Player Matchup

Shiva
Shiva
M31IN4 OG56
Shiva
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 191L
1,432 Elo+
Party 3
Anubis
Anubis
Ph4nT0MGamer
Anubis
Level 100
God Stats
4W - 1L
1,455 SR
Queue Stats
182W - 196L
1,411 Elo+
Party 3
Cthulhu
Cthulhu
Yashar-11
Cthulhu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,399 Elo+
Solo
Ne Zha
Ne Zha
peri
Ne Zha
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,532 Elo+
Party 1
Bellona
Bellona
timtumz
Bellona
Level 107
God Stats
1W - 1L
1,323 SR
Queue Stats
12W - 12L
1,511 Elo+
Party 1
Team Averages
Level 96
1,456 SR
1,457 Elo+

VS

Team Averages
Level 102
1,538 SR
1,442 Elo+
Sol
Sol
G3rmx Perez
Sol
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 253L
1,455 Elo+
Solo
Discordia
Discordia
ZJPX95
Discordia
Level 121
God Stats
2W - 3L
1,680 SR
Queue Stats
47W - 47L
1,476 Elo+
Party 4
Ares
Ares
capwndz
Ares
Level 48
God Stats
1W - 1L
1,731 SR
Queue Stats
37W - 46L
1,415 Elo+
Party 2
Olorun
Olorun
ldextra
Olorun
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,439 Elo+
Party 2
Vamana
Vamana
zellcell
Vamana
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
36W - 34L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 17
9,886
824
10,484
15,184
13,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
11 / 5 / 14
11,906
992
14,275
13,182
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Yashar-11
Cthulhu
17
2 / 3 / 23
10,384
865
14,665
17,373
8,175
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
peri
Ne Zha
17
9 / 4 / 12
11,266
939
14,350
12,364
6,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
timtumz
Bellona
16
6 / 4 / 14
11,032
919
5,957
23,336
16,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 10
10,578
882
16,371
13,671
4,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ZJPX95
Discordia
17
3 / 6 / 12
9,483
790
14,811
10,128
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
capwndz
Ares
16
4 / 6 / 11
9,857
821
8,795
15,857
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
ldextra
Olorun
13
3 / 9 / 10
8,724
727
7,263
14,676
5,179
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
zellcell
Vamana
15
4 / 4 / 11
9,887
824
8,844
14,089
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
75
32
Kills
21
22
Deaths
32
80
Assists
54
Player
Kills
Deaths
Assists
KDA
L
7
7
10
1.71
W
4
6
17
2.08
W
Anubis
11
5
14
3.6
W
Cthulhu
Yashar-11
Cthulhu
2
3
23
4.5
L
Discordia
ZJPX95
Discordia
3
6
12
1.5
L
Ares
capwndz
Ares
4
6
11
1.58
L
Olorun
ldextra
Olorun
3
9
10
0.89
W
Ne Zha
peri
Ne Zha
9
4
12
3.75
W
Bellona
timtumz
Bellona
6
4
14
3.25
L
Vamana
zellcell
Vamana
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,731
Damage
56,084
81,439
Taken
68,421
52,136
Mitigated
39,100
30,175
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,371
4,728
772
3,711
13,671
4,313
1,301
7,358
6,313
29,090
1,342
W
10,484
1,448
1,457
3,442
15,184
13,882
1,436
7,200
7,318
0
13,955
W
Anubis
14,275
676
1,501
3,404
13,182
6,722
1,020
7,107
6,075
33,054
0
W
Cthulhu
Yashar-11
Cthulhu
14,665
342
2,787
4,668
17,373
8,175
197
9,683
7,690
29,783
0
L
Discordia
ZJPX95
Discordia
14,811
589
332
239
10,128
2,996
571
4,105
6,023
31,396
0
L
Ares
capwndz
Ares
8,795
1,247
222
1,717
15,857
16,717
0
5,591
10,266
12,989
0
L
Olorun
ldextra
Olorun
7,263
3,975
690
2,324
14,676
5,179
780
6,482
8,194
15,677
0
W
Ne Zha
peri
Ne Zha
14,350
4,623
696
2,376
12,364
6,416
2,016
8,720
3,644
0
28,881
W
Bellona
timtumz
Bellona
5,957
768
1,845
7,999
23,336
16,941
335
13,675
8,635
0
15,140
L
Vamana
zellcell
Vamana
8,844
3,892
764
4,374
14,089
9,895
132
5,404
8,685
0
15,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,474
Gold Earned
48,529
125
Minions Killed
109
0
Camps Cleared
0
1,154,179
Distance Traveled
836,902
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,578
882
23
2
0
177,369
0
W
Shiva
9,886
824
8
1
0
202,251
2
W
Anubis
11,906
992
36
3
0
206,700
0
W
Cthulhu
10,384
865
27
2
0
252,927
0
L
Discordia
9,483
790
37
3
0
176,526
2
L
Ares
9,857
821
6
1
0
166,458
1
L
Olorun
8,724
727
23
2
0
159,195
1
W
Ne Zha
11,266
939
36
3
0
226,327
0
W
Bellona
11,032
919
18
2
0
265,974
0
L
Vamana
9,887
824
20
2
0
157,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role