Player Matchup

Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Kaideriel
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 74L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
LonelyDarness
Guan Yu
Level 117
God Stats
2W - 2L
1,851 SR
Queue Stats
257W - 298L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
jeanc1122
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Party 2
Artio
Artio
rykieleigh
Artio
Level 18
God Stats
2W - 2L
1,579 SR
Queue Stats
117W - 98L
1,519 Elo+
Party 3
Team Averages
Level 71
1,586 SR
1,494 Elo+

VS

Team Averages
Level 57
1,520 SR
1,523 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Berjak23
Hera
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,602 Elo+
Solo
Set
Set
Deathtrap981
Set
Level 86
God Stats
6W - 6L
1,487 SR
Queue Stats
287W - 252L
1,514 Elo+
Party 4
Cerberus
Cerberus
justfly24
Cerberus
Level 6
God Stats
8W - 2L
1,682 SR
Queue Stats
45W - 41L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
spykke10
Gilgamesh
Level 25
God Stats
3W - 3L
1,430 SR
Queue Stats
218W - 188L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 1
6,784
485
7,216
7,836
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Kaideriel
Fenrir
12
4 / 5 / 1
7,269
519
4,724
12,176
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
13
1 / 1 / 1
7,307
522
3,992
10,704
9,375
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
jeanc1122
Kukulkan
11
0 / 2 / 3
6,496
464
5,027
4,554
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
10
1 / 3 / 3
6,450
461
3,321
9,531
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 1 / 1
8,756
625
5,994
8,156
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
13
2 / 4 / 3
7,377
527
3,451
5,637
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 2
8,615
615
10,165
10,002
7,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
justfly24
Cerberus
13
5 / 1 / 6
8,077
577
6,700
12,068
10,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
spykke10
Gilgamesh
13
2 / 1 / 3
7,448
532
2,010
8,034
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
14
14
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
1
0.5
W
Cupid
 
Cupid
3
1
1
3.5
W
Hera
2
4
3
0.88
W
2
0
2
3
L
Fenrir
Kaideriel
Fenrir
4
5
1
0.9
L
Guan Yu
1
1
1
1.5
L
Kukulkan
jeanc1122
Kukulkan
0
2
3
0.75
W
Cerberus
justfly24
Cerberus
5
1
6
8
L
Artio
1
3
3
0.83
W
Gilgamesh
spykke10
Gilgamesh
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
28,320
44,801
Taken
43,897
21,647
Mitigated
25,419
14,146
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,216
3,819
0
2,294
7,836
1,784
696
1,906
5,930
0
43,867
W
Cupid
 
Cupid
5,994
1,948
0
4,621
8,156
2,860
611
1,055
7,101
0
67,921
W
Hera
3,451
772
0
1,229
5,637
1,570
487
1,626
4,011
36,118
0
W
10,165
3,509
0
2,806
10,002
7,198
78
985
9,017
0
60,898
L
Fenrir
Kaideriel
Fenrir
4,724
1,426
0
3,986
12,176
4,136
271
2,407
9,605
0
39,159
L
Guan Yu
3,992
278
128
3,870
10,704
9,375
0
343
10,361
0
42,532
L
Kukulkan
jeanc1122
Kukulkan
5,027
417
0
372
4,554
1,258
144
1,897
2,563
39,390
0
W
Cerberus
justfly24
Cerberus
6,700
358
283
2,818
12,068
10,240
219
2,890
9,178
29,286
0
L
Artio
3,321
372
601
2,895
9,531
5,094
0
3,268
6,191
13,894
3,472
W
Gilgamesh
spykke10
Gilgamesh
2,010
434
0
1,654
8,034
3,551
114
1,354
6,680
0
45,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
40,273
354
Minions Killed
478
0
Camps Cleared
0
1,383,028
Distance Traveled
1,413,859
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,784
485
82
6
0
237,780
5
W
Cupid
8,756
625
124
9
0
260,917
5
W
Hera
7,377
527
79
6
0
271,575
3
W
Set
8,615
615
124
9
0
286,642
2
L
Fenrir
7,269
519
67
5
0
293,880
5
L
Guan Yu
7,307
522
105
8
0
251,125
5
L
Kukulkan
6,496
464
72
5
0
272,491
7
W
Cerberus
8,077
577
62
4
0
272,243
1
L
Artio
6,450
461
28
2
0
327,752
3
W
Gilgamesh
7,448
532
89
6
0
322,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role