Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FantoSpaceMan
Baron Samedi
Level 128
God Stats
2W - 7L
1,205 SR
Queue Stats
302W - 312L
1,497 Elo+
Party 3
Discordia
Discordia
ForExcalibur
Discordia
Level 119
God Stats
10W - 0L
1,816 SR
Queue Stats
57W - 52L
1,601 Elo+
Party 1
Osiris
Osiris
JaylikesDoobies
Osiris
Level 109
God Stats
1W - 1L
1,792 SR
Queue Stats
117W - 130L
1,474 Elo+
Party 3
Thor
Thor
Midwhin87
Thor
Level 109
God Stats
6W - 2L
1,716 SR
Queue Stats
192W - 162L
1,523 Elo+
Party 1
Team Averages
Level 106
1,606 SR
1,519 Elo+

VS

Team Averages
Level 108
1,525 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
AnOpGranny
Shiva
Level 107
God Stats
25W - 14L
1,711 SR
Queue Stats
34W - 33L
1,591 Elo+
Solo
Sol
Sol
Kowiif
Sol
Level 93
God Stats
16W - 11L
1,397 SR
Queue Stats
149W - 148L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
LenientOdin17
Sun Wukong
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 329L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
Yahir241
Guan Yu
Level 124
God Stats
3W - 5L
1,519 SR
Queue Stats
260W - 240L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 2 / 1
5,506
551
6,457
8,626
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FantoSpaceMan
Baron Samedi
9
0 / 2 / 2
5,328
533
5,354
6,867
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ForExcalibur
Discordia
9
1 / 1 / 1
5,831
583
2,608
4,038
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 0
5,133
513
1,730
6,151
3,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
2 / 1 / 2
5,966
597
3,270
7,137
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 0
6,649
665
1,261
3,693
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
10
1 / 1 / 0
5,843
584
5,357
5,236
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Kowiif
Sol
9
3 / 0 / 0
5,521
552
4,990
5,739
1,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
LenientOdin17
Sun Wukong
10
1 / 2 / 3
5,608
561
4,350
8,393
4,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Yahir241
Guan Yu
11
0 / 2 / 2
5,868
587
5,120
7,351
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
7
7
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
1
1.25
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
L
Shiva
1
1
0
1
W
Baron Samedi
FantoSpaceMan
Baron Samedi
0
2
2
0.5
W
Discordia
ForExcalibur
Discordia
1
1
1
1.5
W
1
1
0
1
L
Sol
Kowiif
Sol
3
0
0
3
L
Sun Wukong
LenientOdin17
Sun Wukong
1
2
3
1.25
W
Thor
2
1
2
3
L
Guan Yu
Yahir241
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
21,078
32,819
Taken
30,412
11,212
Mitigated
15,389
10,858
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,457
2,279
0
2,681
8,626
1,913
0
3,064
5,562
0
33,623
L
Morgan Le Fay
 
Morgan Le Fay
1,261
0
0
743
3,693
1,149
0
1,909
1,784
42,433
0
L
Shiva
5,357
1,257
0
2,540
5,236
5,592
234
0
5,236
0
30,142
W
Baron Samedi
FantoSpaceMan
Baron Samedi
5,354
1,030
603
3,154
6,867
3,411
0
2,603
4,264
21,622
0
W
Discordia
ForExcalibur
Discordia
2,608
91
0
832
4,038
693
0
738
3,300
26,424
0
W
1,730
742
0
1,748
6,151
3,413
0
0
5,812
0
12,653
L
Sol
Kowiif
Sol
4,990
1,208
0
2,397
5,739
1,332
0
2,824
2,915
26,499
0
L
Sun Wukong
LenientOdin17
Sun Wukong
4,350
1,011
97
1,858
8,393
4,201
0
2,352
6,041
2,223
22,840
W
Thor
3,270
706
0
1,840
7,137
1,782
0
643
6,404
0
34,058
L
Guan Yu
Yahir241
Guan Yu
5,120
366
251
3,528
7,351
3,115
0
877
6,474
0
37,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
29,489
259
Minions Killed
321
0
Camps Cleared
0
1,021,685
Distance Traveled
1,075,242
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,506
551
49
5
0
192,086
2
L
Morgan Le Fay
6,649
665
86
9
0
214,471
0
L
Shiva
5,843
584
50
5
0
214,503
5
W
Baron Samedi
5,328
533
38
4
0
174,021
3
W
Discordia
5,831
583
69
7
0
224,484
4
W
Osiris
5,133
513
37
4
0
203,673
4
L
Sol
5,521
552
51
5
0
197,532
4
L
Sun Wukong
5,608
561
59
6
0
206,557
0
W
Thor
5,966
597
66
7
0
227,421
1
L
Guan Yu
5,868
587
75
8
0
242,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role