Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hastati12
Nu Wa
Level 137
God Stats
5W - 8L
1,470 SR
Queue Stats
55W - 26L
1,703 Elo+
Party 1
Bacchus
Bacchus
Slayer2465
Bacchus
Level 73
God Stats
4W - 3L
1,516 SR
Queue Stats
29W - 37L
1,427 Elo+
Party 1
Team Averages
Level 113
1,496 SR
1,543 Elo+

VS

Team Averages
Level 96
1,672 SR
1,573 Elo+
Artio
Artio
Luvluss
Artio
Level 96
God Stats
4W - 5L
1,649 SR
Queue Stats
371W - 362L
1,590 Elo+
Party 2
Kali
Kali
ScorelessVirus4
Kali
Level 66
God Stats
4W - 5L
1,418 SR
Queue Stats
17W - 18L
1,483 Elo+
Solo
Hou Yi
Hou Yi
XDiamondUnknowX
Hou Yi
Level 127
God Stats
4W - 6L
1,951 SR
Queue Stats
170W - 148L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 5 / 7
9,713
694
11,347
12,985
8,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Hastati12
Nu Wa
16
6 / 2 / 6
10,507
751
18,067
9,853
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Slayer2465
Bacchus
15
2 / 0 / 11
10,558
754
8,278
12,313
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Luvluss
Artio
14
5 / 3 / 1
10,479
749
9,096
18,955
21,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 6 / 1
8,299
593
4,631
12,913
3,331
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 4 / 3
9,077
648
8,567
12,250
4,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
7
7
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
5
7
1.7
W
Nu Wa
Hastati12
Nu Wa
6
2
6
4.5
L
Artio
Luvluss
Artio
5
3
1
1.83
L
1
6
1
0.25
W
Bacchus
Slayer2465
Bacchus
2
0
11
7.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
22,294
35,151
Taken
44,118
29,030
Mitigated
29,368
9,783
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,347
3,090
0
3,336
12,985
8,408
0
3,159
9,826
0
22,376
W
Nu Wa
Hastati12
Nu Wa
18,067
5,354
33
1,312
9,853
4,221
1,069
3,911
5,942
54,790
0
L
Artio
Luvluss
Artio
9,096
1,055
1,230
6,385
18,955
21,524
0
12,321
6,215
28,719
0
L
4,631
1,429
0
1,264
12,913
3,331
0
8,314
3,798
0
20,984
W
Bacchus
Slayer2465
Bacchus
8,278
1,139
680
4,422
12,313
16,401
258
2,295
10,018
22,118
0
L
8,567
4,507
0
2,388
12,250
4,513
0
6,225
5,448
0
40,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
27,855
143
Minions Killed
143
6
Camps Cleared
5
758,319
Distance Traveled
723,214
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,713
694
30
2
4
241,094
0
W
Nu Wa
10,507
751
88
6
2
247,114
2
L
Artio
10,479
749
27
2
0
264,587
3
L
Kali
8,299
593
30
2
3
233,804
3
W
Bacchus
10,558
754
25
2
0
270,111
3
L
Hou Yi
9,077
648
86
6
2
224,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role