Player Matchup

Chiron
Chiron
Aftab190
Chiron
Level 73
God Stats
76W - 72L
1,546 SR
Queue Stats
119W - 132L
1,430 Elo+
Party 1
Zeus
Zeus
FreshPrince0417
Zeus
Level 77
God Stats
98W - 100L
1,515 SR
Queue Stats
146W - 156L
1,419 Elo+
Party 1
Ne Zha
Ne Zha
Rayon The Great
Ne Zha
Level 129
God Stats
18W - 32L
1,334 SR
Queue Stats
74W - 77L
1,391 Elo+
Solo
Ares
Ares
VVildCardVu
Ares
Level 81
God Stats
36W - 41L
1,559 SR
Queue Stats
147W - 167L
1,454 Elo+
Party 1
King Arthur
King Arthur
edgarin2412
King Arthur
Level 115
God Stats
9W - 9L
1,564 SR
Queue Stats
116W - 138L
1,413 Elo+
Solo
Team Averages
Level 95
1,504 SR
1,421 Elo+

VS

Team Averages
Level 93
1,533 SR
1,423 Elo+
Sun Wukong
Sun Wukong
ChezDelmaroFS
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,332 Elo+
Party 2
Arachne
Arachne
HipHopMylivee
Arachne
Level 125
God Stats
4W - 9L
1,330 SR
Queue Stats
47W - 56L
1,362 Elo+
Solo
Rama
Rama
Th3MuffinMan815
Rama
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 28L
1,473 Elo+
Solo
Ares
Ares
iLLest-jDm-187
Ares
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,500 Elo+
Solo
Anubis
Anubis
vinny marks1426
Anubis
Level 95
God Stats
7W - 4L
1,837 SR
Queue Stats
44W - 52L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aftab190
Chiron
17
3 / 2 / 3
10,636
443
16,176
9,973
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 3 / 2
12,603
525
12,864
11,043
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 2 / 7
13,575
566
16,588
16,788
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 3 / 4
11,964
499
7,051
16,607
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
edgarin2412
King Arthur
19
4 / 2 / 7
12,374
516
16,932
18,398
17,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChezDelmaroFS
Sun Wukong
15
1 / 5 / 2
9,662
403
6,474
18,050
10,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
17
3 / 5 / 3
10,449
435
8,080
20,718
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 0 / 2
9,633
401
7,964
11,002
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 3
9,053
377
9,443
24,064
26,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 11 / 2
11,433
476
12,886
18,059
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
27
Kills
12
12
Deaths
27
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aftab190
Chiron
3
2
3
2.25
L
Sun Wukong
ChezDelmaroFS
Sun Wukong
1
5
2
0.4
W
7
3
2
2.67
L
Arachne
3
5
3
0.9
W
8
2
7
5.75
L
1
0
2
2
W
5
3
4
2.33
W
King Arthur
edgarin2412
King Arthur
4
2
7
3.75
L
1
6
3
0.42
L
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,611
Damage
44,847
72,809
Taken
91,893
50,265
Mitigated
55,006
23,614
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aftab190
Chiron
16,176
7,255
1,718
3,174
9,973
3,981
2,504
3,741
6,192
0
86,351
L
Sun Wukong
ChezDelmaroFS
Sun Wukong
6,474
384
0
2,813
18,050
10,134
0
2,641
15,343
506
58,405
W
12,864
1,122
0
522
11,043
3,405
708
4,488
6,291
63,989
0
L
Arachne
8,080
6,068
0
2,799
20,718
7,728
0
4,343
16,167
0
60,055
W
16,588
3,586
0
7,597
16,788
7,269
1,645
3,759
12,827
0
113,402
L
7,964
5,557
0
5,956
11,002
3,762
0
1,148
9,838
0
78,838
W
7,051
155
0
2,445
16,607
17,923
755
6,093
10,350
38,635
0
W
King Arthur
edgarin2412
King Arthur
16,932
1,538
0
8,158
18,398
17,687
251
3,547
14,674
117
81,601
L
9,443
316
414
4,684
24,064
26,072
0
5,980
18,004
26,503
0
L
12,886
0
0
3,944
18,059
7,310
0
5,124
12,587
57,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
50,230
668
Minions Killed
425
0
Camps Cleared
0
2,172,709
Distance Traveled
2,047,614
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,636
443
159
7
0
420,846
6
L
Sun Wukong
9,662
403
74
3
0
417,633
0
W
Zeus
12,603
525
156
7
0
400,802
13
L
Arachne
10,449
435
85
4
0
435,664
3
W
Ne Zha
13,575
566
175
7
0
475,111
2
L
Rama
9,633
401
140
6
0
429,843
0
W
Ares
11,964
499
51
2
0
441,092
8
W
King Arthur
12,374
516
127
5
0
434,858
5
L
Ares
9,053
377
22
1
0
404,048
11
L
Anubis
11,433
476
104
4
0
360,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role