Player Matchup

Charybdis
Charybdis
A_random_yooper
Charybdis
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 131L
1,666 Elo+
Party 2
Ne Zha
Ne Zha
TheDampLamp
Ne Zha
Level 154
God Stats
1W - 1L
1,703 SR
Queue Stats
7W - 9L
1,735 Elo+
Party 2
Cliodhna
Cliodhna
Tnk_Life16
Cliodhna
Level 156
God Stats
20W - 16L
1,027 SR
Queue Stats
189W - 175L
1,605 Elo+
Solo
He Bo
He Bo
Zedbruh99
He Bo
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
284W - 188L
1,680 Elo+
Party 2
Atlas
Atlas
o0Maxipad0o
Atlas
Level 116
God Stats
5W - 2L
1,596 SR
Queue Stats
77W - 53L
1,521 Elo+
Party 2
Team Averages
Level 142
1,465 SR
1,641 Elo+

VS

Team Averages
Level 144
1,572 SR
1,625 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aeronith
Arachne
Level 143
God Stats
2W - 1L
1,513 SR
Queue Stats
25W - 25L
1,630 Elo+
Solo
Shiva
Shiva
Eskuhbro
Shiva
Level 138
God Stats
133W - 91L
1,696 SR
Queue Stats
196W - 156L
1,657 Elo+
Solo
Ganesha
Ganesha
NB_Thunders
Ganesha
Level 133
God Stats
4W - 1L
1,649 SR
Queue Stats
233W - 190L
1,637 Elo+
Party 1
Vulcan
Vulcan
Xxkevj19xX
Vulcan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 96L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A_random_yooper
Charybdis
18
1 / 6 / 3
11,465
478
10,596
17,564
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
19
7 / 3 / 4
12,251
510
16,963
14,376
5,069
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Tnk_Life16
Cliodhna
19
3 / 4 / 3
12,262
511
14,139
23,368
12,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
Zedbruh99
He Bo
18
6 / 6 / 5
11,667
486
11,358
14,994
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 6
9,133
381
8,863
23,876
22,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
11 / 2 / 2
14,900
621
19,864
18,766
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Aeronith
Arachne
20
4 / 3 / 7
13,561
565
10,831
23,142
15,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
Eskuhbro
Shiva
20
4 / 6 / 8
13,755
573
16,037
20,612
26,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
NB_Thunders
Ganesha
18
0 / 1 / 20
13,289
554
8,445
18,005
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Xxkevj19xX
Vulcan
20
6 / 5 / 8
13,943
581
19,659
13,820
4,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
17
Kills
25
25
Deaths
17
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
2
2
6
L
Charybdis
A_random_yooper
Charybdis
1
6
3
0.42
W
Arachne
Aeronith
Arachne
4
3
7
2.5
W
Shiva
Eskuhbro
Shiva
4
6
8
1.33
W
Ganesha
NB_Thunders
Ganesha
0
1
20
10
L
Ne Zha
7
3
4
3
L
Cliodhna
Tnk_Life16
Cliodhna
3
4
3
1.13
W
Vulcan
Xxkevj19xX
Vulcan
6
5
8
2
L
He Bo
Zedbruh99
He Bo
6
6
5
1.42
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,919
Damage
74,836
94,178
Taken
94,345
51,008
Mitigated
76,439
23,931
Healing
39,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
19,864
12,314
0
7,116
18,766
7,006
6,248
4,348
14,418
0
120,297
L
Charybdis
A_random_yooper
Charybdis
10,596
6,020
0
4,880
17,564
6,005
2,735
4,289
13,221
0
85,315
W
Arachne
Aeronith
Arachne
10,831
6,753
0
13,975
23,142
15,863
3,493
5,330
17,812
0
122,747
W
Shiva
Eskuhbro
Shiva
16,037
1,696
442
6,349
20,612
26,646
800
3,268
17,344
0
94,961
W
Ganesha
NB_Thunders
Ganesha
8,445
1,010
1,060
5,897
18,005
21,985
282
3,807
14,198
38,705
3,700
L
Ne Zha
16,963
1,738
0
1,741
14,376
5,069
382
5,200
9,091
0
87,785
L
Cliodhna
Tnk_Life16
Cliodhna
14,139
1,180
553
8,917
23,368
12,835
0
3,808
19,505
2,842
88,560
W
Vulcan
Xxkevj19xX
Vulcan
19,659
3,688
162
4,470
13,820
4,939
871
5,726
8,094
108,024
0
L
He Bo
Zedbruh99
He Bo
11,358
297
0
4,946
14,994
4,593
231
6,183
8,604
82,448
0
L
8,863
2,490
320
2,574
23,876
22,506
0
7,425
16,218
23,660
1,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
69,448
644
Minions Killed
721
0
Camps Cleared
0
2,322,959
Distance Traveled
2,503,404
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,900
621
192
8
0
437,776
4
L
Charybdis
11,465
478
158
7
0
401,646
5
W
Arachne
13,561
565
168
7
0
581,451
2
W
Shiva
13,755
573
146
6
0
508,664
6
W
Ganesha
13,289
554
16
1
0
500,664
9
L
Ne Zha
12,251
510
114
5
0
516,977
1
L
Cliodhna
12,262
511
195
8
0
484,599
6
W
Vulcan
13,943
581
199
8
0
474,849
4
L
He Bo
11,667
486
148
6
0
460,944
2
L
Atlas
9,133
381
29
1
0
458,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role