Player Matchup

Nox
Nox
Austeremuffin
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,273 Elo+
Solo
Charybdis
Charybdis
TX_4_DEATH
Charybdis
Level 120
God Stats
6W - 9L
1,890 SR
Queue Stats
403W - 427L
1,515 Elo+
Solo
Thoth
Thoth
noobies123
Thoth
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,400 Elo+
Party 1
Khepri
Khepri
theMESOTHELIOMA
Khepri
Level 120
God Stats
0W - 1L
1,603 SR
Queue Stats
10W - 35L
1,302 Elo+
Solo
He Bo
He Bo
xvBloodyKartana
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,440 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,386 Elo+

VS

Team Averages
Level 136
1,453 SR
1,471 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HappyXCI
Cernunnos
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 169L
1,436 Elo+
Solo
King Arthur
King Arthur
Jack_XD_26
King Arthur
Level 156
God Stats
10W - 8L
1,479 SR
Queue Stats
505W - 534L
1,461 Elo+
Solo
Artemis
Artemis
Pirate21
Artemis
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 54L
1,519 Elo+
Solo
Ganesha
Ganesha
SuperestNova
Ganesha
Level 140
God Stats
6W - 3L
1,288 SR
Queue Stats
417W - 446L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
9,765
751
10,904
7,912
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TX_4_DEATH
Charybdis
16
5 / 4 / 5
9,446
727
21,188
9,823
3,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
15
1 / 5 / 6
8,569
659
7,855
7,939
1,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 8
8,600
662
6,861
14,654
11,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 6 / 9
9,790
753
13,493
9,157
2,183
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 2 / 12
10,244
788
6,061
21,435
13,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
HappyXCI
Cernunnos
17
4 / 4 / 8
10,376
798
10,313
10,623
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Jack_XD_26
King Arthur
18
8 / 2 / 9
10,710
824
8,441
17,745
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Pirate21
Artemis
17
8 / 6 / 7
10,998
846
11,823
11,454
4,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SuperestNova
Ganesha
17
0 / 3 / 16
10,267
790
8,723
17,526
21,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
16
Kills
24
24
Deaths
17
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
12
5
L
6
3
5
2.83
W
Cernunnos
HappyXCI
Cernunnos
4
4
8
2
W
King Arthur
Jack_XD_26
King Arthur
8
2
9
6.25
W
Artemis
Pirate21
Artemis
8
6
7
1.92
W
Ganesha
SuperestNova
Ganesha
0
3
16
2.67
L
Charybdis
TX_4_DEATH
Charybdis
5
4
5
1.88
L
Thoth
1
5
6
0.8
L
1
6
8
0.83
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,301
Damage
45,361
49,485
Taken
78,783
23,575
Mitigated
57,084
11,376
Healing
31,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,061
1,221
3,850
9,893
21,435
13,712
460
11,254
10,181
0
10,605
L
10,904
1,475
1,469
1,732
7,912
4,399
363
1,732
6,068
29,093
0
W
Cernunnos
HappyXCI
Cernunnos
10,313
4,767
543
2,288
10,623
4,579
2,370
6,559
4,064
0
33,692
W
King Arthur
Jack_XD_26
King Arthur
8,441
195
640
6,252
17,745
13,314
0
8,254
9,491
1,575
18,143
W
Artemis
Pirate21
Artemis
11,823
4,504
349
1,909
11,454
4,451
1,882
4,468
6,986
0
27,936
W
Ganesha
SuperestNova
Ganesha
8,723
98
2,059
4,137
17,526
21,028
652
8,578
8,948
17,675
0
L
Charybdis
TX_4_DEATH
Charybdis
21,188
6,791
950
1,724
9,823
3,864
99
769
8,770
0
30,394
L
Thoth
7,855
866
297
278
7,939
1,481
20
3,516
4,324
19,503
0
L
6,861
191
747
2,635
14,654
11,648
0
2,237
12,127
11,754
0
L
13,493
1,979
517
1,027
9,157
2,183
0
1,154
7,959
26,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,170
Gold Earned
52,595
124
Minions Killed
127
0
Camps Cleared
0
1,099,596
Distance Traveled
1,084,359
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,244
788
17
1
0
201,389
3
L
Nox
9,765
751
45
3
0
245,088
0
W
Cernunnos
10,376
798
58
4
0
208,003
2
W
King Arthur
10,710
824
26
2
0
223,317
0
W
Artemis
10,998
846
26
2
0
187,744
0
W
Ganesha
10,267
790
0
0
0
263,906
5
L
Charybdis
9,446
727
25
2
0
238,436
5
L
Thoth
8,569
659
18
1
0
215,777
1
L
Khepri
8,600
662
3
0
0
208,379
0
L
He Bo
9,790
753
33
3
0
191,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role