Player Matchup

Hel
Hel
Blizzard4656
Hel
Level 49
God Stats
2W - 2L
1,273 SR
Queue Stats
90W - 95L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
ImAlwaysAngry
Jing Wei
Level 66
God Stats
1W - 1L
1,378 SR
Queue Stats
146W - 151L
1,452 Elo+
Party 2
Arachne
Arachne
Kaideriel
Arachne
Level 87
God Stats
2W - 0L
1,684 SR
Queue Stats
71W - 74L
1,409 Elo+
Party 4
Chaac
Chaac
LonelyDarness
Chaac
Level 117
God Stats
10W - 4L
1,763 SR
Queue Stats
257W - 298L
1,561 Elo+
Party 4
Nu Wa
Nu Wa
jeanc1122
Nu Wa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Team Averages
Level 67
1,520 SR
1,475 Elo+

VS

Team Averages
Level 65
1,601 SR
1,510 Elo+
Hades
Hades
Deathtrap981
Hades
Level 86
God Stats
2W - 3L
1,744 SR
Queue Stats
287W - 252L
1,513 Elo+
Party 3
Yemoja
Yemoja
ReneeJR
Yemoja
Level 39
God Stats
4W - 7L
1,582 SR
Queue Stats
42W - 71L
1,433 Elo+
Solo
Sol
Sol
Tjpeyton
Sol
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
400W - 393L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
spykke10
Gilgamesh
Level 25
God Stats
3W - 3L
1,317 SR
Queue Stats
218W - 188L
1,498 Elo+
Party 3
Izanami
Izanami
venlenon
Izanami
Level 69
God Stats
38W - 38L
1,864 SR
Queue Stats
330W - 318L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 8
9,354
492
5,777
13,132
11,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
ImAlwaysAngry
Jing Wei
18
10 / 1 / 2
11,729
617
16,740
15,134
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kaideriel
Arachne
17
9 / 1 / 2
11,457
603
6,439
16,272
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 1 / 2
11,764
619
12,546
18,326
18,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
jeanc1122
Nu Wa
15
1 / 1 / 7
9,632
507
15,617
9,677
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 0
9,416
496
7,198
15,588
9,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
ReneeJR
Yemoja
12
1 / 5 / 2
7,069
372
5,285
17,198
10,071
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 6 / 0
9,380
494
15,198
16,933
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
spykke10
Gilgamesh
11
0 / 2 / 2
7,369
388
2,951
9,388
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
venlenon
Izanami
12
1 / 8 / 1
7,802
411
8,625
14,270
3,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
25
Kills
6
6
Deaths
25
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
2
4
0
0.5
W
Jing Wei
ImAlwaysAngry
Jing Wei
10
1
2
11
W
Arachne
Kaideriel
Arachne
9
1
2
10
W
5
1
2
6
L
Yemoja
ReneeJR
Yemoja
1
5
2
0.4
L
2
6
0
0.33
W
Nu Wa
jeanc1122
Nu Wa
1
1
7
4.5
L
Gilgamesh
spykke10
Gilgamesh
0
2
2
0.5
L
Izanami
venlenon
Izanami
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,119
Damage
39,257
72,541
Taken
73,377
46,937
Mitigated
31,360
42,658
Healing
22,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,777
953
6,971
8,353
13,132
11,252
419
5,576
7,556
30,522
1,304
L
7,198
1,112
30
7,778
15,588
9,681
192
1,134
14,454
65,323
0
W
Jing Wei
ImAlwaysAngry
Jing Wei
16,740
12,603
0
9,802
15,134
5,524
1,272
3,706
11,428
0
85,331
W
Arachne
Kaideriel
Arachne
6,439
4,275
0
8,659
16,272
7,959
270
5,175
11,097
0
83,612
W
12,546
2,922
0
6,579
18,326
18,453
501
7,139
11,187
0
81,874
L
Yemoja
ReneeJR
Yemoja
5,285
757
941
3,004
17,198
10,071
0
6,326
10,872
38,734
0
L
15,198
6,552
0
6,698
16,933
3,865
926
8,789
8,144
83,884
0
W
Nu Wa
jeanc1122
Nu Wa
15,617
5,456
0
2,294
9,677
3,749
337
6,085
3,592
72,240
0
L
Gilgamesh
spykke10
Gilgamesh
2,951
757
0
2,088
9,388
3,795
0
1,466
7,922
0
44,397
L
Izanami
venlenon
Izanami
8,625
6,080
0
1,908
14,270
3,948
524
3,565
10,705
0
53,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
41,036
581
Minions Killed
539
0
Camps Cleared
0
1,901,933
Distance Traveled
1,601,164
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,354
492
48
3
0
370,132
2
L
Hades
9,416
496
136
7
0
324,913
4
W
Jing Wei
11,729
617
136
7
0
375,213
0
W
Arachne
11,457
603
131
7
0
453,307
10
W
Chaac
11,764
619
172
9
0
342,441
2
L
Yemoja
7,069
372
49
3
0
316,057
7
L
Sol
9,380
494
173
9
0
311,177
3
W
Nu Wa
9,632
507
94
5
0
360,840
10
L
Gilgamesh
7,369
388
87
5
0
314,116
4
L
Izanami
7,802
411
94
5
0
334,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role