Player Matchup

Da Ji
Da Ji
IsSquib
Da Ji
Level 26
God Stats
5W - 3L
1,205 SR
Queue Stats
334W - 187L
1,723 Elo+
Party 1
Baba Yaga
Baba Yaga
SniperManV2
Baba Yaga
Level 130
God Stats
10W - 1L
1,500 SR
Queue Stats
359W - 175L
1,818 Elo+
Party 1
Cerberus
Cerberus
therealslimnatty
Cerberus
Level 75
God Stats
2W - 8L
1,490 SR
Queue Stats
74W - 105L
1,444 Elo+
Solo
Team Averages
Level 77
1,398 SR
1,662 Elo+

VS

Team Averages
Level 62
1,479 SR
1,526 Elo+
Danzaburou
Danzaburou
BacchusIsFat
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,559 Elo+
Party 2
Thor
Thor
Crustiebuns
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 135L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
l Tigger I
Ao Kuang
Level 107
God Stats
1W - 4L
1,438 SR
Queue Stats
378W - 369L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IsSquib
Da Ji
15
15 / 1 / 7
10,968
997
14,314
5,103
2,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
SniperManV2
Baba Yaga
14
7 / 2 / 14
9,807
892
10,215
7,203
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 15
9,104
828
6,914
8,880
8,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BacchusIsFat
Danzaburou
11
1 / 7 / 2
7,582
689
4,203
9,405
3,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 10 / 2
7,995
727
2,981
14,250
4,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
l Tigger I
Ao Kuang
10
1 / 8 / 3
7,348
668
6,250
14,169
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
25
Kills
4
4
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BacchusIsFat
Danzaburou
1
7
2
0.29
L
2
10
2
0.3
W
Da Ji
IsSquib
Da Ji
15
1
7
18.5
W
Baba Yaga
SniperManV2
Baba Yaga
7
2
14
7
L
Ao Kuang
l Tigger I
Ao Kuang
1
8
3
0.31
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
13,434
21,186
Taken
37,824
13,676
Mitigated
12,562
6,237
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BacchusIsFat
Danzaburou
4,203
1,227
0
409
9,405
3,279
0
4,042
5,363
0
19,201
L
2,981
535
0
0
14,250
4,396
16
6,274
7,976
0
18,436
W
Da Ji
IsSquib
Da Ji
14,314
3,369
0
997
5,103
2,457
172
1,440
3,663
0
24,266
W
Baba Yaga
SniperManV2
Baba Yaga
10,215
1,162
0
1,642
7,203
3,132
1,585
2,671
4,532
39,222
0
L
Ao Kuang
l Tigger I
Ao Kuang
6,250
1,455
0
1,801
14,169
4,887
0
7,067
7,102
14,901
1,082
W
6,914
691
11
3,587
8,880
8,087
395
2,181
6,699
26,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,879
Gold Earned
22,925
129
Minions Killed
81
7
Camps Cleared
3
678,181
Distance Traveled
524,913
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,582
689
33
3
1
160,292
0
L
Thor
7,995
727
33
3
1
161,391
0
W
Da Ji
10,968
997
21
2
1
244,615
0
W
Baba Yaga
9,807
892
67
6
2
208,140
1
L
Ao Kuang
7,348
668
15
1
1
203,230
1
W
Cerberus
9,104
828
41
4
4
225,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role