Player Matchup

Nu Wa
Nu Wa
AmarettiDomina
Nu Wa
Level 29
God Stats
14W - 9L
1,502 SR
Queue Stats
70W - 69L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
Kor0senai
Ah Puch
Level 47
God Stats
12W - 11L
1,796 SR
Queue Stats
137W - 157L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
PremiereRhyme97
Zhong Kui
Level 156
God Stats
22W - 31L
1,689 SR
Queue Stats
645W - 666L
1,436 Elo+
Solo
Sobek
Sobek
Soleks88
Sobek
Level 108
God Stats
2W - 1L
1,272 SR
Queue Stats
116W - 123L
1,489 Elo+
Party 2
Ares
Ares
Xiriin
Ares
Level 65
God Stats
12W - 4L
1,738 SR
Queue Stats
112W - 106L
1,550 Elo+
Party 2
Team Averages
Level 81
1,599 SR
1,493 Elo+

VS

Team Averages
Level 46
1,536 SR
1,585 Elo+
Kumbhakarna
Kumbhakarna
Crumbree
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 1
Kali
Kali
InedibleMelon
Kali
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Camazotz
Camazotz
SmellyUrMom
Camazotz
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 152L
1,670 Elo+
Solo
Ravana
Ravana
SynysterSilent
Ravana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,558 Elo+
Party 1
Bakasura
Bakasura
UnshippedChimp
Bakasura
Level 28
God Stats
0W - 1L
1,678 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 18
10,210
1,134
7,058
796
242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Kor0senai
Ah Puch
17
11 / 0 / 18
11,890
1,321
27,958
3,392
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PremiereRhyme97
Zhong Kui
17
12 / 0 / 7
11,856
1,317
18,604
4,854
3,750
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Soleks88
Sobek
16
5 / 0 / 17
10,535
1,171
5,027
7,509
8,646
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Xiriin
Ares
17
7 / 1 / 19
10,788
1,199
9,789
8,820
7,442
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Team 1 Tickets

423

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crumbree
Kumbhakarna
13
0 / 5 / 1
8,627
959
2,119
13,967
3,286
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 9 / 0
8,235
915
1,461
14,358
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
SmellyUrMom
Camazotz
13
1 / 9 / 0
8,815
979
5,260
23,679
7,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 0
8,272
919
2,905
5,003
2,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
13
0 / 13 / 1
8,566
952
7,273
20,616
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
3
36
Kills
1
1
Deaths
37
79
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
Kumbhakarna
Crumbree
Kumbhakarna
0
5
1
0.1
L
0
9
0
0
W
Ah Puch
Kor0senai
Ah Puch
11
0
18
20
W
Zhong Kui
PremiereRhyme97
Zhong Kui
12
0
7
15.5
L
Camazotz
SmellyUrMom
Camazotz
1
9
0
0.11
W
Sobek
Soleks88
Sobek
5
0
17
13.5
L
0
1
0
0
L
Bakasura
0
13
1
0.04
W
Ares
Xiriin
Ares
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,436
Damage
19,018
25,371
Taken
77,623
21,406
Mitigated
24,343
4,514
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,058
1,870
360
78
796
242
0
58
738
19,558
0
L
Kumbhakarna
Crumbree
Kumbhakarna
2,119
234
0
256
13,967
3,286
0
11,577
1,485
6,050
0
L
1,461
567
0
240
14,358
4,755
0
13,107
1,251
0
5,176
W
Ah Puch
Kor0senai
Ah Puch
27,958
1,823
0
592
3,392
1,326
0
58
3,294
46,312
0
W
Zhong Kui
PremiereRhyme97
Zhong Kui
18,604
5,709
0
2,809
4,854
3,750
0
466
4,228
52,464
3,439
L
Camazotz
SmellyUrMom
Camazotz
5,260
943
47
2,286
23,679
7,248
0
20,626
3,053
0
23,966
W
Sobek
Soleks88
Sobek
5,027
587
0
500
7,509
8,646
0
561
6,745
7,643
0
L
2,905
477
0
397
5,003
2,299
0
4,473
530
0
6,978
L
Bakasura
7,273
3,807
0
584
20,616
6,755
0
17,512
2,167
0
12,304
W
Ares
Xiriin
Ares
9,789
1,128
0
175
8,820
7,442
0
976
7,718
17,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,279
Gold Earned
42,515
183
Minions Killed
87
12
Camps Cleared
2
804,063
Distance Traveled
598,001
4
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,210
1,134
30
3
4
142,124
0
L
Kumbhakarna
8,627
959
11
1
0
107,358
4
L
Kali
8,235
915
6
1
0
102,760
2
W
Ah Puch
11,890
1,321
42
5
1
159,439
0
W
Zhong Kui
11,856
1,317
90
10
6
151,918
0
L
Camazotz
8,815
979
32
4
1
149,394
0
W
Sobek
10,535
1,171
6
1
0
187,962
1
L
Ravana
8,272
919
13
1
0
100,274
34
L
Bakasura
8,566
952
25
3
1
138,215
0
W
Ares
10,788
1,199
15
2
1
162,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role