Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KingxBleach
Fenrir
Level 136
God Stats
3W - 1L
1,657 SR
Queue Stats
9W - 16L
1,354 Elo+
Party 3
Neith
Neith
MinJunsei
Neith
Level 96
God Stats
6W - 6L
1,364 SR
Queue Stats
80W - 80L
1,477 Elo+
Party 1
Sol
Sol
THCINMYBUTT
Sol
Level 18
God Stats
2W - 1L
1,491 SR
Queue Stats
4W - 8L
1,366 Elo+
Party 3
Persephone
Persephone
urieva
Persephone
Level 26
God Stats
4W - 2L
1,649 SR
Queue Stats
13W - 14L
1,445 Elo+
Party 3
Team Averages
Level 61
1,532 SR
1,429 Elo+

VS

Team Averages
Level 75
1,568 SR
1,375 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DozingBear
Izanami
Level 89
God Stats
18W - 10L
1,581 SR
Queue Stats
66W - 65L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
ItsMeMoto
Jormungandr
Level 37
God Stats
7W - 9L
1,545 SR
Queue Stats
38W - 33L
1,322 Elo+
Party 2
Cliodhna
Cliodhna
SoL LeSs RaCeR
Cliodhna
Level 104
God Stats
4W - 5L
1,713 SR
Queue Stats
71W - 76L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
mxchi
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 8
6,745
675
5,539
8,114
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
14
5 / 2 / 6
8,022
802
7,790
8,700
4,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MinJunsei
Neith
14
3 / 1 / 4
7,621
762
7,110
5,898
2,116
15
5 / 0 / 4
8,417
842
7,099
3,928
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
urieva
Persephone
14
2 / 1 / 7
7,626
763
7,456
5,886
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 2 / 2
7,014
701
6,556
9,823
4,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DozingBear
Izanami
13
0 / 4 / 5
6,731
673
4,229
7,246
2,044
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
ItsMeMoto
Jormungandr
12
0 / 2 / 2
6,469
647
3,446
8,385
4,659
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
13
4 / 2 / 1
7,263
726
7,589
8,823
3,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mxchi
Kukulkan
11
0 / 5 / 2
6,266
627
1,874
6,232
1,811
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
15
Kills
5
6
Deaths
15
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
8
2
L
Cu Chulainn
 
Cu Chulainn
1
2
2
1
L
Izanami
DozingBear
Izanami
0
4
5
0.63
L
Jormungandr
ItsMeMoto
Jormungandr
0
2
2
0.5
W
Fenrir
5
2
6
4
W
Neith
MinJunsei
Neith
3
1
4
5
L
Cliodhna
4
2
1
2.25
W
5
0
4
7
L
Kukulkan
mxchi
Kukulkan
0
5
2
0.2
W
Persephone
urieva
Persephone
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
23,694
32,526
Taken
40,509
14,492
Mitigated
16,332
7,925
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,539
757
0
2,066
8,114
4,872
0
1,259
6,855
12,324
0
L
Cu Chulainn
 
Cu Chulainn
6,556
812
0
1,058
9,823
4,755
0
5,293
4,306
0
22,834
L
Izanami
DozingBear
Izanami
4,229
2,741
0
0
7,246
2,044
0
2,884
4,242
0
20,283
L
Jormungandr
ItsMeMoto
Jormungandr
3,446
771
249
456
8,385
4,659
0
4,828
3,468
12,964
0
W
Fenrir
7,790
1,986
0
2,144
8,700
4,359
0
964
7,736
0
16,440
W
Neith
MinJunsei
Neith
7,110
1,693
272
1,089
5,898
2,116
636
1,054
4,844
0
20,589
L
Cliodhna
7,589
354
0
546
8,823
3,063
0
3,835
4,881
0
19,879
W
7,099
3,433
0
1,518
3,928
1,284
854
916
3,012
32,323
0
L
Kukulkan
mxchi
Kukulkan
1,874
33
0
0
6,232
1,811
0
2,644
3,518
8,281
0
W
Persephone
urieva
Persephone
7,456
783
0
836
5,886
1,861
232
1,127
4,758
20,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,431
Gold Earned
33,743
181
Minions Killed
164
0
Camps Cleared
0
1,007,978
Distance Traveled
949,358
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,745
675
21
2
0
227,732
2
L
Cu Chulainn
7,014
701
41
4
0
209,945
2
L
Izanami
6,731
673
44
4
0
184,414
1
L
Jormungandr
6,469
647
27
3
0
186,432
0
W
Fenrir
8,022
802
20
2
0
235,001
0
W
Neith
7,621
762
47
5
0
172,176
0
L
Cliodhna
7,263
726
31
3
0
206,096
0
W
Sol
8,417
842
62
6
0
182,960
1
L
Kukulkan
6,266
627
21
2
0
162,471
1
W
Persephone
7,626
763
31
3
0
190,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role