Player Matchup

Zeus
Zeus
Apex_Zay358
Zeus
Level 83
God Stats
115W - 98L
1,525 SR
Queue Stats
372W - 404L
1,470 Elo+
Party 2
Atlas
Atlas
Jaylieeee
Atlas
Level 61
God Stats
61W - 54L
1,524 SR
Queue Stats
284W - 301L
1,469 Elo+
Party 2
Neith
Neith
JodeeBee
Neith
Level 24
God Stats
33W - 48L
1,399 SR
Queue Stats
256W - 289L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
Khall5
Nu Wa
Level 24
God Stats
58W - 52L
1,645 SR
Queue Stats
324W - 331L
1,461 Elo+
Party 2
Hel
Hel
Zacccy
Hel
Level 35
God Stats
29W - 39L
1,513 SR
Queue Stats
242W - 246L
1,486 Elo+
Party 2
Team Averages
Level 45
1,521 SR
1,459 Elo+

VS

Team Averages
Level 45
1,531 SR
1,390 Elo+
Chronos
Chronos
AngelSosa89
Chronos
Level 13
God Stats
2W - 1L
1,766 SR
Queue Stats
4W - 17L
1,272 Elo+
Party 1
Da Ji
Da Ji
Mendari20
Da Ji
Level 7
God Stats
1W - 4L
1,288 SR
Queue Stats
5W - 11L
1,393 Elo+
Party 3
Atlas
Atlas
Mr_Santango
Atlas
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 34L
1,484 Elo+
Party 3
Chiron
Chiron
PersonNextToYou
Chiron
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 38L
1,530 Elo+
Party 3
Anhur
Anhur
ckronos1989
Anhur
Level 66
God Stats
2W - 3L
1,599 SR
Queue Stats
4W - 17L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 10
13,669
1,139
18,158
9,453
3,609
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Jaylieeee
Atlas
20
1 / 1 / 19
14,187
1,182
15,217
18,813
29,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
JodeeBee
Neith
19
3 / 2 / 11
12,607
1,051
8,360
10,227
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Khall5
Nu Wa
20
7 / 1 / 14
13,229
1,102
21,849
10,039
3,433
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Zacccy
Hel
20
11 / 1 / 11
14,971
1,248
24,288
12,822
5,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

236

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AngelSosa89
Chronos
17
1 / 7 / 3
11,732
978
11,479
18,007
5,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Mendari20
Da Ji
17
1 / 9 / 3
11,117
926
11,738
16,212
4,471
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 4 / 4
11,801
983
9,241
19,794
31,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 5 / 1
12,855
1,071
15,850
15,902
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 5 / 4
11,472
956
9,488
23,392
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
30
Kills
5
5
Deaths
30
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
AngelSosa89
Chronos
1
7
3
0.36
W
8
0
10
13
W
Atlas
Jaylieeee
Atlas
1
1
19
10.5
W
Neith
JodeeBee
Neith
3
2
11
4.25
W
Nu Wa
Khall5
Nu Wa
7
1
14
14
L
Da Ji
Mendari20
Da Ji
1
9
3
0.28
L
0
4
4
0.5
L
3
5
1
0.7
W
Hel
Zacccy
Hel
11
1
11
16.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,872
Damage
57,796
61,354
Taken
93,307
45,882
Mitigated
52,676
20,617
Healing
6,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AngelSosa89
Chronos
11,479
941
0
745
18,007
5,528
0
16,442
1,565
30,264
0
W
18,158
1,280
0
0
9,453
3,609
0
3,268
6,087
38,114
0
W
Atlas
Jaylieeee
Atlas
15,217
6,196
0
1,491
18,813
29,383
0
5,786
12,637
34,294
0
W
Neith
JodeeBee
Neith
8,360
3,379
0
347
10,227
3,993
0
3,672
6,487
0
28,943
W
Nu Wa
Khall5
Nu Wa
21,849
5,540
0
194
10,039
3,433
0
3,106
6,859
34,692
0
L
Da Ji
Mendari20
Da Ji
11,738
2,482
0
326
16,212
4,471
0
14,598
1,614
101
15,868
L
9,241
3,866
0
0
19,794
31,348
0
13,167
6,627
29,511
0
L
15,850
2,262
1,531
2,657
15,902
3,987
0
14,496
839
0
57,674
W
Hel
Zacccy
Hel
24,288
1,664
9,708
8,877
12,822
5,464
0
4,247
8,463
42,336
0
L
9,488
2,775
166
1,000
23,392
7,342
0
20,242
3,150
0
29,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,663
Gold Earned
58,977
225
Minions Killed
230
3
Camps Cleared
3
1,237,599
Distance Traveled
986,036
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,732
978
40
3
0
197,522
0
W
Zeus
13,669
1,139
68
6
0
238,862
0
W
Atlas
14,187
1,182
32
3
0
239,904
2
W
Neith
12,607
1,051
58
5
2
237,031
0
W
Nu Wa
13,229
1,102
22
2
0
252,549
0
L
Da Ji
11,117
926
3
0
0
141,848
0
L
Atlas
11,801
983
41
3
1
194,956
0
L
Chiron
12,855
1,071
113
9
0
210,323
0
W
Hel
14,971
1,248
45
4
1
269,253
0
L
Anhur
11,472
956
33
3
2
241,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role