Player Matchup

Hercules
Hercules
HiRezPecan
Hercules
Level 105
God Stats
10W - 14L
1,452 SR
Queue Stats
52W - 70L
1,504 Elo+
Solo
Hou Yi
Hou Yi
MR DE4DZ
Hou Yi
Level 108
God Stats
45W - 71L
1,421 SR
Queue Stats
157W - 232L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Moosalinaa
Danzaburou
Level 147
God Stats
1W - 1L
1,505 SR
Queue Stats
19W - 18L
1,564 Elo+
Solo
Team Averages
Level 120
1,459 SR
1,489 Elo+

VS

Team Averages
Level 111
1,468 SR
1,521 Elo+
Hercules
Hercules
FatherLewis
Hercules
Level 107
God Stats
1W - 0L
1,526 SR
Queue Stats
12W - 10L
1,674 Elo+
Party 1
Sol
Sol
HRz_DEATHCLUTCH-
Sol
Level 141
God Stats
20W - 21L
1,544 SR
Queue Stats
522W - 707L
1,383 Elo+
Solo
Anhur
Anhur
TheManFromBravos
Anhur
Level 85
God Stats
7W - 3L
1,333 SR
Queue Stats
22W - 26L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HiRezPecan
Hercules
15
0 / 3 / 2
10,320
573
7,263
19,019
14,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
MR DE4DZ
Hou Yi
15
2 / 4 / 0
10,764
598
9,200
10,990
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Moosalinaa
Danzaburou
17
0 / 3 / 2
11,257
625
7,762
16,114
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FatherLewis
Hercules
18
5 / 0 / 5
12,130
674
11,671
15,863
28,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 1 / 9
11,029
613
11,999
9,085
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 3
12,620
701
13,827
8,867
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
FatherLewis
Hercules
5
0
5
7.5
W
0
1
9
4.5
L
Hercules
HiRezPecan
Hercules
0
3
2
0.33
L
Hou Yi
MR DE4DZ
Hou Yi
2
4
0
0.5
L
Danzaburou
Moosalinaa
Danzaburou
0
3
2
0.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,225
Damage
37,497
46,123
Taken
33,815
27,527
Mitigated
35,486
13,029
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
FatherLewis
Hercules
11,671
2,477
0
9,722
15,863
28,661
214
54
15,434
0
36,880
W
11,999
1,266
0
3,719
9,085
3,365
1,011
188
8,748
39,026
2,544
L
Hercules
HiRezPecan
Hercules
7,263
1,669
240
5,714
19,019
14,292
122
3,830
15,189
0
26,840
L
Hou Yi
MR DE4DZ
Hou Yi
9,200
2,295
0
1,003
10,990
5,326
0
3,289
7,701
0
28,130
L
Danzaburou
Moosalinaa
Danzaburou
7,762
2,887
692
5,380
16,114
7,909
1,777
5,242
10,872
0
79,720
W
13,827
7,585
0
2,813
8,867
3,460
1,939
96
8,631
0
51,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
35,779
207
Minions Killed
200
10
Camps Cleared
5
927,012
Distance Traveled
1,057,757
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,130
674
43
2
0
385,929
2
W
Sol
11,029
613
62
3
3
320,601
4
L
Hercules
10,320
573
52
3
1
340,313
4
L
Hou Yi
10,764
598
43
2
3
315,349
10
L
Danzaburou
11,257
625
112
6
6
271,350
5
W
Anhur
12,620
701
95
5
2
351,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role