Player Matchup

Sol
Sol
ChamacoΩ
Sol
Level 42
God Stats
0W - 1L
1,711 SR
Queue Stats
12W - 31L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
EarthSubsetz
Sun Wukong
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Wanderer111EXP
Charybdis
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 14L
1,284 Elo+
Party 2
Team Averages
Level 16
1,570 SR
1,369 Elo+

VS

Team Averages
Level 63
1,539 SR
1,370 Elo+
Hachiman
Hachiman
P1LLoW P4nTs
Hachiman
Level 59
God Stats
31W - 26L
1,385 SR
Queue Stats
110W - 160L
1,225 Elo+
Solo
Ymir
Ymir
Yessicaa_Latina
Ymir
Level 25
God Stats
3W - 3L
1,542 SR
Queue Stats
16W - 17L
1,399 Elo+
Party 1
Da Ji
Da Ji
kind_hut7
Da Ji
Level 104
God Stats
3W - 3L
1,688 SR
Queue Stats
465W - 523L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
6,318
574
6,418
10,098
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
EarthSubsetz
Sun Wukong
10
0 / 7 / 1
6,504
591
3,515
10,839
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Wanderer111EXP
Charybdis
10
1 / 10 / 0
6,714
610
4,355
12,696
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
P1LLoW P4nTs
Hachiman
14
6 / 0 / 14
9,012
819
8,186
5,149
1,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 15
8,767
797
6,538
12,562
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
kind_hut7
Da Ji
15
17 / 0 / 8
10,670
970
15,664
10,823
4,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
26
26
Deaths
1
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Sun Wukong
EarthSubsetz
Sun Wukong
0
7
1
0.07
W
Hachiman
P1LLoW P4nTs
Hachiman
6
0
14
13
L
Charybdis
Wanderer111EXP
Charybdis
1
10
0
0.1
W
3
1
15
10.5
W
Da Ji
kind_hut7
Da Ji
17
0
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,288
Damage
30,388
33,633
Taken
28,534
12,316
Mitigated
19,686
3,499
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,418
2,085
0
1,366
10,098
2,654
0
1,442
8,568
18,885
1,633
L
Sun Wukong
EarthSubsetz
Sun Wukong
3,515
1,485
0
823
10,839
5,390
0
2,755
7,910
0
11,769
W
Hachiman
P1LLoW P4nTs
Hachiman
8,186
4,792
0
2,310
5,149
1,961
1,721
1,158
3,873
0
29,720
L
Charybdis
Wanderer111EXP
Charybdis
4,355
2,313
0
1,310
12,696
4,272
0
1,978
10,469
0
15,087
W
6,538
1,307
0
1,484
12,562
12,999
645
3,102
9,035
17,210
0
W
Da Ji
kind_hut7
Da Ji
15,664
3,546
0
3,556
10,823
4,726
25
2,927
7,662
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,536
Gold Earned
28,449
79
Minions Killed
104
2
Camps Cleared
7
442,240
Distance Traveled
584,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,318
574
33
3
2
150,460
1
L
Sun Wukong
6,504
591
13
1
0
149,691
0
W
Hachiman
9,012
819
33
3
1
192,734
0
L
Charybdis
6,714
610
33
3
0
142,089
0
W
Ymir
8,767
797
28
3
0
179,448
0
W
Da Ji
10,670
970
43
4
6
212,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role