0
Camps Cleared
0
1,876,725
Distance Traveled
1,855,201
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,852
374
17
1
0
269,428
2
L
Vulcan
10,831
516
102
5
0
427,228
4
L
Fenrir
11,090
528
96
5
0
377,325
0
W
Medusa
11,275
537
133
6
0
371,467
4
W
Discordia
11,560
550
150
7
0
363,121
0
W
Ymir
10,778
513
115
5
0
381,681
4
W
Thanatos
12,390
590
110
5
0
423,627
3
W
Neith
11,445
545
100
5
0
315,305
3
L
Amaterasu
9,230
440
50
2
0
411,936
3
L
Medusa
9,710
462
90
4
0
390,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role