Player Matchup

Scylla
Scylla
DisarchInYoBacc
Scylla
Level 107
God Stats
2W - 3L
1,475 SR
Queue Stats
71W - 72L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
GankRight
Cabrakan
Level 17
God Stats
1W - 1L
1,698 SR
Queue Stats
18W - 20L
1,449 Elo+
Party 2
Nemesis
Nemesis
PabloPocasso
Nemesis
Level 105
God Stats
3W - 4L
1,341 SR
Queue Stats
204W - 227L
1,403 Elo+
Party 1
Nike
Nike
ShameOnJames
Nike
Level 128
God Stats
4W - 8L
1,782 SR
Queue Stats
261W - 309L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
illGankRightLane
Jing Wei
Level 108
God Stats
1W - 1L
1,749 SR
Queue Stats
139W - 123L
1,467 Elo+
Party 2
Team Averages
Level 93
1,609 SR
1,480 Elo+

VS

Team Averages
Level 103
1,550 SR
1,433 Elo+
Izanami
Izanami
Gamer133779
Izanami
Level 96
God Stats
7W - 6L
1,564 SR
Queue Stats
77W - 65L
1,564 Elo+
Party 3
Hel
Hel
Gem_Emperor
Hel
Level 138
God Stats
2W - 0L
1,727 SR
Queue Stats
272W - 271L
1,567 Elo+
Party 3
Chaac
Chaac
Miro_AK47
Chaac
Level 49
God Stats
3W - 4L
1,449 SR
Queue Stats
10W - 26L
1,391 Elo+
Party 4
Shiva
Shiva
PandaRoux369
Shiva
Level 106
God Stats
2W - 0L
1,466 SR
Queue Stats
47W - 51L
1,236 Elo+
Party 4
Aphrodite
Aphrodite
PrinceEnoshima
Aphrodite
Level 128
God Stats
9W - 8L
1,546 SR
Queue Stats
109W - 145L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 9 / 3
8,092
405
14,549
19,098
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
GankRight
Cabrakan
12
3 / 12 / 2
8,638
432
8,296
26,476
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
PabloPocasso
Nemesis
13
3 / 9 / 1
8,567
428
8,606
19,310
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
1 / 5 / 4
8,250
413
15,703
23,470
18,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 3
7,269
363
7,610
14,413
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gamer133779
Izanami
18
16 / 1 / 16
12,518
626
29,211
22,435
8,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 16
9,119
456
9,199
14,992
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Miro_AK47
Chaac
16
0 / 1 / 8
10,291
515
8,214
14,110
18,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
11 / 4 / 6
11,239
562
22,452
23,277
10,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
PrinceEnoshima
Aphrodite
16
14 / 0 / 24
11,610
581
19,179
19,873
14,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
12
Kills
43
43
Deaths
12
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
Izanami
Gamer133779
Izanami
16
1
16
24
L
Cabrakan
GankRight
Cabrakan
3
12
2
0.33
W
2
6
16
1.67
W
Chaac
Miro_AK47
Chaac
0
1
8
4
L
Nemesis
PabloPocasso
Nemesis
3
9
1
0.39
W
11
4
6
3.5
W
Aphrodite
PrinceEnoshima
Aphrodite
14
0
24
26
L
1
5
4
0.6
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,764
Damage
88,255
102,767
Taken
94,687
51,222
Mitigated
57,239
11,708
Healing
59,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,549
2,233
65
1,474
19,098
2,798
0
3,981
14,728
35,758
0
W
Izanami
Gamer133779
Izanami
29,211
18,059
554
7,199
22,435
8,493
6,177
7,681
14,400
0
112,704
L
Cabrakan
GankRight
Cabrakan
8,296
1,062
234
2,121
26,476
20,246
0
6,424
19,142
17,124
0
W
9,199
118
6,058
5,549
14,992
5,807
410
6,260
8,610
25,307
0
W
Chaac
Miro_AK47
Chaac
8,214
1,216
479
5,081
14,110
18,323
640
2,259
11,851
0
59,420
L
Nemesis
PabloPocasso
Nemesis
8,606
2,342
0
3,410
19,310
6,780
847
5,749
12,992
0
47,539
W
22,452
4,128
1,019
10,130
23,277
10,441
0
6,234
16,225
0
83,106
W
Aphrodite
PrinceEnoshima
Aphrodite
19,179
2,785
9,908
13,124
19,873
14,175
2,151
5,672
13,465
41,076
0
L
15,703
1,159
0
2,925
23,470
18,385
455
5,727
16,855
13,987
42,902
L
7,610
5,111
0
1,479
14,413
3,013
0
4,168
9,891
0
29,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
54,777
292
Minions Killed
470
0
Camps Cleared
0
1,657,333
Distance Traveled
2,030,334
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,092
405
44
2
0
299,171
4
W
Izanami
12,518
626
154
8
0
376,737
9
L
Cabrakan
8,638
432
21
1
0
289,616
0
W
Hel
9,119
456
37
2
0
405,620
0
W
Chaac
10,291
515
125
6
0
405,918
5
L
Nemesis
8,567
428
96
5
0
364,183
4
W
Shiva
11,239
562
102
5
0
445,983
2
W
Aphrodite
11,610
581
52
3
0
396,076
6
L
Nike
8,250
413
86
4
0
350,647
1
L
Jing Wei
7,269
363
45
2
0
353,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role