Player Matchup

Yemoja
Yemoja
Gold V
 
Yemoja
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Aimasist
Neith
Silver IV
Level 63
God Stats
5W - 5L
1,514 SR
Queue Stats
38W - 37L
1,389 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Mingledsnail
Baba Yaga
Gold III
Level 88
God Stats
3W - 5L
1,427 SR
Queue Stats
97W - 89L
1,387 MMR
Solo
Nemesis
Nemesis
Gold IV
Seack619
Nemesis
Gold IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 115L
1,372 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
SukunasVessel
Gilgamesh
Silver II
Level 107
God Stats
22W - 18L
1,643 SR
Queue Stats
131W - 124L
1,388 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,517 SR
1,407 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,498 SR
1,407 MMR
Jing Wei
Jing Wei
Bronze III
 
Jing Wei
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
JesuciiTho
Bellona
Bronze III
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 29L
1,394 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
NPlayerOne
Baron Samedi
Gold IV
Level 123
God Stats
1W - 6L
1,428 SR
Queue Stats
189W - 189L
1,350 MMR
Solo
Tiamat
Tiamat
Silver I
Yarnest
Tiamat
Silver I
Level 66
God Stats
2W - 1L
1,595 SR
Queue Stats
16W - 16L
1,414 MMR
Solo
Thanatos
Thanatos
Bronze III
scadutch
Thanatos
Bronze III
Level 43
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 5L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 1 / 0
5,051
459
2,861
8,398
2,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Aimasist
Neith
9
0 / 4 / 0
5,453
496
5,378
5,580
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
Mingledsnail
Baba Yaga
9
1 / 4 / 1
5,332
485
3,178
5,832
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Seack619
Nemesis
11
1 / 2 / 1
5,914
538
3,039
7,585
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
SukunasVessel
Gilgamesh
11
0 / 2 / 0
6,012
547
4,926
9,339
6,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothBastetCliodhnaFenrir

VS

Bans
AgniApolloRavanaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 0 / 5
7,250
659
5,216
8,363
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
JesuciiTho
Bellona
12
1 / 0 / 2
6,948
632
6,120
9,103
7,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
NPlayerOne
Baron Samedi
11
2 / 0 / 3
6,612
601
3,729
6,143
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
Yarnest
Tiamat
10
3 / 0 / 3
6,342
577
5,731
5,065
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
scadutch
Thanatos
11
4 / 2 / 3
6,714
610
4,236
5,901
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
Jing Wei
 
Jing Wei
3
0
5
5.5
L
Neith
Aimasist
Neith
0
4
0
0
W
Bellona
JesuciiTho
Bellona
1
0
2
2
L
Baba Yaga
Mingledsnail
Baba Yaga
1
4
1
0.38
W
Baron Samedi
NPlayerOne
Baron Samedi
2
0
3
3.5
L
Nemesis
Seack619
Nemesis
1
2
1
0.75
L
Gilgamesh
SukunasVessel
Gilgamesh
0
2
0
0
W
Tiamat
Yarnest
Tiamat
3
0
3
4.5
W
Thanatos
scadutch
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
25,032
36,734
Taken
34,575
14,865
Mitigated
18,269
11,074
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,861
597
1,623
2,131
8,398
2,758
0
3,714
4,622
13,833
0
W
Jing Wei
 
Jing Wei
5,216
4,494
0
5,107
8,363
2,564
1,460
1,313
7,050
0
50,998
L
Neith
Aimasist
Neith
5,378
2,551
0
870
5,580
1,636
0
524
5,028
0
34,026
W
Bellona
JesuciiTho
Bellona
6,120
739
0
4,387
9,103
7,902
0
277
8,826
9,164
34,240
L
Baba Yaga
Mingledsnail
Baba Yaga
3,178
235
0
1,118
5,832
1,494
0
2,710
2,908
31,329
0
W
Baron Samedi
NPlayerOne
Baron Samedi
3,729
645
386
3,166
6,143
3,478
0
2,691
3,452
15,232
2,101
L
Nemesis
Seack619
Nemesis
3,039
926
0
2,593
7,585
2,789
0
2,241
5,206
0
36,888
L
Gilgamesh
SukunasVessel
Gilgamesh
4,926
584
0
2,739
9,339
6,188
0
1,220
8,119
0
34,232
W
Tiamat
Yarnest
Tiamat
5,731
711
0
2,176
5,065
1,950
258
1,429
3,636
41,216
0
W
Thanatos
scadutch
Thanatos
4,236
1,242
0
4,600
5,901
2,375
0
329
5,572
0
34,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
33,866
313
Minions Killed
377
0
Camps Cleared
0
1,086,169
Distance Traveled
1,071,204
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,051
459
24
2
0
199,390
2
W
Jing Wei
7,250
659
91
8
0
195,770
2
L
Neith
5,453
496
78
7
0
179,552
4
W
Bellona
6,948
632
106
10
0
227,907
2
L
Baba Yaga
5,332
485
40
4
0
235,410
2
W
Baron Samedi
6,612
601
25
2
0
193,575
4
L
Nemesis
5,914
538
90
8
0
249,258
3
L
Gilgamesh
6,012
547
81
7
0
222,559
4
W
Tiamat
6,342
577
89
8
0
221,650
7
W
Thanatos
6,714
610
66
6
0
232,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role