Player Matchup

Yemoja
Yemoja
DarwinZ10
Yemoja
Level 109
God Stats
23W - 30L
1,548 SR
Queue Stats
412W - 377L
1,511 Elo+
Solo
Shiva
Shiva
ForsakenGod1
Shiva
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,573 Elo+
Solo
Cliodhna
Cliodhna
bromaine013
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,744 Elo+
Solo
Tiamat
Tiamat
hunterjungle69
Tiamat
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 187L
1,564 Elo+
Solo
Neith
Neith
iLulu
Neith
Level 157
God Stats
19W - 19L
1,500 SR
Queue Stats
231W - 214L
1,631 Elo+
Solo
Team Averages
Level 122
1,510 SR
1,605 Elo+

VS

Team Averages
Level 42
1,610 SR
1,596 Elo+
Da Ji
Da Ji
IamFated
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,647 Elo+
Party 1
Sol
Sol
KaryXO
Sol
Level 69
God Stats
51W - 39L
1,572 SR
Queue Stats
93W - 83L
1,574 Elo+
Party 1
Bellona
Bellona
SirDistant
Bellona
Level 48
God Stats
12W - 8L
1,550 SR
Queue Stats
83W - 80L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TrueCow
Ah Muzen Cab
Level 46
God Stats
15W - 6L
1,869 SR
Queue Stats
381W - 277L
1,681 Elo+
Solo
Serqet
Serqet
Нaunt
Serqet
Level 28
God Stats
5W - 6L
1,558 SR
Queue Stats
55W - 43L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DarwinZ10
Yemoja
14
2 / 2 / 2
9,057
431
5,403
14,164
11,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 1 / 0
9,534
454
7,384
10,753
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
bromaine013
Cliodhna
18
5 / 5 / 0
11,162
532
13,368
18,696
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 1
10,455
498
7,463
13,359
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iLulu
Neith
17
2 / 3 / 5
10,594
504
8,978
12,960
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IamFated
Da Ji
18
4 / 4 / 3
11,540
550
11,775
18,553
7,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
KaryXO
Sol
20
7 / 2 / 4
12,896
614
11,564
15,261
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SirDistant
Bellona
17
0 / 0 / 3
11,347
540
4,504
9,403
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
TrueCow
Ah Muzen Cab
19
4 / 5 / 4
12,480
594
17,863
15,856
5,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Нaunt
Serqet
17
3 / 0 / 7
11,179
532
6,340
15,016
11,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
18
18
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DarwinZ10
Yemoja
2
2
2
1.5
L
0
1
0
0
W
Da Ji
IamFated
Da Ji
4
4
3
1.38
W
Sol
KaryXO
Sol
7
2
4
4.5
W
Bellona
SirDistant
Bellona
0
0
3
1.5
W
Ah Muzen Cab
TrueCow
Ah Muzen Cab
4
5
4
1.2
L
Cliodhna
bromaine013
Cliodhna
5
5
0
1
L
2
7
1
0.36
L
Neith
iLulu
Neith
2
3
5
1.5
W
Serqet
Нaunt
Serqet
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,596
Damage
52,046
69,932
Taken
74,089
35,613
Mitigated
39,380
24,396
Healing
27,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DarwinZ10
Yemoja
5,403
835
3,574
3,394
14,164
11,368
0
905
13,113
25,205
0
L
7,384
886
194
2,206
10,753
8,416
0
842
9,789
0
55,709
W
Da Ji
IamFated
Da Ji
11,775
3,516
0
7,748
18,553
7,976
317
3,287
14,950
0
79,611
W
Sol
KaryXO
Sol
11,564
3,415
0
8,380
15,261
5,111
1,579
3,413
11,702
107,354
0
W
Bellona
SirDistant
Bellona
4,504
829
0
3,820
9,403
8,604
0
460
8,408
0
63,389
W
Ah Muzen Cab
TrueCow
Ah Muzen Cab
17,863
8,267
0
5,467
15,856
5,766
2,429
2,501
13,317
0
97,572
L
Cliodhna
bromaine013
Cliodhna
13,368
2,097
0
9,372
18,696
6,231
0
3,439
15,215
0
99,131
L
7,463
896
0
2,478
13,359
6,251
0
6,378
6,872
68,902
0
L
Neith
iLulu
Neith
8,978
3,232
0
3,178
12,960
3,347
858
0
12,785
0
60,809
W
Serqet
Нaunt
Serqet
6,340
768
0
2,305
15,016
11,923
215
2,716
12,082
0
37,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,802
Gold Earned
59,442
613
Minions Killed
651
0
Camps Cleared
0
2,000,706
Distance Traveled
2,183,110
28
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,057
431
25
1
0
419,271
9
L
Shiva
9,534
454
131
6
0
406,464
2
W
Da Ji
11,540
550
126
6
0
431,071
9
W
Sol
12,896
614
146
7
0
417,726
9
W
Bellona
11,347
540
163
8
0
458,287
5
W
Ah Muzen Cab
12,480
594
157
7
0
418,755
7
L
Cliodhna
11,162
532
149
7
0
426,794
3
L
Tiamat
10,455
498
162
8
0
362,903
3
L
Neith
10,594
504
146
7
0
385,274
11
W
Serqet
11,179
532
59
3
0
457,271
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role