Player Matchup

Tsukuyomi
Tsukuyomi
Blue2256
Tsukuyomi
Level 25
God Stats
1W - 1L
1,789 SR
Queue Stats
8W - 3L
1,792 Elo+
Party 3
Ne Zha
Ne Zha
Kazẻ
Ne Zha
Level 157
God Stats
22W - 15L
1,620 SR
Queue Stats
382W - 373L
1,555 Elo+
Party 3
Kuzenbo
Kuzenbo
MFSnakeZ
Kuzenbo
Level 155
God Stats
3W - 4L
1,328 SR
Queue Stats
199W - 212L
1,538 Elo+
Party 3
Raijin
Raijin
benhamon
Raijin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
428W - 407L
1,622 Elo+
Party 3
Danzaburou
Danzaburou
rubberman56
Danzaburou
Level 147
God Stats
4W - 6L
1,335 SR
Queue Stats
136W - 138L
1,595 Elo+
Party 3
Team Averages
Level 128
1,515 SR
1,620 Elo+

VS

Team Averages
Level 83
1,518 SR
1,717 Elo+
Morgan Le Fay
Morgan Le Fay
GarretPlaysGames
Morgan Le Fay
Level 88
God Stats
22W - 9L
1,528 SR
Queue Stats
78W - 37L
1,645 Elo+
Party 1
Ymir
Ymir
Unniii
Ymir
Level 142
God Stats
4W - 1L
1,561 SR
Queue Stats
225W - 112L
1,637 Elo+
Party 1
Heimdallr
Heimdallr
Zahdo
Heimdallr
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 93L
1,717 Elo+
Party 1
Hercules
Hercules
iLuvLolis
Hercules
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 11L
1,856 Elo+
Party 2
Gilgamesh
Gilgamesh
νιяgσ
Gilgamesh
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blue2256
Tsukuyomi
12
0 / 7 / 0
7,530
418
1,703
12,328
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Kazẻ
Ne Zha
16
0 / 3 / 0
9,372
521
7,198
17,849
11,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
MFSnakeZ
Kuzenbo
12
1 / 4 / 1
7,734
430
5,358
15,349
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
benhamon
Raijin
15
0 / 4 / 1
8,924
496
10,366
9,709
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
rubberman56
Danzaburou
14
2 / 4 / 0
8,939
497
9,291
12,130
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GarretPlaysGames
Morgan Le Fay
17
4 / 0 / 5
10,462
581
8,940
12,312
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Unniii
Ymir
15
1 / 0 / 9
9,521
529
3,419
8,473
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Zahdo
Heimdallr
18
8 / 2 / 3
11,506
639
15,684
13,348
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
iLuvLolis
Hercules
18
1 / 0 / 2
10,768
598
9,137
11,009
10,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
νιяgσ
Gilgamesh
16
8 / 1 / 1
10,244
569
10,650
12,589
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
22
22
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blue2256
Tsukuyomi
0
7
0
0
W
Morgan Le Fay
GarretPlaysGames
Morgan Le Fay
4
0
5
6.5
L
Ne Zha
Kazẻ
Ne Zha
0
3
0
0
L
Kuzenbo
MFSnakeZ
Kuzenbo
1
4
1
0.38
W
Ymir
Unniii
Ymir
1
0
9
5.5
W
Heimdallr
Zahdo
Heimdallr
8
2
3
4.75
L
Raijin
benhamon
Raijin
0
4
1
0.13
W
Hercules
iLuvLolis
Hercules
1
0
2
2
L
Danzaburou
rubberman56
Danzaburou
2
4
0
0.5
W
Gilgamesh
νιяgσ
Gilgamesh
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,916
Damage
47,830
67,365
Taken
57,731
33,339
Mitigated
31,255
21,711
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blue2256
Tsukuyomi
1,703
465
0
3,029
12,328
2,996
0
1,179
11,149
0
46,640
W
Morgan Le Fay
GarretPlaysGames
Morgan Le Fay
8,940
691
101
7,766
12,312
4,498
617
6,505
5,479
74,470
0
L
Ne Zha
Kazẻ
Ne Zha
7,198
2,449
0
7,962
17,849
11,192
0
738
17,111
0
66,342
L
Kuzenbo
MFSnakeZ
Kuzenbo
5,358
1,958
0
2,935
15,349
12,633
0
3,907
11,442
22,144
6,588
W
Ymir
Unniii
Ymir
3,419
747
0
1,270
8,473
6,464
0
2,241
5,642
38,554
1,090
W
Heimdallr
Zahdo
Heimdallr
15,684
8,901
0
5,002
13,348
4,871
64
2,852
10,452
0
84,820
L
Raijin
benhamon
Raijin
10,366
894
0
2,035
9,709
3,277
0
4,737
4,972
72,412
0
W
Hercules
iLuvLolis
Hercules
9,137
3,221
0
3,624
11,009
10,567
141
674
10,335
0
70,231
L
Danzaburou
rubberman56
Danzaburou
9,291
4,948
0
5,750
12,130
3,241
0
1,494
10,633
0
66,456
W
Gilgamesh
νιяgσ
Gilgamesh
10,650
3,803
0
1,026
12,589
4,855
0
2,434
10,069
0
82,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
52,501
543
Minions Killed
611
0
Camps Cleared
0
1,797,612
Distance Traveled
1,846,318
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,530
418
82
5
0
341,178
1
W
Morgan Le Fay
10,462
581
138
8
0
358,486
2
L
Ne Zha
9,372
521
147
8
0
328,465
3
L
Kuzenbo
7,734
430
46
3
0
390,457
8
W
Ymir
9,521
529
67
4
0
369,966
6
W
Heimdallr
11,506
639
138
8
0
343,574
3
L
Raijin
8,924
496
140
8
0
334,861
8
W
Hercules
10,768
598
158
9
0
370,487
5
L
Danzaburou
8,939
497
128
7
0
402,651
5
W
Gilgamesh
10,244
569
110
6
0
403,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role