Player Matchup

Tsukuyomi
Tsukuyomi
Cascade2X
Tsukuyomi
Level 54
God Stats
35W - 21L
1,645 SR
Queue Stats
233W - 213L
1,501 Elo+
Party 1
Loki
Loki
Jarwood76
Loki
Level 59
God Stats
20W - 20L
1,502 SR
Queue Stats
82W - 99L
1,411 Elo+
Solo
Odin
Odin
Suaveaye
Odin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
504W - 429L
1,576 Elo+
Party 1
Chang'e
Chang'e
horacio24012008
Chang'e
Level 108
God Stats
1W - 1L
1,740 SR
Queue Stats
36W - 27L
1,488 Elo+
Solo
Jing Wei
Jing Wei
oAXLR8
Jing Wei
Level 81
God Stats
5W - 6L
1,492 SR
Queue Stats
593W - 525L
1,570 Elo+
Party 1
Team Averages
Level 73
1,576 SR
1,509 Elo+

VS

Team Averages
Level 110
1,515 SR
1,522 Elo+
Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FerrumAquila
Ra
Level 120
God Stats
174W - 194L
1,527 SR
Queue Stats
602W - 626L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Khroniicles
Heimdallr
Level 103
God Stats
6W - 4L
1,700 SR
Queue Stats
479W - 453L
1,540 Elo+
Solo
Cliodhna
Cliodhna
NobagCG
Cliodhna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,515 Elo+
Solo
Artio
Artio
cripkiller69
Artio
Level 85
God Stats
7W - 12L
1,347 SR
Queue Stats
134W - 135L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cascade2X
Tsukuyomi
11
0 / 6 / 1
6,484
499
8,145
9,552
3,086
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
13
2 / 3 / 1
7,288
561
2,838
8,295
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
8
0 / 1 / 1
5,563
428
1,607
6,855
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
6,405
493
4,777
4,980
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
oAXLR8
Jing Wei
12
0 / 1 / 1
6,614
509
4,282
9,008
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 1 / 4
8,348
642
4,960
8,755
5,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 1 / 5
7,511
578
2,361
5,792
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Khroniicles
Heimdallr
14
1 / 0 / 0
7,856
604
7,047
6,124
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
NobagCG
Cliodhna
12
3 / 1 / 6
7,134
549
6,861
8,294
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 3
7,254
558
3,622
7,733
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
4
7
L
Tsukuyomi
Cascade2X
Tsukuyomi
0
6
1
0.08
W
3
1
5
5.5
L
Loki
2
3
1
0.83
W
Heimdallr
Khroniicles
Heimdallr
1
0
0
1
W
Cliodhna
NobagCG
Cliodhna
3
1
6
6
L
Odin
0
1
1
0.5
W
1
1
3
2.5
L
2
2
0
1
L
Jing Wei
oAXLR8
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
24,851
38,690
Taken
36,698
12,062
Mitigated
15,561
12,731
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,960
2,523
415
3,343
8,755
5,571
31
676
8,007
813
34,681
L
Tsukuyomi
Cascade2X
Tsukuyomi
8,145
1,468
0
703
9,552
3,086
0
1,061
8,491
0
42,103
W
2,361
523
857
2,827
5,792
1,959
252
1,530
4,124
44,397
0
L
Loki
2,838
428
0
3,599
8,295
2,486
0
543
7,752
0
44,540
W
Heimdallr
Khroniicles
Heimdallr
7,047
3,047
0
3,150
6,124
1,858
834
0
6,124
0
61,820
W
Cliodhna
NobagCG
Cliodhna
6,861
557
0
3,188
8,294
2,635
0
837
7,361
0
44,558
L
Odin
1,607
470
155
2,019
6,855
3,330
0
2,197
4,658
0
9,627
W
3,622
139
544
3,575
7,733
3,538
210
1,322
6,305
25,626
3,088
L
4,777
93
261
1,295
4,980
1,348
0
1,572
3,408
30,845
0
L
Jing Wei
oAXLR8
Jing Wei
4,282
3,810
0
4,699
9,008
1,812
0
402
8,606
0
49,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
38,103
342
Minions Killed
445
0
Camps Cleared
0
1,368,604
Distance Traveled
1,365,687
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,348
642
84
6
0
259,790
4
L
Tsukuyomi
6,484
499
78
6
0
254,623
2
W
Ra
7,511
578
114
9
0
259,539
4
L
Loki
7,288
561
96
7
0
281,943
0
W
Heimdallr
7,856
604
132
10
0
261,046
2
W
Cliodhna
7,134
549
66
5
0
301,812
5
L
Odin
5,563
428
9
1
0
286,176
3
W
Artio
7,254
558
49
4
0
283,500
0
L
Chang'e
6,405
493
62
5
0
263,241
3
L
Jing Wei
6,614
509
97
7
0
282,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role