Player Matchup

Ares
Ares
Gold I
Addicted069
Ares
Gold I
Level 141
God Stats
2W - 0L
1,707 SR
Queue Stats
26W - 16L
1,763 MMR
Solo
Discordia
Discordia
Platinum II
Diverse7
Discordia
Platinum II
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
1,822 MMR
Solo
Hou Yi
Hou Yi
Gold II
one_mandarin
Hou Yi
Gold II
Level 147
God Stats
8W - 11L
1,553 SR
Queue Stats
120W - 137L
1,631 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,587 SR
1,739 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,450 SR
1,184 MMR
Nike
Nike
Bronze I
AimlessBalance
Nike
Bronze I
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,221 MMR
Party 1
Atlas
Atlas
Silver III
IxAM L3K1
Atlas
Silver III
Level 90
God Stats
8W - 8L
1,573 SR
Queue Stats
55W - 90L
1,126 MMR
Party 1
Ah Puch
Ah Puch
Bronze IV
beastofzombiez
Ah Puch
Bronze IV
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
3W - 9L
1,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 8
13,193
825
18,747
19,021
23,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Diverse7
Discordia
16
2 / 1 / 15
11,170
698
11,545
9,437
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
16
7 / 1 / 10
11,799
737
13,282
12,868
5,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
FenrirZeusBastetGilgameshThoth

VS

Bans
ArtemisAh Muzen CabAchillesCerberusDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,945
622
9,227
16,468
15,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
IxAM L3K1
Atlas
14
1 / 6 / 2
10,541
659
5,167
20,753
21,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 8 / 2
10,444
653
10,327
14,170
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
4
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
L
1
5
1
0.3
W
Discordia
Diverse7
Discordia
2
1
15
9.5
L
Atlas
IxAM L3K1
Atlas
1
6
2
0.33
L
1
8
2
0.25
W
Hou Yi
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,574
Damage
24,721
41,326
Taken
51,391
32,671
Mitigated
42,061
10,877
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,747
496
544
4,220
19,021
23,049
337
5,262
13,467
41,892
0
L
9,227
1,220
0
2,648
16,468
15,989
0
8,451
8,017
0
36,510
W
Discordia
Diverse7
Discordia
11,545
413
0
1,596
9,437
4,120
1,046
4,489
4,664
45,785
0
L
Atlas
IxAM L3K1
Atlas
5,167
973
377
2,022
20,753
21,826
0
12,397
8,356
19,174
0
L
10,327
290
0
810
14,170
4,246
0
9,794
4,376
35,444
0
W
Hou Yi
13,282
7,437
256
4,261
12,868
5,502
1,834
5,371
7,203
0
49,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
30,930
183
Minions Killed
149
8
Camps Cleared
4
856,067
Distance Traveled
850,858
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,193
825
37
2
2
274,838
4
L
Nike
9,945
622
44
3
1
319,935
2
W
Discordia
11,170
698
64
4
4
298,556
2
L
Atlas
10,541
659
25
2
0
280,311
5
L
Ah Puch
10,444
653
80
5
3
250,612
5
W
Hou Yi
11,799
737
82
5
2
282,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role