Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DrikaKills
Sobek
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 108L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
DuketoK1nZ
Gilgamesh
Level 119
God Stats
8W - 6L
1,415 SR
Queue Stats
170W - 147L
1,638 Elo+
Party 1
Ullr
Ullr
ѕмσкє
Ullr
Level 117
God Stats
73W - 63L
1,556 SR
Queue Stats
228W - 197L
1,534 Elo+
Party 1
Team Averages
Level 115
1,494 SR
1,491 Elo+

VS

Team Averages
Level 94
1,505 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChrisYahweh
Hades
Level 124
God Stats
302W - 318L
1,473 SR
Queue Stats
647W - 699L
1,478 Elo+
Solo
Yemoja
Yemoja
HntFroozen
Yemoja
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,614 Elo+
Solo
Kukulkan
Kukulkan
Sea Witch4786
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,535 Elo+
Solo
Arachne
Arachne
Thiagus055
Arachne
Level 89
God Stats
4W - 3L
1,552 SR
Queue Stats
263W - 254L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
1 / 1 / 4
10,991
611
7,680
18,383
16,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
 
Scylla
16
3 / 2 / 2
9,933
552
5,176
6,743
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
13
1 / 0 / 2
8,649
481
4,990
11,680
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DuketoK1nZ
Gilgamesh
16
3 / 0 / 3
9,650
536
7,460
11,969
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 3
9,989
555
10,750
12,026
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 1 / 1
9,720
540
7,185
9,473
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 6 / 1
8,784
488
9,924
14,781
7,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
HntFroozen
Yemoja
8
0 / 1 / 0
6,654
370
1,323
4,958
2,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Sea Witch4786
Kukulkan
17
1 / 2 / 0
10,256
570
9,558
7,766
2,878
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Thiagus055
Arachne
16
3 / 1 / 1
9,333
519
6,150
16,506
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
4
3
W
Scylla
 
Scylla
3
2
2
2
L
Neith
 
Neith
1
1
1
1.5
L
0
6
1
0.08
W
Sobek
1
0
2
2
W
Gilgamesh
DuketoK1nZ
Gilgamesh
3
0
3
4.5
L
Yemoja
HntFroozen
Yemoja
0
1
0
0
L
Kukulkan
Sea Witch4786
Kukulkan
1
2
0
0.5
L
Arachne
Thiagus055
Arachne
3
1
1
3.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
34,140
60,801
Taken
53,484
37,570
Mitigated
21,694
18,325
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,680
391
0
10,211
18,383
16,577
1,068
8,890
9,493
0
82,810
W
Scylla
 
Scylla
5,176
267
0
2,019
6,743
2,204
613
1,360
5,383
63,557
2,515
L
Neith
 
Neith
7,185
1,316
0
4,384
9,473
3,257
936
1,073
8,356
0
85,995
L
9,924
501
0
3,740
14,781
7,481
666
4,086
10,384
62,815
0
W
Sobek
4,990
491
0
4,732
11,680
10,283
208
2,653
8,712
30,117
0
W
Gilgamesh
DuketoK1nZ
Gilgamesh
7,460
2,152
0
904
11,969
4,792
0
3,414
8,268
0
70,680
L
Yemoja
HntFroozen
Yemoja
1,323
595
571
1,402
4,958
2,162
0
1,302
3,656
9,586
0
L
Kukulkan
Sea Witch4786
Kukulkan
9,558
1,731
0
901
7,766
2,878
0
153
7,230
85,884
0
L
Arachne
Thiagus055
Arachne
6,150
4,681
0
5,006
16,506
5,916
0
3,106
13,036
0
50,863
W
10,750
4,156
0
459
12,026
3,714
1,120
4,488
7,538
0
83,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,212
Gold Earned
44,747
585
Minions Killed
561
0
Camps Cleared
0
1,913,650
Distance Traveled
1,576,007
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,991
611
162
9
0
357,847
7
W
Scylla
9,933
552
124
7
0
374,202
7
L
Neith
9,720
540
157
9
0
351,007
5
L
Hades
8,784
488
112
6
0
320,745
8
W
Sobek
8,649
481
45
3
0
386,783
5
W
Gilgamesh
9,650
536
110
6
0
435,691
7
L
Yemoja
6,654
370
12
1
0
143,668
0
L
Kukulkan
10,256
570
186
10
0
323,624
2
L
Arachne
9,333
519
94
5
0
436,963
5
W
Ullr
9,989
555
144
8
0
359,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role