Player Matchup

Medusa
Medusa
BRENDA Mxx
Medusa
Level 29
God Stats
71W - 59L
1,318 SR
Queue Stats
797W - 805L
1,234 Elo+
Party 2
Sobek
Sobek
Ivory2336
Sobek
Level 4
God Stats
1W - 2L
1,750 SR
Queue Stats
276W - 288L
1,297 Elo+
Party 2
Zeus
Zeus
LUCIIIIFERRR
Zeus
Level 29
God Stats
8W - 6L
1,658 SR
Queue Stats
153W - 193L
1,234 Elo+
Party 2
Chaac
Chaac
UnPanDuro
Chaac
Level 35
God Stats
10W - 15L
1,206 SR
Queue Stats
906W - 918L
1,236 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zNVz Empire
Tsukuyomi
Level 16
God Stats
24W - 23L
1,500 SR
Queue Stats
207W - 244L
1,167 Elo+
Party 2
Team Averages
Level 23
1,486 SR
1,234 Elo+

VS

Team Averages
Level 91
1,637 SR
1,508 Elo+
Shiva
Shiva
BARRAZA95
Shiva
Level 105
God Stats
2W - 2L
1,514 SR
Queue Stats
24W - 24L
1,496 Elo+
Solo
Atlas
Atlas
Imignoringyou
Atlas
Level 32
God Stats
39W - 43L
1,716 SR
Queue Stats
214W - 244L
1,567 Elo+
Party 1
Sol
Sol
KlNGAHSAN
Sol
Level 109
God Stats
9W - 1L
1,910 SR
Queue Stats
55W - 60L
1,505 Elo+
Party 1
Ravana
Ravana
StoneyLoudy
Ravana
Level 129
God Stats
28W - 23L
1,569 SR
Queue Stats
276W - 274L
1,484 Elo+
Party 1
Charybdis
Charybdis
StoneyPlatypuss
Charybdis
Level 81
God Stats
14W - 20L
1,477 SR
Queue Stats
239W - 242L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BRENDA Mxx
Medusa
8
0 / 6 / 1
5,564
397
3,151
7,829
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Ivory2336
Sobek
9
0 / 6 / 0
5,574
398
632
8,652
6,410
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 9 / 0
6,850
489
5,522
8,839
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
UnPanDuro
Chaac
12
2 / 3 / 1
7,600
543
8,259
17,942
8,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
zNVz Empire
Tsukuyomi
11
2 / 3 / 2
7,075
505
3,957
9,982
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BARRAZA95
Shiva
14
5 / 3 / 1
8,778
627
6,414
12,064
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 16
8,800
629
6,936
11,922
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 6
8,567
612
4,258
6,123
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
15
3 / 0 / 8
9,139
653
8,158
5,605
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
StoneyPlatypuss
Charybdis
14
13 / 0 / 5
9,043
646
8,508
4,811
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
27
27
Deaths
6
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
BARRAZA95
Shiva
5
3
1
1.83
L
Medusa
BRENDA Mxx
Medusa
0
6
1
0.08
W
3
1
16
11
L
Sobek
Ivory2336
Sobek
0
6
0
0
W
3
2
6
3
L
1
9
0
0.11
W
Ravana
3
0
8
7
W
Charybdis
StoneyPlatypuss
Charybdis
13
0
5
15.5
L
Chaac
UnPanDuro
Chaac
2
3
1
0.83
L
Tsukuyomi
zNVz Empire
Tsukuyomi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
34,274
53,244
Taken
40,525
22,359
Mitigated
31,084
7,457
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BARRAZA95
Shiva
6,414
759
179
4,280
12,064
11,857
253
169
11,861
6,015
28,046
L
Medusa
BRENDA Mxx
Medusa
3,151
1,276
0
642
7,829
1,741
528
2,716
5,113
0
20,392
W
6,936
1,922
445
4,011
11,922
13,394
477
2,156
9,664
22,914
8,965
L
Sobek
Ivory2336
Sobek
632
341
0
210
8,652
6,410
156
1,708
6,944
14,421
0
W
4,258
810
0
1,906
6,123
2,115
1,804
2,121
3,926
38,382
4,131
L
5,522
624
0
337
8,839
2,076
0
3,246
5,593
35,556
0
W
Ravana
8,158
1,334
0
2,914
5,605
2,284
492
1,258
4,285
0
63,849
W
Charybdis
StoneyPlatypuss
Charybdis
8,508
3,347
0
1,675
4,811
1,434
4,280
174
4,635
0
38,671
L
Chaac
UnPanDuro
Chaac
8,259
1,703
0
4,996
17,942
8,910
519
2,082
15,860
0
48,184
L
Tsukuyomi
zNVz Empire
Tsukuyomi
3,957
1,080
0
1,272
9,982
3,222
0
2,293
7,689
0
38,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
44,327
314
Minions Killed
396
0
Camps Cleared
0
1,272,420
Distance Traveled
1,441,870
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,778
627
68
5
0
279,922
5
L
Medusa
5,564
397
37
3
0
226,467
3
W
Atlas
8,800
629
40
3
0
307,317
5
L
Sobek
5,574
398
32
2
0
281,373
0
W
Sol
8,567
612
87
6
0
255,735
0
L
Zeus
6,850
489
74
5
0
226,237
2
W
Ravana
9,139
653
114
8
0
319,509
2
W
Charybdis
9,043
646
87
6
0
279,387
0
L
Chaac
7,600
543
89
6
0
271,939
2
L
Tsukuyomi
7,075
505
82
6
0
266,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role