Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DrearEmpress
Cliodhna
Level 104
God Stats
24W - 11L
1,638 SR
Queue Stats
354W - 379L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
GrayFullbaster4
Hou Yi
Level 66
God Stats
21W - 23L
1,474 SR
Queue Stats
504W - 380L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
SantosGamer7028
Sun Wukong
Level 127
God Stats
6W - 9L
1,328 SR
Queue Stats
443W - 364L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
funck66
Kukulkan
Level 66
God Stats
20W - 8L
1,487 SR
Queue Stats
683W - 553L
1,485 Elo+
Party 1
Team Averages
Level 105
1,485 SR
1,507 Elo+

VS

Team Averages
Level 98
1,615 SR
1,575 Elo+
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BucketHeadD1852
Hou Yi
Level 129
God Stats
12W - 6L
1,753 SR
Queue Stats
83W - 77L
1,557 Elo+
Party 2
Bellona
Bellona
Hefty Fam
Bellona
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 4L
1,705 Elo+
Party 2
Awilix
Awilix
Syx429
Awilix
Level 106
God Stats
7W - 2L
1,835 SR
Queue Stats
89W - 86L
1,540 Elo+
Party 2
Ymir
Ymir
THE ahalodeath
Ymir
Level 67
God Stats
16W - 17L
1,485 SR
Queue Stats
225W - 202L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 7
6,472
588
7,362
10,297
6,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
DrearEmpress
Cliodhna
11
2 / 1 / 2
6,142
558
3,628
7,455
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 2
6,718
611
5,640
6,163
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SantosGamer7028
Sun Wukong
12
8 / 1 / 0
7,485
680
9,168
9,667
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
funck66
Kukulkan
11
2 / 1 / 1
6,131
557
4,702
2,954
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 1 / 0
7,183
653
4,666
5,680
2,145
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 0
5,268
479
5,442
7,138
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Hefty Fam
Bellona
9
0 / 5 / 1
5,564
506
2,327
7,775
6,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
Syx429
Awilix
9
1 / 5 / 1
5,474
498
5,511
10,148
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 5 / 1
5,195
472
2,049
11,787
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
20
Kills
4
4
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
7
4.5
L
Hel
 
Hel
3
1
0
3
L
0
4
0
0
W
Cliodhna
DrearEmpress
Cliodhna
2
1
2
3
W
7
0
2
8
L
Bellona
Hefty Fam
Bellona
0
5
1
0.1
W
Sun Wukong
SantosGamer7028
Sun Wukong
8
1
0
8
L
Awilix
Syx429
Awilix
1
5
1
0.3
L
0
5
1
0.1
W
Kukulkan
funck66
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
19,995
36,536
Taken
42,528
15,934
Mitigated
22,320
15,202
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,362
700
1,493
3,611
10,297
6,362
123
2,379
7,918
27,248
0
L
Hel
 
Hel
4,666
132
598
3,116
5,680
2,145
0
2,823
2,857
42,700
2,222
L
5,442
2,589
0
1,181
7,138
2,549
0
2,606
4,532
0
33,147
W
Cliodhna
DrearEmpress
Cliodhna
3,628
259
123
3,193
7,455
2,073
0
2,349
5,106
0
31,438
W
5,640
2,808
0
2,150
6,163
1,616
562
365
5,798
0
30,706
L
Bellona
Hefty Fam
Bellona
2,327
925
0
496
7,775
6,221
0
0
7,304
0
19,113
W
Sun Wukong
SantosGamer7028
Sun Wukong
9,168
3,361
0
3,845
9,667
5,093
0
568
9,099
0
39,900
L
Awilix
Syx429
Awilix
5,511
2,483
0
2,304
10,148
2,830
0
804
9,204
0
26,998
L
2,049
853
275
2,540
11,787
8,575
0
5,831
5,956
13,115
0
W
Kukulkan
funck66
Kukulkan
4,702
676
0
787
2,954
790
324
1,020
1,934
32,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
28,684
298
Minions Killed
255
0
Camps Cleared
0
1,130,443
Distance Traveled
1,045,080
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,472
588
34
3
0
230,880
5
L
Hel
7,183
653
90
8
0
208,593
4
L
Hou Yi
5,268
479
54
5
0
187,905
1
W
Cliodhna
6,142
558
64
6
0
225,096
1
W
Hou Yi
6,718
611
61
6
0
212,205
0
L
Bellona
5,564
506
38
3
0
217,916
0
W
Sun Wukong
7,485
680
77
7
0
250,256
5
L
Awilix
5,474
498
52
5
0
238,454
2
L
Ymir
5,195
472
21
2
0
192,212
0
W
Kukulkan
6,131
557
62
6
0
212,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role