Player Matchup

Shiva
Shiva
Ahulahan
Shiva
Level 101
God Stats
14W - 6L
1,777 SR
Queue Stats
82W - 60L
1,713 Elo+
Party 2
Ah Puch
Ah Puch
Crystallum3707
Ah Puch
Level 84
God Stats
26W - 13L
1,928 SR
Queue Stats
74W - 58L
1,625 Elo+
Party 2
Sun Wukong
Sun Wukong
DDDDamon
Sun Wukong
Level 43
God Stats
6W - 0L
1,807 SR
Queue Stats
22W - 9L
1,713 Elo+
Party 2
Heimdallr
Heimdallr
SRGNTdingleNut
Heimdallr
Level 93
God Stats
7W - 5L
1,394 SR
Queue Stats
84W - 57L
1,713 Elo+
Party 2
Atlas
Atlas
killhappyyy
Atlas
Level 43
God Stats
19W - 7L
1,796 SR
Queue Stats
67W - 52L
1,704 Elo+
Party 2
Team Averages
Level 73
1,740 SR
1,694 Elo+

VS

Team Averages
Level 87
1,545 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bubbagump3
Atlas
Level 21
God Stats
2W - 5L
1,740 SR
Queue Stats
4W - 7L
1,561 Elo+
Party 1
Fenrir
Fenrir
GinjaNinja99
Fenrir
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 137L
1,449 Elo+
Party 1
Apollo
Apollo
PANDAxKINGx30
Apollo
Level 126
God Stats
59W - 74L
1,487 SR
Queue Stats
100W - 116L
1,431 Elo+
Solo
Persephone
Persephone
perezk2324
Persephone
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 88L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ahulahan
Shiva
14
4 / 0 / 9
8,316
594
7,709
10,301
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 3
7,596
543
5,503
6,267
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DDDDamon
Sun Wukong
12
1 / 1 / 3
7,166
512
3,181
8,241
7,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
SRGNTdingleNut
Heimdallr
13
10 / 5 / 3
8,788
628
13,393
10,665
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 5
8,263
590
5,189
10,238
7,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 4 / 0
7,252
518
5,178
7,732
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
1 / 1 / 0
6,786
485
5,820
7,317
5,444
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
1 / 5 / 4
6,525
466
6,707
13,363
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 5 / 0
7,150
511
5,106
9,310
2,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
perezk2324
Persephone
7
0 / 6 / 2
5,931
424
2,408
10,871
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
8
8
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
0
0.5
W
Shiva
Ahulahan
Shiva
4
0
9
8.5
L
Atlas
1
1
0
1
W
2
2
3
1.75
W
Sun Wukong
DDDDamon
Sun Wukong
1
1
3
2.5
L
Fenrir
1
5
4
0.6
L
4
5
0
0.8
W
Heimdallr
SRGNTdingleNut
Heimdallr
10
5
3
2.3
W
4
0
5
6.5
L
Persephone
perezk2324
Persephone
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,975
Damage
25,219
45,712
Taken
48,593
23,707
Mitigated
17,499
16,007
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,178
739
0
720
7,732
2,018
0
2,820
4,730
34,028
0
W
Shiva
Ahulahan
Shiva
7,709
3,011
868
4,640
10,301
3,926
436
917
9,272
0
45,884
L
Atlas
5,820
1,766
0
2,853
7,317
5,444
164
1,991
5,326
33,819
0
W
5,503
493
0
1,613
6,267
1,822
48
2,343
3,636
44,177
0
W
Sun Wukong
DDDDamon
Sun Wukong
3,181
514
0
1,975
8,241
7,156
693
4,353
3,888
0
33,884
L
Fenrir
6,707
2,260
0
4,768
13,363
3,736
0
1,105
12,238
0
33,289
L
5,106
3,232
0
1,739
9,310
2,137
768
1,145
8,139
0
33,044
W
Heimdallr
SRGNTdingleNut
Heimdallr
13,393
5,524
0
1,431
10,665
3,613
3,077
2,949
7,632
0
49,586
W
5,189
2,205
2,080
3,400
10,238
7,190
777
2,314
7,878
22,832
0
L
Persephone
perezk2324
Persephone
2,408
192
71
1,507
10,871
4,164
0
3,355
7,460
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
33,644
355
Minions Killed
277
0
Camps Cleared
0
1,436,481
Distance Traveled
1,356,934
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,252
518
77
6
0
233,118
0
W
Shiva
8,316
594
83
6
0
320,123
1
L
Atlas
6,786
485
51
4
0
262,884
4
W
Ah Puch
7,596
543
102
7
0
256,923
4
W
Sun Wukong
7,166
512
58
4
0
273,595
4
L
Fenrir
6,525
466
59
4
0
360,203
3
L
Apollo
7,150
511
60
4
0
277,603
0
W
Heimdallr
8,788
628
79
6
0
263,228
3
W
Atlas
8,263
590
33
2
0
322,612
2
L
Persephone
5,931
424
30
2
0
223,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role