Player Matchup

Discordia
Discordia
ChubbinLovin438
Discordia
Level 46
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 1
Medusa
Medusa
Dilliooo
Medusa
Level 89
God Stats
0W - 3L
1,644 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FluffyColt46354
Sun Wukong
Level 28
God Stats
7W - 12L
1,507 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 1
Da Ji
Da Ji
Jubanator7
Da Ji
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
TryhardLozerXx
Sylvanus
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Team Averages
Level 77
1,570 SR
1,474 Elo+

VS

Team Averages
Level 68
1,659 SR
1,600 Elo+
Discordia
Discordia
NineAxe82
Discordia
Level 107
God Stats
6W - 7L
1,472 SR
Queue Stats
44W - 48L
1,496 Elo+
Party 3
Pele
Pele
TheMidSerpent
Pele
Level 69
God Stats
33W - 25L
1,694 SR
Queue Stats
240W - 219L
1,796 Elo+
Party 2
Yemoja
Yemoja
True Quick Claw
Yemoja
Level 21
God Stats
10W - 4L
1,674 SR
Queue Stats
87W - 74L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
andresdj16
Aphrodite
Level 12
God Stats
4W - 1L
1,689 SR
Queue Stats
15W - 22L
1,557 Elo+
Party 3
Hercules
Hercules
im a box head
Hercules
Level 129
God Stats
1W - 2L
1,767 SR
Queue Stats
98W - 79L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChubbinLovin438
Discordia
19
1 / 6 / 13
11,696
433
13,065
15,047
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
Dilliooo
Medusa
20
9 / 6 / 9
13,931
516
18,172
23,623
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
FluffyColt46354
Sun Wukong
19
3 / 4 / 5
12,510
463
6,580
22,081
16,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
20
9 / 6 / 8
13,201
489
16,422
21,711
8,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
17
5 / 3 / 14
12,765
473
13,301
24,072
33,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NineAxe82
Discordia
18
6 / 9 / 2
13,000
481
16,516
17,544
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 13
15,750
583
23,032
22,284
17,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 6
10,246
379
3,844
15,938
13,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
andresdj16
Aphrodite
20
3 / 8 / 5
13,081
484
14,249
25,769
9,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
im a box head
Hercules
20
9 / 2 / 11
16,259
602
20,427
24,359
15,908
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
62
27
Kills
25
25
Deaths
27
49
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
ChubbinLovin438
Discordia
1
6
13
1.25
L
Medusa
Dilliooo
Medusa
9
6
9
2.25
L
Sun Wukong
FluffyColt46354
Sun Wukong
3
4
5
1.38
L
Da Ji
9
6
8
2.17
W
Discordia
NineAxe82
Discordia
6
9
2
0.78
W
7
4
13
3.38
W
0
4
6
0.75
L
Sylvanus
5
3
14
4
W
Aphrodite
andresdj16
Aphrodite
3
8
5
0.69
W
Hercules
im a box head
Hercules
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,540
Damage
78,068
106,534
Taken
105,894
72,891
Mitigated
61,766
23,956
Healing
42,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ChubbinLovin438
Discordia
13,065
60
0
3,053
15,047
5,675
628
8,041
6,498
85,332
0
L
Medusa
Dilliooo
Medusa
18,172
8,893
0
6,090
23,623
8,481
1,627
7,720
15,789
0
108,893
L
Sun Wukong
FluffyColt46354
Sun Wukong
6,580
1,197
0
4,065
22,081
16,731
808
3,011
19,038
0
53,044
L
Da Ji
16,422
4,201
0
1,264
21,711
8,921
0
7,225
14,323
0
107,685
W
Discordia
NineAxe82
Discordia
16,516
589
61
1,891
17,544
5,039
1,799
5,090
12,454
71,866
0
W
23,032
4,915
0
7,491
22,284
17,927
1,914
4,064
18,220
4,758
131,328
W
3,844
758
5,693
2,978
15,938
13,495
652
5,023
10,915
26,033
4,840
L
Sylvanus
13,301
2,697
3,056
6,428
24,072
33,083
177
8,400
15,446
31,539
0
W
Aphrodite
andresdj16
Aphrodite
14,249
1,040
4,230
12,077
25,769
9,397
829
5,207
20,562
95,863
0
W
Hercules
im a box head
Hercules
20,427
7,794
0
7,687
24,359
15,908
3,832
6,982
17,377
0
137,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,103
Gold Earned
68,336
563
Minions Killed
654
0
Camps Cleared
0
2,526,601
Distance Traveled
2,494,351
36
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,696
433
122
5
0
478,645
1
L
Medusa
13,931
516
164
6
0
484,452
12
L
Sun Wukong
12,510
463
99
4
0
577,172
4
L
Da Ji
13,201
489
137
5
0
512,777
10
W
Discordia
13,000
481
104
4
0
454,730
2
W
Pele
15,750
583
182
7
0
520,135
2
W
Yemoja
10,246
379
49
2
0
492,222
1
L
Sylvanus
12,765
473
41
2
0
473,555
9
W
Aphrodite
13,081
484
152
6
0
474,976
0
W
Hercules
16,259
602
167
6
0
552,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role