Player Matchup

Athena
Athena
Divisian
Athena
Level 146
God Stats
1W - 0L
1,371 SR
Queue Stats
102W - 49L
1,684 Elo+
Party 1
Hera
Hera
ItsEtrnl
Hera
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 70L
1,688 Elo+
Party 1
Da Ji
Da Ji
Stonedwolf77927
Da Ji
Level 45
God Stats
4W - 1L
1,746 SR
Queue Stats
159W - 165L
1,589 Elo+
Solo
Discordia
Discordia
Zapsify
Discordia
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 144L
1,631 Elo+
Party 1
Thor
Thor
iTzDarkBlooD
Thor
Level 128
God Stats
1W - 0L
1,612 SR
Queue Stats
102W - 86L
1,590 Elo+
Solo
Team Averages
Level 123
1,546 SR
1,636 Elo+

VS

Team Averages
Level 136
1,707 SR
1,529 Elo+
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Dageca
Odin
Level 103
God Stats
0W - 1L
1,860 SR
Queue Stats
20W - 24L
1,478 Elo+
Party 2
Artemis
Artemis
Quørrah
Artemis
Level 144
God Stats
2W - 1L
1,967 SR
Queue Stats
66W - 65L
1,551 Elo+
Party 2
Chronos
Chronos
Varoth
Chronos
Level 143
God Stats
1W - 3L
1,707 SR
Queue Stats
53W - 45L
1,583 Elo+
Party 2
Rama
Rama
XM3RLINX
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Divisian
Athena
16
3 / 3 / 25
9,866
897
5,900
18,224
25,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
19
16 / 1 / 9
11,051
1,005
18,603
8,088
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 9
7,164
651
3,758
8,556
3,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Zapsify
Discordia
17
8 / 2 / 13
10,071
916
15,258
7,489
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 20
8,672
788
4,933
8,960
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 7 / 5
7,993
727
8,441
10,228
2,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Dageca
Odin
15
1 / 4 / 9
9,004
819
4,907
9,452
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Quørrah
Artemis
16
3 / 4 / 5
8,861
806
10,256
9,510
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Varoth
Chronos
15
4 / 6 / 5
8,347
759
6,808
12,226
3,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
13
2 / 7 / 4
7,695
700
5,192
11,073
3,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
28
Kills
14
15
Deaths
28
76
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
5
0.93
L
Odin
Dageca
Odin
1
4
9
1.38
W
Athena
Divisian
Athena
3
3
25
5.17
W
Hera
16
1
9
20.5
L
Artemis
Quørrah
Artemis
3
4
5
1.38
W
0
6
9
0.75
L
Chronos
Varoth
Chronos
4
6
5
1.08
L
Rama
2
7
4
0.57
W
Discordia
Zapsify
Discordia
8
2
13
7.25
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,452
Damage
35,604
51,317
Taken
52,489
46,735
Mitigated
21,707
11,331
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,441
344
403
964
10,228
2,686
0
6,733
3,095
11,035
0
L
Odin
Dageca
Odin
4,907
281
1,490
1,568
9,452
9,631
26
6,318
2,651
0
11,681
W
Athena
Divisian
Athena
5,900
1,788
572
2,735
18,224
25,213
674
5,280
12,810
11,878
0
W
Hera
18,603
4,370
811
812
8,088
4,374
1,848
2,384
5,536
34,165
0
L
Artemis
Quørrah
Artemis
10,256
3,964
854
2,088
9,510
2,811
1,365
8,090
1,110
0
29,445
W
3,758
393
1,297
730
8,556
3,865
207
3,226
5,129
0
4,736
L
Chronos
Varoth
Chronos
6,808
1,406
146
851
12,226
3,439
1,179
10,564
1,350
18,067
0
L
Rama
5,192
2,493
507
1,247
11,073
3,140
951
6,502
4,087
0
13,135
W
Discordia
Zapsify
Discordia
15,258
850
1,123
908
7,489
3,944
431
1,995
5,368
28,984
0
W
4,933
527
1,138
1,205
8,960
9,339
932
1,675
7,225
0
11,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
41,900
103
Minions Killed
95
0
Camps Cleared
0
894,409
Distance Traveled
908,444
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,993
727
9
1
0
177,326
1
L
Odin
9,004
819
17
2
0
224,027
0
W
Athena
9,866
897
13
1
0
185,834
0
W
Hera
11,051
1,005
38
3
0
211,289
0
L
Artemis
8,861
806
29
3
0
173,408
1
W
Da Ji
7,164
651
2
0
0
143,766
4
L
Chronos
8,347
759
22
2
0
167,005
1
L
Rama
7,695
700
18
2
0
166,678
3
W
Discordia
10,071
916
34
3
0
205,340
2
W
Thor
8,672
788
16
1
0
148,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role