Player Matchup

Anhur
Anhur
HorrificEmblem
Anhur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 7L
1,940 Elo+
Party 1
Nu Wa
Nu Wa
LoRezChris
Nu Wa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 12L
2,031 Elo+
Party 1
Ares
Ares
kEnAnNiLaToR
Ares
Level 57
God Stats
8W - 3L
1,871 SR
Queue Stats
361W - 111L
1,886 Elo+
Party 1
Team Averages
Level 31
1,624 SR
1,952 Elo+

VS

Team Averages
Level 61
1,441 SR
1,453 Elo+
Atlas
Atlas
Inqu1sitive
Atlas
Level 23
God Stats
0W - 6L
1,288 SR
Queue Stats
19W - 25L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
LoTUSJawn
Danzaburou
Level 35
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 5L
1,468 Elo+
Party 2
Zeus
Zeus
will5gatsby
Zeus
Level 126
God Stats
1W - 3L
1,581 SR
Queue Stats
9W - 14L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
22 / 1 / 3
13,018
930
22,134
14,258
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
3 / 0 / 19
10,713
765
16,482
9,434
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 17
9,918
708
4,226
17,994
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,686
692
9,160
20,447
18,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
LoTUSJawn
Danzaburou
12
1 / 11 / 2
8,336
595
6,751
14,560
4,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 11 / 1
8,585
613
12,864
14,329
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
25
Kills
5
5
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
22
1
3
23.5
L
1
3
3
0.83
W
Nu Wa
3
0
19
12.5
L
Danzaburou
LoTUSJawn
Danzaburou
1
11
2
0.18
W
0
4
17
2.13
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,842
Damage
28,775
41,686
Taken
49,336
28,348
Mitigated
26,515
11,427
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,134
14,891
0
6,429
14,258
6,010
1,350
7,604
6,318
0
49,874
L
9,160
2,449
0
2,181
20,447
18,670
0
10,929
9,518
37,175
0
W
Nu Wa
16,482
5,619
140
1,378
9,434
3,467
989
6,229
3,060
51,845
0
L
Danzaburou
LoTUSJawn
Danzaburou
6,751
2,089
0
1,534
14,560
4,108
0
5,439
9,121
0
31,217
W
4,226
43
393
3,087
17,994
18,871
239
7,897
9,767
9,355
0
L
12,864
877
0
1,350
14,329
3,737
0
4,383
9,946
42,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,649
Gold Earned
26,607
144
Minions Killed
130
9
Camps Cleared
1
707,266
Distance Traveled
648,525
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,018
930
70
5
8
247,839
3
L
Atlas
9,686
692
27
2
1
256,015
0
W
Nu Wa
10,713
765
65
5
1
214,954
8
L
Danzaburou
8,336
595
51
4
0
197,472
1
W
Ares
9,918
708
9
1
0
244,473
5
L
Zeus
8,585
613
52
4
0
195,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role