Player Matchup

Atlas
Atlas
BirdShield
Atlas
Level 92
God Stats
18W - 17L
1,552 SR
Queue Stats
74W - 114L
1,449 Elo+
Party 1
Da Ji
Da Ji
Bomb525
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 3
Anubis
Anubis
Electro Twinky
Anubis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 3
Zeus
Zeus
Yourmomzbox
Zeus
Level 17
God Stats
4W - 9L
1,335 SR
Queue Stats
28W - 51L
1,359 Elo+
Party 1
Cupid
Cupid
llIllllIlIlv
Cupid
Level 49
God Stats
0W - 2L
1,301 SR
Queue Stats
3W - 10L
1,310 Elo+
Party 3
Team Averages
Level 60
1,438 SR
1,347 Elo+

VS

Team Averages
Level 38
1,433 SR
1,481 Elo+
Discordia
Discordia
GoldArthur
Discordia
Level 37
God Stats
37W - 23L
1,330 SR
Queue Stats
115W - 80L
1,476 Elo+
Party 2
Bacchus
Bacchus
Groverprobe
Bacchus
Level 26
God Stats
40W - 24L
1,496 SR
Queue Stats
74W - 61L
1,474 Elo+
Party 2
Merlin
Merlin
Harothgar
Merlin
Level 42
God Stats
8W - 7L
1,327 SR
Queue Stats
65W - 50L
1,478 Elo+
Party 2
Nike
Nike
StormGazer
Nike
Level 39
God Stats
30W - 34L
1,510 SR
Queue Stats
344W - 387L
1,478 Elo+
Solo
Arachne
Arachne
coca135
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
0 / 5 / 4
7,860
715
4,969
17,412
13,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Bomb525
Da Ji
14
3 / 8 / 0
7,959
724
6,918
9,882
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 1
7,959
724
4,366
6,324
2,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 5 / 2
7,383
671
10,884
8,706
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 0
7,107
646
3,123
7,639
2,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoldArthur
Discordia
16
1 / 0 / 9
8,851
805
10,191
6,058
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Groverprobe
Bacchus
15
6 / 0 / 10
9,257
842
5,611
16,249
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Harothgar
Merlin
15
6 / 1 / 3
9,134
830
9,431
6,236
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 9
8,506
773
8,385
12,952
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
coca135
Arachne
16
5 / 1 / 4
9,023
820
7,878
9,388
3,567
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
23
23
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
5
4
0.4
L
Da Ji
Bomb525
Da Ji
3
8
0
0.38
L
1
2
1
0.75
W
Discordia
GoldArthur
Discordia
1
0
9
5.5
W
Bacchus
Groverprobe
Bacchus
6
0
10
11
W
Merlin
Harothgar
Merlin
6
1
3
7.5
W
5
4
9
2.38
L
1
5
2
0.4
W
Arachne
coca135
Arachne
5
1
4
7
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
41,496
49,963
Taken
50,883
25,718
Mitigated
39,496
6,349
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
4,969
1,445
1,165
1,096
17,412
13,375
128
9,107
7,356
20,561
0
L
Da Ji
Bomb525
Da Ji
6,918
1,102
0
336
9,882
3,811
0
3,423
6,369
0
18,754
L
4,366
371
0
2,832
6,324
2,661
0
2,995
3,234
38,787
0
W
Discordia
GoldArthur
Discordia
10,191
440
0
435
6,058
2,702
227
3,526
2,532
36,756
0
W
Bacchus
Groverprobe
Bacchus
5,611
696
311
5,191
16,249
20,230
914
5,636
10,613
14,571
0
W
Merlin
Harothgar
Merlin
9,431
534
0
954
6,236
2,492
1,186
2,987
3,249
44,629
0
W
8,385
672
492
3,766
12,952
10,505
354
6,366
6,586
0
17,148
L
10,884
787
0
89
8,706
3,148
0
3,916
4,605
20,606
0
W
Arachne
coca135
Arachne
7,878
5,922
0
3,080
9,388
3,567
623
1,704
7,684
0
29,676
L
3,123
1,886
0
831
7,639
2,723
252
5,672
1,910
0
10,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
44,771
181
Minions Killed
219
0
Camps Cleared
0
1,002,772
Distance Traveled
1,232,214
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,860
715
27
2
0
210,927
1
L
Da Ji
7,959
724
22
2
0
191,543
2
L
Anubis
7,959
724
79
7
0
224,050
3
W
Discordia
8,851
805
68
6
0
232,586
0
W
Bacchus
9,257
842
18
2
0
255,513
0
W
Merlin
9,134
830
66
6
0
231,568
2
W
Nike
8,506
773
17
2
0
248,074
1
L
Zeus
7,383
671
27
2
0
178,282
0
W
Arachne
9,023
820
50
5
0
264,473
0
L
Cupid
7,107
646
26
2
0
197,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role