Player Matchup

He Bo
He Bo
ARKLESSILL
He Bo
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 95L
1,389 Elo+
Solo
Set
Set
AlejandroRbs
Set
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,559 Elo+
Party 1
Chang'e
Chang'e
Emanuel FCB75
Chang'e
Level 113
God Stats
0W - 1L
1,196 SR
Queue Stats
56W - 51L
1,504 Elo+
Party 1
Awilix
Awilix
SluggBunnii
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,501 Elo+
Party 2
Agni
Agni
TheZelkantor
Agni
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 92L
1,473 Elo+
Party 2
Team Averages
Level 88
1,439 SR
1,485 Elo+

VS

Team Averages
Level 94
1,415 SR
1,356 Elo+
Chang'e
Chang'e
BLK LYNK
Chang'e
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Merlin
Merlin
BROSSEPPI
Merlin
Level 23
God Stats
1W - 0L
1,287 SR
Queue Stats
64W - 75L
1,350 Elo+
Party 4
Eset
Eset
BobbyJames123
Eset
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,231 Elo+
Party 3
Scylla
Scylla
Oshua san
Scylla
Level 99
God Stats
2W - 3L
1,287 SR
Queue Stats
74W - 85L
1,372 Elo+
Party 4
Gilgamesh
Gilgamesh
bholly
Gilgamesh
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 70L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
0 / 4 / 5
7,648
478
1,577
4,883
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 6 / 10
10,510
657
7,160
13,764
7,976
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
20
9 / 7 / 6
11,525
720
14,901
17,919
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
17
4 / 10 / 9
10,624
664
7,630
16,732
6,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 6 / 10
10,804
675
17,547
14,085
5,175
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BLK LYNK
Chang'e
19
5 / 4 / 17
12,146
759
7,540
14,727
3,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
BROSSEPPI
Merlin
20
10 / 3 / 16
13,028
814
20,430
13,520
4,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 18
12,413
776
8,034
12,770
4,852
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Oshua san
Scylla
20
10 / 4 / 15
13,076
817
15,434
11,444
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bholly
Gilgamesh
15
4 / 5 / 14
11,282
705
7,963
19,668
20,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
112
18
Kills
32
33
Deaths
18
40
Assists
80
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
4
5
0.63
L
3
6
10
1.33
W
Chang'e
BLK LYNK
Chang'e
5
4
17
3.38
W
Merlin
BROSSEPPI
Merlin
10
3
16
6
W
3
2
18
6
L
Chang'e
9
7
6
1.71
W
Scylla
Oshua san
Scylla
10
4
15
4.38
L
Awilix
4
10
9
0.85
L
2
6
10
1.17
W
Gilgamesh
bholly
Gilgamesh
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,815
Damage
59,401
67,383
Taken
72,129
28,023
Mitigated
36,877
18,319
Healing
27,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
1,577
0
551
591
4,883
1,946
0
3,258
1,625
4,925
0
L
7,160
2,530
0
1,168
13,764
7,976
0
11,167
2,597
0
14,901
W
Chang'e
BLK LYNK
Chang'e
7,540
512
9,113
5,654
14,727
3,939
319
9,367
5,360
23,205
0
W
Merlin
BROSSEPPI
Merlin
20,430
435
396
2,221
13,520
4,456
1,280
6,760
6,760
41,262
0
W
8,034
1,123
1,111
2,483
12,770
4,852
1,378
4,585
8,185
21,372
0
L
Chang'e
14,901
672
6,284
6,227
17,919
6,720
0
13,653
4,266
30,470
0
W
Scylla
Oshua san
Scylla
15,434
1,194
616
975
11,444
3,456
604
6,150
5,294
38,070
0
L
Awilix
7,630
1,806
533
906
16,732
6,206
0
13,373
3,359
0
14,052
L
17,547
824
843
1,216
14,085
5,175
0
10,269
3,816
45,704
0
W
Gilgamesh
bholly
Gilgamesh
7,963
821
2,320
2,137
19,668
20,174
274
7,163
12,505
2,137
17,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
61,945
112
Minions Killed
156
0
Camps Cleared
0
1,098,733
Distance Traveled
1,465,760
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,648
478
4
0
0
85,829
0
L
Set
10,510
657
8
1
0
262,146
0
W
Chang'e
12,146
759
19
1
0
289,576
1
W
Merlin
13,028
814
38
2
0
276,087
0
W
Eset
12,413
776
28
2
0
310,617
0
L
Chang'e
11,525
720
37
2
0
264,105
0
W
Scylla
13,076
817
60
4
0
284,356
0
L
Awilix
10,624
664
18
1
0
248,720
0
L
Agni
10,804
675
45
3
0
237,933
1
W
Gilgamesh
11,282
705
11
1
0
305,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role